Files
propagation-remastered/VsProject/PropagationRemasteredBeta/MainVue.cs
T

47 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace PropagationRemasteredBeta
{
public partial class MainVue : Form
{
public Size terrainSize;
public int infectedProportion;
public int resistantProportion;
public int deathRate;
public int infectionRate;
public int cureTime;
public MainVue()
{
InitializeComponent();
}
private void MainVue_Load(object sender, EventArgs e)
{
}
private void btnRunSimulation_Click(object sender, EventArgs e)
{
terrainSize = new Size(Convert.ToInt32(nupPopulationSize.Value),Convert.ToInt32(nupPopulationSize.Value));
infectedProportion = Convert.ToInt32(nupInfecteds.Value);
resistantProportion = Convert.ToInt32(nupImmunes.Value);
deathRate = Convert.ToInt32(nupMortality.Value);
infectionRate = Convert.ToInt32(nupInfectiosity.Value);
cureTime = Convert.ToInt32(nupCureTime.Value);
SimulationVue sm = new SimulationVue(terrainSize,infectedProportion,resistantProportion,deathRate,infectionRate,cureTime);
sm.Closed += (s, args) => this.Show();
sm.Show();
this.Hide();
}
}
}