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e1caed1f93
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Added collisions with tiles but with a huge drawback... if you are going fast enough you just go trough all of them
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2022-05-18 10:37:01 +02:00 |
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805a255913
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Added an arrow to see where you shoot
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2022-05-18 09:27:49 +02:00 |
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ed2ec80391
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Changed colors
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2022-05-17 16:57:11 +02:00 |
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0a88fc7924
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Fixed map issues and added a debug map for testing the different textures
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2022-05-17 16:44:42 +02:00 |
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0750939096
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Added some new Textures
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2022-05-17 15:04:19 +02:00 |
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fa437f2b6c
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Added a map (wich is a little buggy when trying to set it by hand) and a randomiszer to it and debug now shows limits
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2022-05-17 14:56:59 +02:00 |
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1b3337c993
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Modified ReadMe and pressing space again resets also the velocity (might be restored in the futur )
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2022-05-17 13:35:16 +02:00 |
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33befbc561
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Modified colors, window and ball size and have keypress detection to prevent key spam for toggling on and off features
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2022-05-17 13:22:43 +02:00 |
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465e09b903
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Changed from bloc shape to ball shape and modified colors
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2022-05-17 09:11:02 +02:00 |
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05be8ca622
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Added debug mode, space now doubles the vector amount and added a ReadMe
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2022-05-13 16:14:40 +02:00 |
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dd4271b4ce
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Added multipress support
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2022-05-13 14:30:27 +02:00 |
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430f3d6dbf
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the bloc is now bouncing on the walls with a specified bouncing ratio
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2022-05-11 14:42:59 +02:00 |
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683d27f357
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reduced match size
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2022-05-10 11:33:17 +02:00 |
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b7a77064bb
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Removed Debug prompts and added sdl2 libs in the repo to try and make windows easier for the end user
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2022-05-10 11:23:54 +02:00 |
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27a01e4891
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Added a moving cube with drifty controls and borders
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2022-05-10 11:19:41 +02:00 |
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