forked from Maxluli/RustyPropagation
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11 Commits
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d528ae76a0
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600976cc6a
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0f2702a5c0
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b47c1fb2b6
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3a41670fea
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fb6e9e82b3
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bdb6e60e98
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a2bbd1d431
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b456a9fb63
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89020eeb21
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5affe83fdc
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+17
-17
@@ -14,20 +14,20 @@ pub struct Human {
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pub x: i32,
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pub y: i32,
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}
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impl Human {
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// humans with state "Normal"
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pub fn new(pos_x: i32, pos_y: i32) -> Self {
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Self {
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present_state: State::Normal,
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x: pos_x,
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y: pos_y,
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}
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}
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// pub fn new_empty() -> Self{
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// Self{
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// present_state:State::Normal,
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// x : 0,
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// y : 0,
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// }
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// }
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}
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// impl Human {
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// // humans with state "Normal"
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// pub fn new(pos_x: i32, pos_y: i32) -> Self {
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// Self {
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// present_state: State::Normal,
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// x: pos_x,
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// y: pos_y,
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// }
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// }
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// // pub fn new_empty() -> Self{
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// // Self{
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// // present_state:State::Normal,
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// // x : 0,
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// // y : 0,
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// // }
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// // }
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// }
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+1
-6
@@ -17,18 +17,13 @@ fn main() {
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let term = Term::stdout();
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term.write_line("********** Rusty Propagation (Console) 2022 **********")
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.expect("Oops Looks like we have a problem here...");
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term.write_line("Press any key to start the propagation")
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.expect("Oops Looks like we have a problem here...");
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let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
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let mut population = Population::new(20, 10, 5, 1000, 1000, disease);
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//population.change_disease(disease);
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println!("Before Filling");
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//population.display();
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population.generate();
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println!("After Filling");
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//population.display();
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println!("After Propagation");
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//population.display();
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let mut stats: [i32; 4];
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// = [0,0,0,0];
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let mut counter: u32 = 0;
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+242
-161
@@ -15,6 +15,7 @@ pub struct Population {
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pub height: i32,
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pub age: i32,
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pub plague: Disease,
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pub size: usize,
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}
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pub fn human_idx(x: i32, y: i32, width: i32) -> usize {
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@@ -30,12 +31,36 @@ impl Population {
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height: i32,
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plague: Disease,
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) -> Self {
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let mut the_humans: Vec<Human> = vec![Human{x: 0, y: 0, present_state: State::Normal}; (width * height) as usize];
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let mut rng = rand::thread_rng();
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let size: usize = (width * height) as usize;
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let mut the_humans: Vec<Human> = vec![
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Human {
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x: 0,
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y: 0,
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present_state: State::Normal
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};
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size
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];
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for x in 0..width {
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for y in 0..height {
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let idx = human_idx(x, y, width);
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the_humans[idx].x = x;
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the_humans[idx].y = y;
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let mut present_state = State::Normal;
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if (start_infected_ratio > 0)
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&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_infected_ratio)
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{
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present_state = State::Infected;
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} else if (start_immune_ratio > 0)
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&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_immune_ratio)
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{
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present_state = State::Immune;
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} else if (start_dead_ratio > 0)
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&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_dead_ratio)
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{
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present_state = State::Dead;
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}
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the_humans[idx] = Human{x: x, y: y, present_state: present_state};
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}
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}
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Self {
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@@ -47,35 +72,12 @@ impl Population {
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plague: plague,
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age: 0,
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humans: the_humans,
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size: size,
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}
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}
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// pub fn change_disease(&mut self, plague:Disease){
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// self.plague = plague;
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// }
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pub fn generate(&mut self) {
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//The ratios will not be exact, for example someone who wants 100% infected 100% immune and 100% dead, he will have 100% dead because they are overwriting each others
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//Maybe consider limiting the total to not exceed 100 in the view
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//Other thing, there will always be more of the last one because someone who is already infected for example could be then put to immune or dead
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//One solution to this issue would be to have if else else statements but in this case for example 20% would be lower with the last because its 20% on the remaining population and not of the all
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//In other words I did it that way but it can be changed just its not the right method to have perfect ratios
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let mut rng = rand::thread_rng();
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for x in self.humans.iter_mut() {
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if (self.start_infected_ratio) > 0
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&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_infected_ratio as i32)
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{
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x.present_state = State::Infected;
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} else if self.start_immune_ratio > 0
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&& rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_immune_ratio as i32
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{
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x.present_state = State::Immune;
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} else if self.start_dead_ratio > 0
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&& rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_dead_ratio as i32
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{
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x.present_state = State::Dead;
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}
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}
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}
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fn is_inside(&self, pos: &Point) -> bool {
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if pos.x >= 0 && pos.x < self.width && pos.y >= 0 && pos.y < self.height {
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@@ -85,31 +87,41 @@ impl Population {
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}
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}
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fn push_if_inside(&self, point_list: &mut Vec<Point>, point: Point) {
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fn is_inside_and_infected(&self, point: Point) -> bool {
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if self.is_inside(&point) {
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point_list.push(point);
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let idx = human_idx(point.x, point.y, self.width);
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if self.humans[idx].present_state == State::Infected {
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roll(self.plague.infection_rate)
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} else {
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false
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}
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} else {
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false
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}
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}
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pub fn propagate(&mut self) -> [i32; 4] {
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let mut people_to_check: Vec<Point> =
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Vec::with_capacity((self.width * self.height) as usize);
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let mut people_to_infect: Vec<Point> =
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Vec::with_capacity((self.width * self.height) as usize);
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let mut people_to_cure: Vec<Point> =
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Vec::with_capacity((self.width * self.height) as usize);
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let mut people_to_kill: Vec<Point> =
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Vec::with_capacity((self.width * self.height) as usize);
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let mut people_to_check: Vec<Point> =
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Vec::with_capacity(self.size);
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let mut possible_infected: Vec<Point> =
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Vec::with_capacity(self.size);
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let mut people_to_infect: Vec<Point> =
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Vec::with_capacity(self.size);
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let mut people_to_cure: Vec<Point> =
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Vec::with_capacity(self.size);
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let mut people_to_kill: Vec<Point> =
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Vec::with_capacity(self.size);
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let mut stats: [i32; 4] = [0, 0, 0, 0];
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// stats[0] Normal stats[1] Infected stats[2] Immune stats[3] Dead
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for h in self.humans.iter() {
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match h.present_state {
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State::Normal => {
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possible_infected.push(Point{ x: h.x, y: h.y});
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stats[0] += 1;
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}
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State::Infected => {
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people_to_check.push(Point{ x: h.x, y: h.y });
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people_to_check.push(Point { x: h.x, y: h.y });
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stats[1] += 1;
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}
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State::Immune => {
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@@ -133,83 +145,62 @@ impl Population {
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if roll(self.plague.death_rate) {
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//cheks if the man dies
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people_to_kill.push(Point { x: pos.x, y: pos.y });
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} else {
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let mut possible_infections: Vec<Point> = Vec::with_capacity(8);
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// Vec::new();
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//possible_infections.push(Point{x:pos.x,y:pos.y});
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self.push_if_inside(
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&mut possible_infections,
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Point {
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x: pos.x - 1,
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y: pos.y - 1,
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},
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); //Top Left
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self.push_if_inside(
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&mut possible_infections,
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Point {
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x: pos.x,
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y: pos.y - 1,
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},
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); //Top
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self.push_if_inside(
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&mut possible_infections,
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Point {
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x: pos.x + 1,
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y: pos.y - 1,
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},
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); //Top Right
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self.push_if_inside(
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&mut possible_infections,
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Point {
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x: pos.x - 1,
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y: pos.y,
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},
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); //Left
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self.push_if_inside(
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&mut possible_infections,
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Point {
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x: pos.x + 1,
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y: pos.y,
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},
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); //Right
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self.push_if_inside(
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&mut possible_infections,
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Point {
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x: pos.x - 1,
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y: pos.y + 1,
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},
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); //Bottom Left
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self.push_if_inside(
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&mut possible_infections,
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Point {
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x: pos.x,
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y: pos.y + 1,
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},
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); //Bottom
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self.push_if_inside(
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&mut possible_infections,
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Point {
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x: pos.x + 1,
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y: pos.y + 1,
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},
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); //Bottom Right
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for poss_infected_pos in possible_infections.iter() {
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//possible_infections.iter().map(|poss_infected_pos|{
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let inf_idx =
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human_idx(poss_infected_pos.x, poss_infected_pos.y, self.width);
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if self.humans[inf_idx].present_state == State::Normal {
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if roll(self.plague.infection_rate) {
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people_to_infect.push(Point {
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x: poss_infected_pos.x,
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y: poss_infected_pos.y,
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});
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}
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}
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}
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}
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}
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}
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for pos in possible_infected.iter() {
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let infected: bool = self.is_inside_and_infected(
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Point {
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x: pos.x - 1,
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y: pos.y - 1,
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},
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) || //Top Left
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self.is_inside_and_infected(
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Point {
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x: pos.x,
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y: pos.y - 1,
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},
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) || //Top
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self.is_inside_and_infected(
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Point {
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x: pos.x + 1,
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y: pos.y - 1,
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},
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) || //Top Right
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self.is_inside_and_infected(
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Point {
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x: pos.x - 1,
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y: pos.y,
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},
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) || //Left
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self.is_inside_and_infected(
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Point {
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x: pos.x + 1,
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y: pos.y,
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},
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) || //Right
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self.is_inside_and_infected(
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Point {
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x: pos.x - 1,
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y: pos.y + 1,
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},
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) || //Bottom Left
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self.is_inside_and_infected(
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Point {
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x: pos.x,
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y: pos.y + 1,
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},
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) || //Bottom
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self.is_inside_and_infected(
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Point {
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x: pos.x + 1,
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y: pos.y + 1,
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},
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); //Bottom Right
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if infected {
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people_to_infect.push(Point { x: pos.x, y: pos.y });
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}
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}
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for infected_position in people_to_infect.iter() {
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// println!("To infect: {:?}", infected_position);
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@@ -246,7 +237,7 @@ impl Population {
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}
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assert_eq!(
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stats[0] + stats[1] + stats[2] + stats[3],
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self.humans.len() as i32
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self.size as i32
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);
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stats
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}
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@@ -343,7 +334,11 @@ mod tests {
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let mut stats: Stats;
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for _ in 0..10 {
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humans.push(Human::new(0, 0));
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humans.push(Human {
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present_state: State::Normal,
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x: 0,
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y: 0,
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});
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}
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stats = humans_stats(&humans);
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assert_eq!(stats.normal, 10);
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@@ -370,28 +365,20 @@ mod tests {
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let (width, height) = (5, 7);
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let population = Population::new(20, 10, 5, 5, 7, disease);
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assert_eq!(population.humans.len(), 5 * 7);
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for human in population.humans.iter() {
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assert!(
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human.present_state == State::Normal,
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"all humans should be normal"
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);
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}
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for h in population.humans.iter() {
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let idx = human_idx(h.x, h.y, width);
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assert_eq!(population.humans[idx].x, h.x, "coordinates should match");
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assert_eq!(population.humans[idx].y, h.y, "coordinates should match");
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}
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assert_eq!(population.humans.len(), (width * height) as usize);
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}
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#[test]
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fn population_gen() {
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let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
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let (width, height) = (5, 7);
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let mut population = Population::new(20, 10, 5, 5, 7, disease);
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let population = Population::new(20, 10, 5, 5, 7, disease);
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population.generate();
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let stats: Stats = humans_stats(&population.humans);
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println!("Stats: {:?}", stats);
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@@ -410,28 +397,24 @@ mod tests {
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disease = Disease::new(0, 0, 0, String::from("Test"));
|
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population = Population::new(0, 0, 0, width, height, disease);
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population.generate();
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stats = humans_stats(&population.humans);
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println!("should be normal: {:?}", stats);
|
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assert_eq!(stats.normal, width * height);
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|
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disease = Disease::new(0, 0, 0, String::from("Test"));
|
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population = Population::new(100, 0, 0, width, height, disease);
|
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population.generate();
|
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stats = humans_stats(&population.humans);
|
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println!("should be infected: {:?}", stats);
|
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assert_eq!(stats.infected, width * height);
|
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|
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disease = Disease::new(0, 0, 0, String::from("Test"));
|
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population = Population::new(0, 100, 0, width, height, disease);
|
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population.generate();
|
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stats = humans_stats(&population.humans);
|
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println!("should be immune: {:?}", stats);
|
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assert_eq!(stats.immune, width * height);
|
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|
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disease = Disease::new(0, 0, 0, String::from("Test"));
|
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population = Population::new(0, 0, 100, width, height, disease);
|
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population.generate();
|
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stats = humans_stats(&population.humans);
|
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println!("should be dead: {:?}", stats);
|
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assert_eq!(stats.dead, width * height);
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@@ -457,16 +440,10 @@ mod tests {
|
||||
let mut stats: Stats;
|
||||
let mut propagate_stats: [i32; 4];
|
||||
|
||||
// start with normal population
|
||||
// infect every one
|
||||
stats = humans_stats(&population.humans);
|
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println!("stats after init: {:?}", stats);
|
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assert_eq!(stats.normal, 100);
|
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|
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// infect every one
|
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population.generate();
|
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stats = humans_stats(&population.humans);
|
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println!("stats after generate: {:?}", stats);
|
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assert_eq!(stats.infected, 100);
|
||||
assert_eq!(stats.infected, 100, "everybody should be infected");
|
||||
|
||||
// kill every one
|
||||
propagate_stats = population.propagate();
|
||||
@@ -499,15 +476,51 @@ mod tests {
|
||||
|
||||
// start with normal population
|
||||
population.humans = vec![
|
||||
Human{present_state: State::Normal, x: 0, y: 0},
|
||||
Human{present_state: State::Normal, x: 1, y: 0},
|
||||
Human{present_state: State::Normal, x: 2, y: 0},
|
||||
Human{present_state: State::Normal, x: 0, y: 1},
|
||||
Human{present_state: State::Infected, x: 1, y: 1},
|
||||
Human{present_state: State::Normal, x: 2, y: 1},
|
||||
Human{present_state: State::Normal, x: 0, y: 2},
|
||||
Human{present_state: State::Normal, x: 1, y: 2},
|
||||
Human{present_state: State::Normal, x: 2, y: 2},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 0,
|
||||
y: 0,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 1,
|
||||
y: 0,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 2,
|
||||
y: 0,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 0,
|
||||
y: 1,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Infected,
|
||||
x: 1,
|
||||
y: 1,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 2,
|
||||
y: 1,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 0,
|
||||
y: 2,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 1,
|
||||
y: 2,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 2,
|
||||
y: 2,
|
||||
},
|
||||
];
|
||||
stats = humans_stats(&population.humans);
|
||||
println!("stats after init: {:?}", stats);
|
||||
@@ -544,44 +557,113 @@ mod tests {
|
||||
|
||||
// start with normal population
|
||||
population.humans = vec![
|
||||
Human{present_state: State::Normal, x: 0, y: 0},
|
||||
Human{present_state: State::Normal, x: 1, y: 0},
|
||||
Human{present_state: State::Normal, x: 2, y: 0},
|
||||
Human{present_state: State::Normal, x: 0, y: 1},
|
||||
Human{present_state: State::Infected, x: 1, y: 1},
|
||||
Human{present_state: State::Normal, x: 2, y: 1},
|
||||
Human{present_state: State::Normal, x: 0, y: 2},
|
||||
Human{present_state: State::Normal, x: 1, y: 2},
|
||||
Human{present_state: State::Normal, x: 2, y: 2},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 0,
|
||||
y: 0,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 1,
|
||||
y: 0,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 2,
|
||||
y: 0,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 0,
|
||||
y: 1,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Infected,
|
||||
x: 1,
|
||||
y: 1,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 2,
|
||||
y: 1,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 0,
|
||||
y: 2,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 1,
|
||||
y: 2,
|
||||
},
|
||||
Human {
|
||||
present_state: State::Normal,
|
||||
x: 2,
|
||||
y: 2,
|
||||
},
|
||||
];
|
||||
stats = humans_stats(&population.humans);
|
||||
println!("stats after init: {:?}", stats);
|
||||
assert_eq!(stats.normal, 8);
|
||||
|
||||
// kill every one
|
||||
// infect every one
|
||||
propagate_stats = population.propagate();
|
||||
stats = humans_stats(&population.humans);
|
||||
println!("propate_stats: {:?}", propagate_stats);
|
||||
println!("population: {:?}", stats);
|
||||
assert_eq!(propagate_stats, [8, 1, 0, 0]);
|
||||
assert_eq!(stats.normal, 8);
|
||||
assert_eq!(stats.infected, 0);
|
||||
assert_eq!(stats.normal, 0);
|
||||
assert_eq!(stats.infected, 8);
|
||||
assert_eq!(stats.immune, 1);
|
||||
assert_eq!(stats.dead, 0);
|
||||
|
||||
// cure every one
|
||||
propagate_stats = population.propagate();
|
||||
stats = humans_stats(&population.humans);
|
||||
println!("propate_stats: {:?}", propagate_stats);
|
||||
println!("population: {:?}", stats);
|
||||
assert_eq!(propagate_stats, [0, 8, 1, 0]);
|
||||
assert_eq!(stats.normal, 0);
|
||||
assert_eq!(stats.infected, 0);
|
||||
assert_eq!(stats.immune, 9);
|
||||
assert_eq!(stats.dead, 0);
|
||||
|
||||
// then
|
||||
for _x in 0..100 {
|
||||
propagate_stats = population.propagate();
|
||||
stats = humans_stats(&population.humans);
|
||||
println!("propate_stats: {:?}", propagate_stats);
|
||||
println!("population: {:?}", stats);
|
||||
assert_eq!(propagate_stats, [8, 0, 1, 0]);
|
||||
assert_eq!(stats.normal, 8);
|
||||
assert_eq!(propagate_stats, [0, 0, 9, 0]);
|
||||
assert_eq!(stats.normal, 0);
|
||||
assert_eq!(stats.infected, 0);
|
||||
assert_eq!(stats.immune, 1);
|
||||
assert_eq!(stats.immune, 9);
|
||||
assert_eq!(stats.dead, 0);
|
||||
}
|
||||
}
|
||||
|
||||
#[parameterized(infection_start = {0, 50, 100})]
|
||||
fn propagate_harmless(infection_start: i32) {
|
||||
let disease: Disease = Disease::new(0, 0, 0, String::from("Harmless"));
|
||||
let (width, height) = (100, 100);
|
||||
let mut population: Population = Population::new(infection_start, 0, 0, width, height, disease);
|
||||
let stats_before: Stats;
|
||||
let stats_after: Stats;
|
||||
|
||||
stats_before = humans_stats(&population.humans);
|
||||
let should_be_infected = population.size as i32 * infection_start / 100;
|
||||
let tolerance = (should_be_infected as f32 * 0.20) as i32;
|
||||
println!("{:?}", stats_before);
|
||||
assert!(stats_before.infected <= should_be_infected + tolerance, "{} infected, should be less than {}", stats_before.infected, should_be_infected + tolerance);
|
||||
assert!(stats_before.infected >= should_be_infected - tolerance, "{} infected, should be more than {}", stats_before.infected, should_be_infected - tolerance);
|
||||
|
||||
population.propagate();
|
||||
|
||||
stats_after = humans_stats(&population.humans);
|
||||
assert_eq!(stats_before.infected, stats_after.infected, "no one should have been infected");
|
||||
}
|
||||
|
||||
#[parameterized(infection_rate = {0, 100, 0}, death_rate = {0, 0, 100}, infected_expected = {0, 1, 0})]
|
||||
fn propagate_test(infection_rate: i32, death_rate: i32, infected_expected: i32) {
|
||||
let disease: Disease;
|
||||
@@ -598,9 +680,8 @@ mod tests {
|
||||
disease = Disease::new(infection_rate, 0, death_rate, String::from("Test"));
|
||||
population = Population::new(start_infected, 0, 0, width, height, disease);
|
||||
|
||||
population.generate();
|
||||
stats = humans_stats(&population.humans);
|
||||
println!("Population after generate: {:?}", stats);
|
||||
println!("Population after init: {:?}", stats);
|
||||
|
||||
// total * proba - 20% < infected < total * proba + 20%
|
||||
let infected_at_start_proba = width * height * start_infected / 100;
|
||||
|
||||
Reference in New Issue
Block a user