Added vectors indicators
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15
src/main.rs
15
src/main.rs
@@ -20,10 +20,10 @@ const WINDOW_HEIGHT:i32 = 600;
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const WINDOW_WIDTH:i32 = 800;
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const BIRD_SPEED:i32 = 2;
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const MAX_BIRD_SPEED:i32 = 15;
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const BIRDS_COUNT:i32 = 500;
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const BIRDS_COUNT:i32 = 200;
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const BIRD_SIZE:i32 = 15;
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const VISION_RANGE:i32 = 150;
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const VISION_RANGE:i32 = 100;
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const COHERENCE_RATE:i32 = 1;
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const SEPRATION_RATE:i32 = 1;
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const ALIGNEMENT_RATE:i32 = 1;
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@@ -41,9 +41,14 @@ impl Simulation{
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pub fn render(&mut self,ctx:&mut sdl2::render::Canvas<sdl2::video::Window>){
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ctx.set_draw_color(Color::RGB(0x6D, 0x6D, 0x64));
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ctx.clear();
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ctx.set_draw_color(Color::RGB(0x33, 0x33, 0x33));
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for bird in self.birds.iter(){
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ctx.set_draw_color(Color::RGB(0x33, 0x33, 0x33));
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ctx.fill_rect(bird.shape).expect("Rusty Boids");
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ctx.set_draw_color(Color::RGB(0xe7, 0x4c, 0x3c));
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let start_pos = Point::new(bird.shape.x + bird.shape.width() as i32 / 2,bird.shape.y + bird.shape.height() as i32 /2);
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let end_pos = Point::new(start_pos.x + bird.velocity.x * 2,start_pos.y + bird.velocity.y * 2);
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ctx.draw_line(start_pos,end_pos).expect("Could nor draw vector line");
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}
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}
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pub fn apply_coherence(&mut self){
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@@ -231,8 +236,8 @@ impl Simulation{
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}
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posx += bird.velocity.x;
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posy += bird.velocity.y;
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posx += bird.velocity.x / 2;
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posy += bird.velocity.y / 2;
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bird.shape.set_x(posx);
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bird.shape.set_y(posy);
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}
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