Commit Graph

  • 44d585b3e9 Changed the crappy loading logo for a crappy but high res loading logo main Maxluli 2022-05-05 14:26:46 +02:00
  • 8276edd032 Added the possibility to create asymetrical populations and a crappy loading logo Maxluli 2022-05-05 14:23:57 +02:00
  • 674eb9dc22 Fixed the bug where the simulation would simply restart automatically Maxluli 2022-05-05 13:20:08 +02:00
  • f65b68ad92 Slightly changed the readme Maxluli 2022-05-05 11:46:15 +02:00
  • c8b38b5d6b Images are now saved and you can have randomized values at the generation and a name can be chooen for the simulation Maxluli 2022-05-05 11:36:37 +02:00
  • beb4658c95 the humans in the borders are now also processed M.Rohmer 2022-03-07 12:08:15 +01:00
  • 0ca5b842ff Added Ui to alter simulation settings and added paralell processing with huge performance benefits over little grids M.Rohmer 2022-03-07 11:03:09 +01:00
  • 9ca64a3c41 Code cleanup and minor performance increase M.Rohmer 2022-03-06 17:28:33 +01:00
  • ccaf78dd43 Converted Brushes to solid brudhes and increased performances M.Rohmer 2022-03-05 18:24:15 +01:00
  • 8316c5204a Changed a bit the core mechanics with a slight improvement in performance M.Rohmer 2022-03-05 17:14:35 +01:00
  • 413c6213ce a new version wich is so much worse that i cant just delete it trash M.Rohmer 2022-03-03 20:17:36 +01:00
  • 3a561f2d0a Added first version of the project (Proof Of Concept) M.Rohmer 2022-03-03 17:07:29 +01:00
  • d5a7454936 Initial commit M.Rohmer 2022-03-03 17:06:01 +01:00
  • 1cc9041e5b Initial commit Maxluli 2022-03-03 15:59:41 +00:00