15 Commits

Author SHA1 Message Date
e1caed1f93 Added collisions with tiles but with a huge drawback... if you are going fast enough you just go trough all of them 2022-05-18 10:37:01 +02:00
805a255913 Added an arrow to see where you shoot 2022-05-18 09:27:49 +02:00
ed2ec80391 Changed colors 2022-05-17 16:57:11 +02:00
0a88fc7924 Fixed map issues and added a debug map for testing the different textures 2022-05-17 16:44:42 +02:00
0750939096 Added some new Textures 2022-05-17 15:04:19 +02:00
fa437f2b6c Added a map (wich is a little buggy when trying to set it by hand) and a randomiszer to it and debug now shows limits 2022-05-17 14:56:59 +02:00
1b3337c993 Modified ReadMe and pressing space again resets also the velocity (might be restored in the futur ) 2022-05-17 13:35:16 +02:00
33befbc561 Modified colors, window and ball size and have keypress detection to prevent key spam for toggling on and off features 2022-05-17 13:22:43 +02:00
465e09b903 Changed from bloc shape to ball shape and modified colors 2022-05-17 09:11:02 +02:00
05be8ca622 Added debug mode, space now doubles the vector amount and added a ReadMe 2022-05-13 16:14:40 +02:00
dd4271b4ce Added multipress support 2022-05-13 14:30:27 +02:00
430f3d6dbf the bloc is now bouncing on the walls with a specified bouncing ratio 2022-05-11 14:42:59 +02:00
683d27f357 reduced match size 2022-05-10 11:33:17 +02:00
b7a77064bb Removed Debug prompts and added sdl2 libs in the repo to try and make windows easier for the end user 2022-05-10 11:23:54 +02:00
27a01e4891 Added a moving cube with drifty controls and borders 2022-05-10 11:19:41 +02:00