Added Ui to alter simulation settings and added paralell processing with huge performance benefits over little grids
This commit is contained in:
@@ -60,7 +60,7 @@ namespace PropagationRemasteredBeta
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public Human(Point position, int state, SolidBrush sainColor, SolidBrush infectedColor, SolidBrush immuneColor, SolidBrush deadColor)
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{
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Position = position;
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LifeTimeCounter = 1;
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InfectedTimeCounter = 0;
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SAIN_COLOR = sainColor;
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@@ -71,9 +71,9 @@ namespace PropagationRemasteredBeta
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State = state;
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}
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public Human(Point position, int state) : this(position,state, new SolidBrush(Color.Green), new SolidBrush(Color.Red), new SolidBrush(Color.Blue), new SolidBrush(Color.Black))
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public Human(Point position, int state) : this(position, state, new SolidBrush(Color.Green), new SolidBrush(Color.Red), new SolidBrush(Color.Blue), new SolidBrush(Color.Black))
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{
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}
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public void ChangeBaseColors(SolidBrush sainColor, SolidBrush infectedColor, SolidBrush immuneColor, SolidBrush deadColor)
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@@ -90,58 +90,45 @@ namespace PropagationRemasteredBeta
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Point location;
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LifeTimeCounter++;
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InfectedTimeCounter++;
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if (this.State == INFECTED)
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List<Point> peopleToCheckLocations = new List<Point>();
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//we need to check if we are not in a corner
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if (Position.X > 0 && Position.Y > 0 && Position.X < (T.TerrainSize.Width - 1) && Position.Y < (T.TerrainSize.Height - 1))
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{
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InfectedTimeCounter++;
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if (T.Rnd.Next(0, 100) <= T.DeathRate)
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//check top left
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peopleToCheckLocations.Add(new Point(Position.X - 1, Position.Y + 1));
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//check top
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peopleToCheckLocations.Add(new Point(Position.X, Position.Y + 1));
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//check top left
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peopleToCheckLocations.Add(new Point(Position.X, Position.Y + 1));
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//check left
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peopleToCheckLocations.Add(new Point(Position.X - 1, Position.Y));
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//check right
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peopleToCheckLocations.Add(new Point(Position.X + 1, Position.Y));
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//check bottom left
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peopleToCheckLocations.Add(new Point(Position.X - 1, Position.Y - 1));
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//check bottom
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peopleToCheckLocations.Add(new Point(Position.X, Position.Y - 1));
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//check bottom right
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peopleToCheckLocations.Add(new Point(Position.X + 1, Position.Y - 1));
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foreach (Point p in peopleToCheckLocations)
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{
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State = DEAD;
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}
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if (LifeTimeCounter >= T.CureTime)
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{
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State = IMMUNE;
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}
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else
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{
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List<Point> peopleToCheckLocations = new List<Point>();
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//we need to check if we are not in a corner
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if (Position.X > 0 && Position.Y > 0 && Position.X < (T.TerrainSize.Width - 1) && Position.Y < (T.TerrainSize.Height - 1))
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target = T.Population[p.X, p.Y];
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if (target.State == Human.SAIN)
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{
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//check top left
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peopleToCheckLocations.Add(new Point(Position.X - 1, Position.Y + 1));
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//check top
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peopleToCheckLocations.Add(new Point(Position.X, Position.Y + 1));
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//check top left
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peopleToCheckLocations.Add(new Point(Position.X, Position.Y + 1));
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//check left
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peopleToCheckLocations.Add(new Point(Position.X - 1, Position.Y));
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//check right
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peopleToCheckLocations.Add(new Point(Position.X + 1, Position.Y));
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//check bottom left
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peopleToCheckLocations.Add(new Point(Position.X - 1, Position.Y - 1));
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//check bottom
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peopleToCheckLocations.Add(new Point(Position.X, Position.Y - 1));
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//check bottom right
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peopleToCheckLocations.Add(new Point(Position.X + 1, Position.Y - 1));
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foreach (Point p in peopleToCheckLocations)
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{
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target = T.Population[p.X, p.Y];
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if (target.State == Human.SAIN)
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{
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T.PeopleToCheck.Add(target);
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}
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}
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T.PeopleToCheck.Add(target);
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}
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}
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T.InfectedsToCheck.Add(this);
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}
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return this;
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}
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@@ -153,7 +140,18 @@ namespace PropagationRemasteredBeta
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}
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return this;
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}
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public Human CheckDeath(int deathRate, int cureTime, Random rnd)
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{
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if (rnd.Next(0, 100) <= deathRate)
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{
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State = DEAD;
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}
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if (InfectedTimeCounter >= cureTime)
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{
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State = IMMUNE;
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}
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return this;
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}
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public object Clone()
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{
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Human newHuman = new Human(Position, State);
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+379
@@ -0,0 +1,379 @@
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namespace PropagationRemasteredBeta
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{
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partial class MainVue
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.lblTitle = new System.Windows.Forms.Label();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.chkbxSaveFiles = new System.Windows.Forms.CheckBox();
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this.tbxSaveFilePath = new System.Windows.Forms.TextBox();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.label1 = new System.Windows.Forms.Label();
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this.nupPopulationSize = new System.Windows.Forms.NumericUpDown();
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this.label2 = new System.Windows.Forms.Label();
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this.lblPopulationSizePrediction = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.nupInfectiosity = new System.Windows.Forms.NumericUpDown();
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this.nupMortality = new System.Windows.Forms.NumericUpDown();
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this.label4 = new System.Windows.Forms.Label();
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this.nupImmunes = new System.Windows.Forms.NumericUpDown();
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this.label5 = new System.Windows.Forms.Label();
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this.nupInfecteds = new System.Windows.Forms.NumericUpDown();
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this.label6 = new System.Windows.Forms.Label();
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this.comboModes = new System.Windows.Forms.ComboBox();
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this.label7 = new System.Windows.Forms.Label();
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this.nupCureTime = new System.Windows.Forms.NumericUpDown();
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this.label8 = new System.Windows.Forms.Label();
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this.btnRunSimulation = new System.Windows.Forms.Button();
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this.btnOpenSimViewer = new System.Windows.Forms.Button();
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this.groupBox1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.nupPopulationSize)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.nupInfectiosity)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.nupMortality)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.nupImmunes)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.nupInfecteds)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.nupCureTime)).BeginInit();
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this.SuspendLayout();
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//
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// lblTitle
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//
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this.lblTitle.AutoSize = true;
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this.lblTitle.Font = new System.Drawing.Font("Verdana", 20F);
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this.lblTitle.Location = new System.Drawing.Point(12, 9);
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this.lblTitle.Name = "lblTitle";
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this.lblTitle.Size = new System.Drawing.Size(537, 41);
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this.lblTitle.TabIndex = 0;
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this.lblTitle.Text = "Propagation Remastered 2022";
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.chkbxSaveFiles);
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this.groupBox1.Controls.Add(this.tbxSaveFilePath);
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this.groupBox1.Font = new System.Drawing.Font("Verdana", 12F);
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this.groupBox1.Location = new System.Drawing.Point(15, 66);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(534, 108);
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this.groupBox1.TabIndex = 6;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "General Settings";
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//
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// chkbxSaveFiles
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//
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this.chkbxSaveFiles.AutoSize = true;
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this.chkbxSaveFiles.Checked = true;
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this.chkbxSaveFiles.CheckState = System.Windows.Forms.CheckState.Checked;
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this.chkbxSaveFiles.Location = new System.Drawing.Point(14, 69);
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this.chkbxSaveFiles.Name = "chkbxSaveFiles";
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this.chkbxSaveFiles.Size = new System.Drawing.Size(236, 29);
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this.chkbxSaveFiles.TabIndex = 6;
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this.chkbxSaveFiles.Text = "Save the simulation";
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this.chkbxSaveFiles.UseVisualStyleBackColor = true;
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//
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// tbxSaveFilePath
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//
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this.tbxSaveFilePath.Font = new System.Drawing.Font("Verdana", 12F);
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this.tbxSaveFilePath.Location = new System.Drawing.Point(14, 31);
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this.tbxSaveFilePath.Name = "tbxSaveFilePath";
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this.tbxSaveFilePath.Size = new System.Drawing.Size(514, 32);
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this.tbxSaveFilePath.TabIndex = 5;
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this.tbxSaveFilePath.Text = "./Saves/";
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//
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// groupBox2
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//
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this.groupBox2.Controls.Add(this.nupCureTime);
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this.groupBox2.Controls.Add(this.label8);
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this.groupBox2.Controls.Add(this.label7);
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this.groupBox2.Controls.Add(this.comboModes);
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this.groupBox2.Controls.Add(this.nupImmunes);
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this.groupBox2.Controls.Add(this.label5);
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this.groupBox2.Controls.Add(this.nupInfecteds);
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this.groupBox2.Controls.Add(this.label6);
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this.groupBox2.Controls.Add(this.nupMortality);
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this.groupBox2.Controls.Add(this.label4);
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this.groupBox2.Controls.Add(this.nupInfectiosity);
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this.groupBox2.Controls.Add(this.label3);
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this.groupBox2.Controls.Add(this.lblPopulationSizePrediction);
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this.groupBox2.Controls.Add(this.label2);
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this.groupBox2.Controls.Add(this.nupPopulationSize);
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this.groupBox2.Controls.Add(this.label1);
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this.groupBox2.Font = new System.Drawing.Font("Verdana", 12F);
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this.groupBox2.Location = new System.Drawing.Point(15, 180);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(534, 342);
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this.groupBox2.TabIndex = 7;
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this.groupBox2.TabStop = false;
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this.groupBox2.Text = "Simulation Settings";
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(9, 41);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(71, 25);
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this.label1.TabIndex = 0;
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this.label1.Text = "Size :";
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//
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// nupPopulationSize
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//
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this.nupPopulationSize.Location = new System.Drawing.Point(14, 69);
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this.nupPopulationSize.Maximum = new decimal(new int[] {
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10000,
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0,
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0,
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0});
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this.nupPopulationSize.Name = "nupPopulationSize";
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this.nupPopulationSize.Size = new System.Drawing.Size(514, 32);
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this.nupPopulationSize.TabIndex = 1;
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this.nupPopulationSize.Value = new decimal(new int[] {
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400,
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0,
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0,
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0});
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(9, 104);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(245, 25);
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this.label2.TabIndex = 2;
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this.label2.Text = "Simulated individuals :";
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//
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// lblPopulationSizePrediction
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//
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this.lblPopulationSizePrediction.AutoSize = true;
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this.lblPopulationSizePrediction.Location = new System.Drawing.Point(260, 104);
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this.lblPopulationSizePrediction.Name = "lblPopulationSizePrediction";
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this.lblPopulationSizePrediction.Size = new System.Drawing.Size(95, 25);
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this.lblPopulationSizePrediction.TabIndex = 3;
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this.lblPopulationSizePrediction.Text = "160\'000";
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(9, 143);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(187, 25);
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this.label3.TabIndex = 4;
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this.label3.Text = "Infectiosity (%) :";
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//
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// nupInfectiosity
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//
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this.nupInfectiosity.Location = new System.Drawing.Point(14, 171);
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this.nupInfectiosity.Name = "nupInfectiosity";
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this.nupInfectiosity.Size = new System.Drawing.Size(236, 32);
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this.nupInfectiosity.TabIndex = 5;
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this.nupInfectiosity.Value = new decimal(new int[] {
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20,
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0,
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0,
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0});
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//
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// nupMortality
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//
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this.nupMortality.Location = new System.Drawing.Point(292, 171);
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this.nupMortality.Name = "nupMortality";
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this.nupMortality.Size = new System.Drawing.Size(236, 32);
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this.nupMortality.TabIndex = 7;
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this.nupMortality.Value = new decimal(new int[] {
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10,
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0,
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0,
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0});
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(287, 143);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(158, 25);
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this.label4.TabIndex = 6;
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this.label4.Text = "Mortality (%):";
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//
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// nupImmunes
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//
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this.nupImmunes.Location = new System.Drawing.Point(292, 234);
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this.nupImmunes.Name = "nupImmunes";
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this.nupImmunes.Size = new System.Drawing.Size(236, 32);
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this.nupImmunes.TabIndex = 11;
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this.nupImmunes.Value = new decimal(new int[] {
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10,
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0,
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0,
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0});
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//
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Location = new System.Drawing.Point(287, 206);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(169, 25);
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this.label5.TabIndex = 10;
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this.label5.Text = "Immunes (%) :";
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//
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// nupInfecteds
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//
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this.nupInfecteds.Location = new System.Drawing.Point(14, 234);
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this.nupInfecteds.Name = "nupInfecteds";
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this.nupInfecteds.Size = new System.Drawing.Size(236, 32);
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this.nupInfecteds.TabIndex = 9;
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this.nupInfecteds.Value = new decimal(new int[] {
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10,
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0,
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0,
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0});
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//
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// label6
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//
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this.label6.AutoSize = true;
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this.label6.Location = new System.Drawing.Point(9, 206);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(167, 25);
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this.label6.TabIndex = 8;
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this.label6.Text = "Infecteds (%) :";
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//
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// comboModes
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//
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this.comboModes.FormattingEnabled = true;
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this.comboModes.Items.AddRange(new object[] {
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"Classic",
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"One for all"});
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this.comboModes.Location = new System.Drawing.Point(292, 297);
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this.comboModes.Name = "comboModes";
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this.comboModes.Size = new System.Drawing.Size(236, 33);
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this.comboModes.TabIndex = 12;
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//
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// label7
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//
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this.label7.AutoSize = true;
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this.label7.Location = new System.Drawing.Point(287, 269);
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this.label7.Name = "label7";
|
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this.label7.Size = new System.Drawing.Size(81, 25);
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this.label7.TabIndex = 13;
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this.label7.Text = "Mode :";
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//
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// nupCureTime
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||||
//
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this.nupCureTime.Location = new System.Drawing.Point(14, 297);
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this.nupCureTime.Name = "nupCureTime";
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||||
this.nupCureTime.Size = new System.Drawing.Size(236, 32);
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this.nupCureTime.TabIndex = 15;
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||||
this.nupCureTime.Value = new decimal(new int[] {
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10,
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||||
0,
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||||
0,
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||||
0});
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||||
//
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||||
// label8
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||||
//
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||||
this.label8.AutoSize = true;
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||||
this.label8.Location = new System.Drawing.Point(9, 269);
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||||
this.label8.Name = "label8";
|
||||
this.label8.Size = new System.Drawing.Size(128, 25);
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||||
this.label8.TabIndex = 14;
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||||
this.label8.Text = "Cure time :";
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||||
//
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||||
// btnRunSimulation
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//
|
||||
this.btnRunSimulation.Font = new System.Drawing.Font("Verdana", 12F);
|
||||
this.btnRunSimulation.Location = new System.Drawing.Point(15, 528);
|
||||
this.btnRunSimulation.Name = "btnRunSimulation";
|
||||
this.btnRunSimulation.Size = new System.Drawing.Size(534, 83);
|
||||
this.btnRunSimulation.TabIndex = 8;
|
||||
this.btnRunSimulation.Text = "Run the simulation";
|
||||
this.btnRunSimulation.UseVisualStyleBackColor = true;
|
||||
this.btnRunSimulation.Click += new System.EventHandler(this.btnRunSimulation_Click);
|
||||
//
|
||||
// btnOpenSimViewer
|
||||
//
|
||||
this.btnOpenSimViewer.Font = new System.Drawing.Font("Verdana", 12F);
|
||||
this.btnOpenSimViewer.Location = new System.Drawing.Point(15, 617);
|
||||
this.btnOpenSimViewer.Name = "btnOpenSimViewer";
|
||||
this.btnOpenSimViewer.Size = new System.Drawing.Size(534, 83);
|
||||
this.btnOpenSimViewer.TabIndex = 9;
|
||||
this.btnOpenSimViewer.Text = "Open SimViewer";
|
||||
this.btnOpenSimViewer.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// MainVue
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(558, 710);
|
||||
this.Controls.Add(this.btnOpenSimViewer);
|
||||
this.Controls.Add(this.btnRunSimulation);
|
||||
this.Controls.Add(this.groupBox2);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.lblTitle);
|
||||
this.Font = new System.Drawing.Font("Verdana", 7.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.Name = "MainVue";
|
||||
this.Text = "MainVue";
|
||||
this.Load += new System.EventHandler(this.MainVue_Load);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.groupBox2.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.nupPopulationSize)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.nupInfectiosity)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.nupMortality)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.nupImmunes)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.nupInfecteds)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.nupCureTime)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label lblTitle;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.CheckBox chkbxSaveFiles;
|
||||
private System.Windows.Forms.TextBox tbxSaveFilePath;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Label lblPopulationSizePrediction;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.NumericUpDown nupPopulationSize;
|
||||
private System.Windows.Forms.NumericUpDown nupImmunes;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.NumericUpDown nupInfecteds;
|
||||
private System.Windows.Forms.Label label6;
|
||||
private System.Windows.Forms.NumericUpDown nupMortality;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.NumericUpDown nupInfectiosity;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.ComboBox comboModes;
|
||||
private System.Windows.Forms.NumericUpDown nupCureTime;
|
||||
private System.Windows.Forms.Label label8;
|
||||
private System.Windows.Forms.Button btnRunSimulation;
|
||||
private System.Windows.Forms.Button btnOpenSimViewer;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace PropagationRemasteredBeta
|
||||
{
|
||||
public partial class MainVue : Form
|
||||
{
|
||||
public Size terrainSize;
|
||||
public int infectedProportion;
|
||||
public int resistantProportion;
|
||||
public int deathRate;
|
||||
public int infectionRate;
|
||||
public int cureTime;
|
||||
public MainVue()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void MainVue_Load(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void btnRunSimulation_Click(object sender, EventArgs e)
|
||||
{
|
||||
terrainSize = new Size(Convert.ToInt32(nupPopulationSize.Value),Convert.ToInt32(nupPopulationSize.Value));
|
||||
infectedProportion = Convert.ToInt32(nupInfecteds.Value);
|
||||
resistantProportion = Convert.ToInt32(nupImmunes.Value);
|
||||
deathRate = Convert.ToInt32(nupMortality.Value);
|
||||
infectionRate = Convert.ToInt32(nupInfectiosity.Value);
|
||||
cureTime = Convert.ToInt32(nupCureTime.Value);
|
||||
|
||||
SimulationVue sm = new SimulationVue(terrainSize,infectedProportion,resistantProportion,deathRate,infectionRate,cureTime);
|
||||
sm.Closed += (s, args) => this.Show();
|
||||
sm.Show();
|
||||
this.Hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -16,7 +16,8 @@ namespace PropagationRemasteredBeta
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new MainVue());
|
||||
//Application.Run(new SimulationVue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<WarningLevel>0</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@@ -32,6 +32,9 @@
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>PropagationRemasteredBeta.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
@@ -46,18 +49,27 @@
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<Compile Include="MainVue.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
<Compile Include="MainVue.Designer.cs">
|
||||
<DependentUpon>MainVue.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="SimulationVue.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SimulationVue.Designer.cs">
|
||||
<DependentUpon>SimulationVue.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Human.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Terrain.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
<EmbeddedResource Include="MainVue.resx">
|
||||
<DependentUpon>MainVue.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="SimulationVue.resx">
|
||||
<DependentUpon>SimulationVue.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
|
||||
+135
-99
@@ -1,6 +1,6 @@
|
||||
namespace PropagationRemasteredBeta
|
||||
{
|
||||
partial class Form1
|
||||
partial class SimulationVue
|
||||
{
|
||||
/// <summary>
|
||||
/// Variable nécessaire au concepteur.
|
||||
@@ -31,32 +31,34 @@
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.btnStartNormal = new System.Windows.Forms.Button();
|
||||
this.pbxTerrain = new System.Windows.Forms.PictureBox();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.tmrTick = new System.Windows.Forms.Timer(this.components);
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.lblMemory = new System.Windows.Forms.Label();
|
||||
this.lblelementsCounter = new System.Windows.Forms.Label();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.lblelementsCounter = new System.Windows.Forms.Label();
|
||||
this.lblFrameCount = new System.Windows.Forms.Label();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.lblTotalTime = new System.Windows.Forms.Label();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.lblDeaths = new System.Windows.Forms.Label();
|
||||
this.lblTotalTime = new System.Windows.Forms.Label();
|
||||
this.lbl6 = new System.Windows.Forms.Label();
|
||||
this.lblSain = new System.Windows.Forms.Label();
|
||||
this.lblDeaths = new System.Windows.Forms.Label();
|
||||
this.lbl5 = new System.Windows.Forms.Label();
|
||||
this.lblImmunes = new System.Windows.Forms.Label();
|
||||
this.lblSain = new System.Windows.Forms.Label();
|
||||
this.lbl4 = new System.Windows.Forms.Label();
|
||||
this.lblInfected = new System.Windows.Forms.Label();
|
||||
this.lblImmunes = new System.Windows.Forms.Label();
|
||||
this.label12 = new System.Windows.Forms.Label();
|
||||
this.lblInfected = new System.Windows.Forms.Label();
|
||||
this.btnStartOneForAll = new System.Windows.Forms.Button();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbxTerrain)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// btnStartNormal
|
||||
//
|
||||
this.btnStartNormal.Location = new System.Drawing.Point(818, 294);
|
||||
this.btnStartNormal.Location = new System.Drawing.Point(1091, 362);
|
||||
this.btnStartNormal.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.btnStartNormal.Name = "btnStartNormal";
|
||||
this.btnStartNormal.Size = new System.Drawing.Size(105, 51);
|
||||
this.btnStartNormal.Size = new System.Drawing.Size(140, 63);
|
||||
this.btnStartNormal.TabIndex = 0;
|
||||
this.btnStartNormal.Text = "Start classic";
|
||||
this.btnStartNormal.UseVisualStyleBackColor = true;
|
||||
@@ -64,176 +66,208 @@
|
||||
//
|
||||
// pbxTerrain
|
||||
//
|
||||
this.pbxTerrain.Location = new System.Drawing.Point(12, 12);
|
||||
this.pbxTerrain.Location = new System.Drawing.Point(16, 15);
|
||||
this.pbxTerrain.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.pbxTerrain.Name = "pbxTerrain";
|
||||
this.pbxTerrain.Size = new System.Drawing.Size(800, 800);
|
||||
this.pbxTerrain.Size = new System.Drawing.Size(1067, 985);
|
||||
this.pbxTerrain.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
||||
this.pbxTerrain.TabIndex = 1;
|
||||
this.pbxTerrain.TabStop = false;
|
||||
this.pbxTerrain.Click += new System.EventHandler(this.pbxTerrain_Click);
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Location = new System.Drawing.Point(1091, 108);
|
||||
this.label4.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(55, 17);
|
||||
this.label4.TabIndex = 6;
|
||||
this.label4.Text = "Frames";
|
||||
//
|
||||
// tmrTick
|
||||
//
|
||||
this.tmrTick.Interval = 10;
|
||||
this.tmrTick.Tick += new System.EventHandler(this.tmrTick_Tick);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(818, 12);
|
||||
this.label1.Location = new System.Drawing.Point(1091, 15);
|
||||
this.label1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(78, 13);
|
||||
this.label1.Size = new System.Drawing.Size(103, 17);
|
||||
this.label1.TabIndex = 2;
|
||||
this.label1.Text = "Memory Usage";
|
||||
//
|
||||
// lblMemory
|
||||
//
|
||||
this.lblMemory.AutoSize = true;
|
||||
this.lblMemory.Location = new System.Drawing.Point(818, 25);
|
||||
this.lblMemory.Location = new System.Drawing.Point(1091, 31);
|
||||
this.lblMemory.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblMemory.Name = "lblMemory";
|
||||
this.lblMemory.Size = new System.Drawing.Size(29, 13);
|
||||
this.lblMemory.Size = new System.Drawing.Size(36, 17);
|
||||
this.lblMemory.TabIndex = 3;
|
||||
this.lblMemory.Text = "NaN";
|
||||
//
|
||||
// lblelementsCounter
|
||||
//
|
||||
this.lblelementsCounter.AutoSize = true;
|
||||
this.lblelementsCounter.Location = new System.Drawing.Point(818, 61);
|
||||
this.lblelementsCounter.Name = "lblelementsCounter";
|
||||
this.lblelementsCounter.Size = new System.Drawing.Size(29, 13);
|
||||
this.lblelementsCounter.TabIndex = 5;
|
||||
this.lblelementsCounter.Text = "NaN";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(818, 48);
|
||||
this.label3.Location = new System.Drawing.Point(1091, 59);
|
||||
this.label3.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(84, 13);
|
||||
this.label3.Size = new System.Drawing.Size(110, 17);
|
||||
this.label3.TabIndex = 4;
|
||||
this.label3.Text = "Drawed Elemets";
|
||||
//
|
||||
// lblelementsCounter
|
||||
//
|
||||
this.lblelementsCounter.AutoSize = true;
|
||||
this.lblelementsCounter.Location = new System.Drawing.Point(1091, 75);
|
||||
this.lblelementsCounter.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblelementsCounter.Name = "lblelementsCounter";
|
||||
this.lblelementsCounter.Size = new System.Drawing.Size(36, 17);
|
||||
this.lblelementsCounter.TabIndex = 5;
|
||||
this.lblelementsCounter.Text = "NaN";
|
||||
//
|
||||
// lblFrameCount
|
||||
//
|
||||
this.lblFrameCount.AutoSize = true;
|
||||
this.lblFrameCount.Location = new System.Drawing.Point(818, 101);
|
||||
this.lblFrameCount.Location = new System.Drawing.Point(1091, 124);
|
||||
this.lblFrameCount.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblFrameCount.Name = "lblFrameCount";
|
||||
this.lblFrameCount.Size = new System.Drawing.Size(29, 13);
|
||||
this.lblFrameCount.Size = new System.Drawing.Size(36, 17);
|
||||
this.lblFrameCount.TabIndex = 7;
|
||||
this.lblFrameCount.Text = "NaN";
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Location = new System.Drawing.Point(818, 88);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(41, 13);
|
||||
this.label4.TabIndex = 6;
|
||||
this.label4.Text = "Frames";
|
||||
//
|
||||
// lblTotalTime
|
||||
//
|
||||
this.lblTotalTime.AutoSize = true;
|
||||
this.lblTotalTime.Location = new System.Drawing.Point(818, 136);
|
||||
this.lblTotalTime.Name = "lblTotalTime";
|
||||
this.lblTotalTime.Size = new System.Drawing.Size(29, 13);
|
||||
this.lblTotalTime.TabIndex = 9;
|
||||
this.lblTotalTime.Text = "NaN";
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Location = new System.Drawing.Point(818, 123);
|
||||
this.label5.Location = new System.Drawing.Point(1091, 151);
|
||||
this.label5.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(85, 13);
|
||||
this.label5.Size = new System.Drawing.Size(115, 17);
|
||||
this.label5.TabIndex = 8;
|
||||
this.label5.Text = "Total Time (ms) :";
|
||||
//
|
||||
// lblDeaths
|
||||
// lblTotalTime
|
||||
//
|
||||
this.lblDeaths.AutoSize = true;
|
||||
this.lblDeaths.Location = new System.Drawing.Point(818, 278);
|
||||
this.lblDeaths.Name = "lblDeaths";
|
||||
this.lblDeaths.Size = new System.Drawing.Size(29, 13);
|
||||
this.lblDeaths.TabIndex = 11;
|
||||
this.lblDeaths.Text = "NaN";
|
||||
this.lblTotalTime.AutoSize = true;
|
||||
this.lblTotalTime.Location = new System.Drawing.Point(1091, 167);
|
||||
this.lblTotalTime.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblTotalTime.Name = "lblTotalTime";
|
||||
this.lblTotalTime.Size = new System.Drawing.Size(36, 17);
|
||||
this.lblTotalTime.TabIndex = 9;
|
||||
this.lblTotalTime.Text = "NaN";
|
||||
//
|
||||
// lbl6
|
||||
//
|
||||
this.lbl6.AutoSize = true;
|
||||
this.lbl6.Location = new System.Drawing.Point(818, 265);
|
||||
this.lbl6.Location = new System.Drawing.Point(1091, 326);
|
||||
this.lbl6.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lbl6.Name = "lbl6";
|
||||
this.lbl6.Size = new System.Drawing.Size(44, 13);
|
||||
this.lbl6.Size = new System.Drawing.Size(57, 17);
|
||||
this.lbl6.TabIndex = 10;
|
||||
this.lbl6.Text = "Deads :";
|
||||
//
|
||||
// lblSain
|
||||
// lblDeaths
|
||||
//
|
||||
this.lblSain.AutoSize = true;
|
||||
this.lblSain.Location = new System.Drawing.Point(818, 242);
|
||||
this.lblSain.Name = "lblSain";
|
||||
this.lblSain.Size = new System.Drawing.Size(29, 13);
|
||||
this.lblSain.TabIndex = 13;
|
||||
this.lblSain.Text = "NaN";
|
||||
this.lblDeaths.AutoSize = true;
|
||||
this.lblDeaths.Location = new System.Drawing.Point(1091, 342);
|
||||
this.lblDeaths.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblDeaths.Name = "lblDeaths";
|
||||
this.lblDeaths.Size = new System.Drawing.Size(36, 17);
|
||||
this.lblDeaths.TabIndex = 11;
|
||||
this.lblDeaths.Text = "NaN";
|
||||
//
|
||||
// lbl5
|
||||
//
|
||||
this.lbl5.AutoSize = true;
|
||||
this.lbl5.Location = new System.Drawing.Point(818, 229);
|
||||
this.lbl5.Location = new System.Drawing.Point(1091, 282);
|
||||
this.lbl5.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lbl5.Name = "lbl5";
|
||||
this.lbl5.Size = new System.Drawing.Size(39, 13);
|
||||
this.lbl5.Size = new System.Drawing.Size(51, 17);
|
||||
this.lbl5.TabIndex = 12;
|
||||
this.lbl5.Text = "Sains :";
|
||||
//
|
||||
// lblImmunes
|
||||
// lblSain
|
||||
//
|
||||
this.lblImmunes.AutoSize = true;
|
||||
this.lblImmunes.Location = new System.Drawing.Point(818, 207);
|
||||
this.lblImmunes.Name = "lblImmunes";
|
||||
this.lblImmunes.Size = new System.Drawing.Size(29, 13);
|
||||
this.lblImmunes.TabIndex = 15;
|
||||
this.lblImmunes.Text = "NaN";
|
||||
this.lblSain.AutoSize = true;
|
||||
this.lblSain.Location = new System.Drawing.Point(1091, 298);
|
||||
this.lblSain.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblSain.Name = "lblSain";
|
||||
this.lblSain.Size = new System.Drawing.Size(36, 17);
|
||||
this.lblSain.TabIndex = 13;
|
||||
this.lblSain.Text = "NaN";
|
||||
//
|
||||
// lbl4
|
||||
//
|
||||
this.lbl4.AutoSize = true;
|
||||
this.lbl4.Location = new System.Drawing.Point(818, 194);
|
||||
this.lbl4.Location = new System.Drawing.Point(1091, 239);
|
||||
this.lbl4.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lbl4.Name = "lbl4";
|
||||
this.lbl4.Size = new System.Drawing.Size(55, 13);
|
||||
this.lbl4.Size = new System.Drawing.Size(72, 17);
|
||||
this.lbl4.TabIndex = 14;
|
||||
this.lbl4.Text = "Immunes :";
|
||||
//
|
||||
// lblInfected
|
||||
// lblImmunes
|
||||
//
|
||||
this.lblInfected.AutoSize = true;
|
||||
this.lblInfected.Location = new System.Drawing.Point(818, 172);
|
||||
this.lblInfected.Name = "lblInfected";
|
||||
this.lblInfected.Size = new System.Drawing.Size(29, 13);
|
||||
this.lblInfected.TabIndex = 17;
|
||||
this.lblInfected.Text = "NaN";
|
||||
this.lblImmunes.AutoSize = true;
|
||||
this.lblImmunes.Location = new System.Drawing.Point(1091, 255);
|
||||
this.lblImmunes.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblImmunes.Name = "lblImmunes";
|
||||
this.lblImmunes.Size = new System.Drawing.Size(36, 17);
|
||||
this.lblImmunes.TabIndex = 15;
|
||||
this.lblImmunes.Text = "NaN";
|
||||
//
|
||||
// label12
|
||||
//
|
||||
this.label12.AutoSize = true;
|
||||
this.label12.Location = new System.Drawing.Point(818, 159);
|
||||
this.label12.Location = new System.Drawing.Point(1091, 196);
|
||||
this.label12.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.label12.Name = "label12";
|
||||
this.label12.Size = new System.Drawing.Size(57, 13);
|
||||
this.label12.Size = new System.Drawing.Size(73, 17);
|
||||
this.label12.TabIndex = 16;
|
||||
this.label12.Text = "Infecteds :";
|
||||
//
|
||||
// lblInfected
|
||||
//
|
||||
this.lblInfected.AutoSize = true;
|
||||
this.lblInfected.Location = new System.Drawing.Point(1091, 212);
|
||||
this.lblInfected.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
|
||||
this.lblInfected.Name = "lblInfected";
|
||||
this.lblInfected.Size = new System.Drawing.Size(36, 17);
|
||||
this.lblInfected.TabIndex = 17;
|
||||
this.lblInfected.Text = "NaN";
|
||||
//
|
||||
// btnStartOneForAll
|
||||
//
|
||||
this.btnStartOneForAll.Location = new System.Drawing.Point(818, 351);
|
||||
this.btnStartOneForAll.Location = new System.Drawing.Point(1091, 432);
|
||||
this.btnStartOneForAll.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.btnStartOneForAll.Name = "btnStartOneForAll";
|
||||
this.btnStartOneForAll.Size = new System.Drawing.Size(105, 51);
|
||||
this.btnStartOneForAll.Size = new System.Drawing.Size(140, 63);
|
||||
this.btnStartOneForAll.TabIndex = 18;
|
||||
this.btnStartOneForAll.Text = "Start oneForAll";
|
||||
this.btnStartOneForAll.UseVisualStyleBackColor = true;
|
||||
this.btnStartOneForAll.Click += new System.EventHandler(this.btnStartOneForAll_Click);
|
||||
//
|
||||
// Form1
|
||||
// button1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.button1.Location = new System.Drawing.Point(1091, 503);
|
||||
this.button1.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(140, 63);
|
||||
this.button1.TabIndex = 19;
|
||||
this.button1.Text = "Close";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.button1_Click_1);
|
||||
//
|
||||
// SimulationVue
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(929, 814);
|
||||
this.ClientSize = new System.Drawing.Size(1239, 1002);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Controls.Add(this.btnStartOneForAll);
|
||||
this.Controls.Add(this.lblInfected);
|
||||
this.Controls.Add(this.label12);
|
||||
@@ -253,8 +287,9 @@
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.pbxTerrain);
|
||||
this.Controls.Add(this.btnStartNormal);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Form1";
|
||||
this.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.Name = "SimulationVue";
|
||||
this.Text = "Simulation";
|
||||
this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbxTerrain)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
@@ -266,24 +301,25 @@
|
||||
|
||||
private System.Windows.Forms.Button btnStartNormal;
|
||||
private System.Windows.Forms.PictureBox pbxTerrain;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.Timer tmrTick;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Label lblMemory;
|
||||
private System.Windows.Forms.Label lblelementsCounter;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label lblelementsCounter;
|
||||
private System.Windows.Forms.Label lblFrameCount;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.Label lblTotalTime;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.Label lblDeaths;
|
||||
private System.Windows.Forms.Label lblTotalTime;
|
||||
private System.Windows.Forms.Label lbl6;
|
||||
private System.Windows.Forms.Label lblSain;
|
||||
private System.Windows.Forms.Label lblDeaths;
|
||||
private System.Windows.Forms.Label lbl5;
|
||||
private System.Windows.Forms.Label lblImmunes;
|
||||
private System.Windows.Forms.Label lblSain;
|
||||
private System.Windows.Forms.Label lbl4;
|
||||
private System.Windows.Forms.Label lblInfected;
|
||||
private System.Windows.Forms.Label lblImmunes;
|
||||
private System.Windows.Forms.Label label12;
|
||||
private System.Windows.Forms.Label lblInfected;
|
||||
private System.Windows.Forms.Button btnStartOneForAll;
|
||||
private System.Windows.Forms.Button button1;
|
||||
}
|
||||
}
|
||||
|
||||
+48
-6
@@ -11,7 +11,7 @@ using System.Windows.Forms;
|
||||
|
||||
namespace PropagationRemasteredBeta
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
public partial class SimulationVue : Form
|
||||
{
|
||||
Terrain t;
|
||||
Bitmap BufferImage;
|
||||
@@ -19,12 +19,26 @@ namespace PropagationRemasteredBeta
|
||||
bool started = false;
|
||||
Stopwatch stopwatch;
|
||||
double totalTime;
|
||||
public Form1()
|
||||
|
||||
public Size terrainSize;
|
||||
public int infectedProportion;
|
||||
public int resistantProportion;
|
||||
public int deathRate;
|
||||
public int infectionRate;
|
||||
public int cureTime;
|
||||
|
||||
public SimulationVue(Size terrainSize, int infectedProportion, int resistantProportion, int deathRate, int infectionRate, int cureTime)
|
||||
{
|
||||
InitializeComponent();
|
||||
t = new Terrain();
|
||||
this.terrainSize = terrainSize;
|
||||
this.infectedProportion = infectedProportion;
|
||||
this.resistantProportion = resistantProportion;
|
||||
this.deathRate = deathRate;
|
||||
this.infectionRate = infectionRate;
|
||||
this.cureTime = cureTime;
|
||||
|
||||
frameCount = 0;
|
||||
BufferImage = new Bitmap(t.TerrainSize.Width, t.TerrainSize.Height);
|
||||
BufferImage = new Bitmap(terrainSize.Width,terrainSize.Height);
|
||||
stopwatch = new Stopwatch();
|
||||
totalTime = 0;
|
||||
}
|
||||
@@ -52,7 +66,7 @@ namespace PropagationRemasteredBeta
|
||||
btnStartNormal.Text = "Stop";
|
||||
btnStartOneForAll.Text = "Stop";
|
||||
tmrTick.Start();
|
||||
t = new Terrain();
|
||||
t = new Terrain(terrainSize,infectedProportion,resistantProportion,deathRate,infectionRate,cureTime);
|
||||
frameCount = 0;
|
||||
|
||||
switch (mode)
|
||||
@@ -72,6 +86,7 @@ namespace PropagationRemasteredBeta
|
||||
{
|
||||
if (started)
|
||||
{
|
||||
/*
|
||||
BufferImage = t.Display();
|
||||
pbxTerrain.Image = BufferImage;
|
||||
stopwatch.Stop();
|
||||
@@ -79,11 +94,13 @@ namespace PropagationRemasteredBeta
|
||||
frameCount++;
|
||||
lblFrameCount.Text = frameCount.ToString();
|
||||
lblTotalTime.Text = totalTime.ToString();
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
private void tmrTick_Tick(object sender, EventArgs e)
|
||||
{
|
||||
tmrTick.Stop();
|
||||
//t.Refresh();
|
||||
stopwatch.Start();
|
||||
int infecteds;
|
||||
@@ -102,8 +119,21 @@ namespace PropagationRemasteredBeta
|
||||
else
|
||||
{
|
||||
StartStop(1);
|
||||
//to do a last display after finished
|
||||
BufferImage = t.Display();
|
||||
pbxTerrain.Image = BufferImage;
|
||||
}
|
||||
this.Invalidate();
|
||||
//this.Invalidate();
|
||||
|
||||
BufferImage = t.Display();
|
||||
pbxTerrain.Image = BufferImage;
|
||||
stopwatch.Stop();
|
||||
totalTime = stopwatch.ElapsedMilliseconds;
|
||||
frameCount++;
|
||||
lblFrameCount.Text = frameCount.ToString();
|
||||
lblTotalTime.Text = totalTime.ToString();
|
||||
|
||||
|
||||
//refresh all the stats
|
||||
lblMemory.Text = GetMemoryUsage().ToString() + " Mb";
|
||||
lblelementsCounter.Text = t.DRAWED_ELEMENTS.ToString();
|
||||
@@ -111,6 +141,8 @@ namespace PropagationRemasteredBeta
|
||||
lblImmunes.Text = t.ImmuneCount[t.ImmuneCount.Count() - 1].ToString();
|
||||
lblSain.Text = t.SainCount[t.SainCount.Count() - 1].ToString();
|
||||
lblDeaths.Text = t.DeadCount[t.DeadCount.Count() - 1].ToString();
|
||||
|
||||
tmrTick.Start();
|
||||
}
|
||||
|
||||
private double GetMemoryUsage()
|
||||
@@ -130,5 +162,15 @@ namespace PropagationRemasteredBeta
|
||||
btnStartNormal.Enabled = false;
|
||||
StartStop(2);
|
||||
}
|
||||
|
||||
private void pbxTerrain_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void button1_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,7 +11,7 @@ namespace PropagationRemasteredBeta
|
||||
{
|
||||
public class Terrain
|
||||
{
|
||||
const int DEFAULT_SIZE = 1000;
|
||||
const int DEFAULT_SIZE = 200;
|
||||
const int DEFAULT_INFECTED_PROPORTION = 10;
|
||||
const int DEFAULT_IMMUNE_PROPORTION = 10;
|
||||
const int DEFAULT_DEATH_RATE = 5;
|
||||
@@ -26,6 +26,7 @@ namespace PropagationRemasteredBeta
|
||||
|
||||
private Human[,] _population;
|
||||
private ConcurrentBag<Human> _peopleToCheck;
|
||||
private ConcurrentBag<Human> _infectedsToCheck;
|
||||
private Size _terrainSize;
|
||||
|
||||
private int _infectedProportion;
|
||||
@@ -62,6 +63,7 @@ namespace PropagationRemasteredBeta
|
||||
public int SimulationDuration { get => _simulationDuration; set => _simulationDuration = value; }
|
||||
public Random Rnd { get => rnd; set => rnd = value; }
|
||||
public ConcurrentBag<Human> PeopleToCheck { get => _peopleToCheck; set => _peopleToCheck = value; }
|
||||
public ConcurrentBag<Human> InfectedsToCheck { get => _infectedsToCheck; set => _infectedsToCheck = value; }
|
||||
|
||||
public Terrain(Size terrainSize, int infectedProportion, int resistantProportion, int deathRate, int infectionRate, int cureTime)
|
||||
{
|
||||
@@ -157,21 +159,22 @@ namespace PropagationRemasteredBeta
|
||||
DeadCount.Add(0);
|
||||
|
||||
PeopleToCheck = new ConcurrentBag<Human>();
|
||||
InfectedsToCheck = new ConcurrentBag<Human>();
|
||||
|
||||
//Parallel.For(0, TerrainSize.Width, width =>
|
||||
for (int width = 0; width < TerrainSize.Width; width += 1)
|
||||
Parallel.For(0, TerrainSize.Width, width =>
|
||||
//for (int width = 0; width < TerrainSize.Width; width += 1)
|
||||
{
|
||||
//Parallel.For(0, TerrainSize.Height, height =>
|
||||
for (int height = 0; height < TerrainSize.Height; height += 1)
|
||||
Parallel.For(0, TerrainSize.Height, height =>
|
||||
//for (int height = 0; height < TerrainSize.Height; height += 1)
|
||||
{
|
||||
//we also send the random so if one day we want to add a seed feature it will also affect the transmission
|
||||
switch (Population[width, height].State)
|
||||
{
|
||||
case Human.INFECTED:
|
||||
Population[width, height] = Population[width, height].Propagate(this);
|
||||
Population[width, height].Propagate(this);
|
||||
break;
|
||||
default:
|
||||
//nothing to do
|
||||
//nothing to do for now
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -191,14 +194,17 @@ namespace PropagationRemasteredBeta
|
||||
DeadCount[SimulationDuration] += 1;
|
||||
break;
|
||||
}
|
||||
}//);
|
||||
}//);
|
||||
});
|
||||
});
|
||||
|
||||
foreach (Human target in PeopleToCheck)
|
||||
{
|
||||
Population[target.Position.X,target.Position.Y] = target.CheckInfection(InfectionRate,Rnd);
|
||||
}
|
||||
|
||||
foreach (Human target in InfectedsToCheck)
|
||||
{
|
||||
Population[target.Position.X, target.Position.Y] = target.CheckDeath(DeathRate,CureTime,Rnd);
|
||||
}
|
||||
}
|
||||
|
||||
public Bitmap Display()
|
||||
|
||||
Reference in New Issue
Block a user