Added Ui to alter simulation settings and added paralell processing with huge performance benefits over little grids
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@@ -21,7 +21,7 @@
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>0</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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@@ -32,6 +32,9 @@
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject>PropagationRemasteredBeta.Program</StartupObject>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@@ -46,18 +49,27 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Form1.cs">
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<Compile Include="MainVue.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Form1.Designer.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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<Compile Include="MainVue.Designer.cs">
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<DependentUpon>MainVue.cs</DependentUpon>
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</Compile>
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<Compile Include="SimulationVue.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="SimulationVue.Designer.cs">
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<DependentUpon>SimulationVue.cs</DependentUpon>
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</Compile>
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<Compile Include="Human.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Terrain.cs" />
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<EmbeddedResource Include="Form1.resx">
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<DependentUpon>Form1.cs</DependentUpon>
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<EmbeddedResource Include="MainVue.resx">
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<DependentUpon>MainVue.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="SimulationVue.resx">
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<DependentUpon>SimulationVue.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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