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@@ -86,45 +86,11 @@ namespace SharpPropagation
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}
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}
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}
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public int[] GetStats()
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{
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int[] result;
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if (Humans != null)
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{
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int normalCount = 0;
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int infectedCount = 0;
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int immuneCount = 0;
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int deadCount = 0;
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foreach (Human michel in Humans)
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{
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switch (michel.PresentState)
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{
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case Human.State.Normal:
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normalCount++;
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break;
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case Human.State.Infected:
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infectedCount++;
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break;
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case Human.State.Immune:
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immuneCount++;
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break;
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case Human.State.Dead:
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deadCount++;
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break;
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}
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}
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result = new int[] { normalCount, infectedCount, immuneCount, deadCount };
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}
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else
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{
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result = new int[] { 0, 0, 0, 0 };
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}
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return result;
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}
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public void Propagate()
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public int[] Propagate()
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{
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List<Human> peopleToCheck = new List<Human>();
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int[] stats = new int[] { 0, 0, 0, 0 };
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// 0 Normal, 1 Infected, 2 Immune, 3 Dead
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//Parallel.For(0, Dimensions.Width,x =>
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for (int x = 0; x < Dimensions.Width; x++)
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@@ -134,12 +100,18 @@ namespace SharpPropagation
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{
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switch (Humans[x, y].PresentState)
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{
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//for now only infected peoples are interesting
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case Human.State.Normal:
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stats[0]+=1;
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break;
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case Human.State.Infected:
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peopleToCheck.Add(Humans[x, y]);
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stats[1]+=1;
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break;
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default:
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//do nothing
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case Human.State.Immune:
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stats[2] += 1;
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break;
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case Human.State.Dead:
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stats[3] += 1;
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break;
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}
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}//);
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@@ -166,7 +138,7 @@ namespace SharpPropagation
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else
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{
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//now we can start to check if people would be infected or not
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if (person.Position.X > 0 && person.Position.X < Dimensions.Width -1 && person.Position.Y > 0 && person.Position.Y < Dimensions.Height -1)
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if (person.Position.X > 0 && person.Position.X < Dimensions.Width - 1 && person.Position.Y > 0 && person.Position.Y < Dimensions.Height - 1)
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{
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/// ###
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/// #@#
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@@ -188,9 +160,9 @@ namespace SharpPropagation
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foreach (Human potentialInfected in potentialInfections)
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{
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if (wouldBeInfected(Rnd))
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if (potentialInfected.PresentState == Human.State.Normal)
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{
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if (potentialInfected.PresentState == Human.State.Normal)
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if (wouldBeInfected(Rnd))
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{
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peopleToInfect.Add(potentialInfected);
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}
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@@ -265,6 +237,7 @@ namespace SharpPropagation
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Humans[dead.Position.X, dead.Position.Y].PresentState = Human.State.Dead;
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}//);
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}
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return stats;
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}
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public bool wouldBeInfected(Random rnd)
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{
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@@ -282,11 +255,11 @@ namespace SharpPropagation
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}
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public void Display()
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{
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int[] stats = GetStats();
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//int[] stats = GetStats();
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char sprite = '#';
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//Console.Clear();
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Console.WriteLine(String.Format("Population aged {0}", Age));
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Console.WriteLine(String.Format("Population : {0} Normals : {1} Infecteds : {2} Immunes : {3} Deads : {4}", Humans.Length, stats[0], stats[1], stats[2], stats[3]));
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//Console.WriteLine(String.Format("Population : {0} Normals : {1} Infecteds : {2} Immunes : {3} Deads : {4}", Humans.Length, stats[0], stats[1], stats[2], stats[3]));
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if (Plague != null)
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Console.WriteLine(Plague);
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Console.Write("\n");
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@@ -14,24 +14,26 @@ namespace SharpPropagation
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{
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Console.WriteLine("********** Sharp Propagation (Console) 2022 **********");
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Random random = new Random();
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Population peoples = new Population(new Size(30,50),random,10,10,5);
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Console.WriteLine("Initialisation");
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Population peoples = new Population(new Size(1000,1000),random,10,10,5);
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peoples.SetDisease(new Disease(random,20,10,5,"Chick Chicken"));
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Console.WriteLine("Before Propagation");
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peoples.Display();
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int[] stats = peoples.GetStats();
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//peoples.Display();
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Console.WriteLine("Propagation :");
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int[] stats;
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int steps = 0;
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// 0:normal 1:infected
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int test = 1;
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while (stats[1] > 5 && test < 60)
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while(true)
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{
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Console.Clear();
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peoples.Propagate();
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peoples.Display();
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test++;
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//Thread.Sleep(200);
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steps++;
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stats = peoples.Propagate();
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Console.WriteLine($"Infecteds: {stats[1]} Immunes: {stats[2]} Deads: {stats[3]}");
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if (stats[1] == 0)
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{
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break;
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}
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}
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//peoples.Display();
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Console.WriteLine($"Propagation finished in {steps}");
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Console.ReadKey();
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}
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}
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