first commit because I dont want to lose this project
This commit is contained in:
+402
@@ -0,0 +1,402 @@
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/csharp
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=csharp
|
||||
|
||||
### Csharp ###
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/csharp
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.2.32526.322
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Caisses", "Caisses\Caisses.csproj", "{210D00A1-C688-4053-9C6F-8939E30B01E3}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{210D00A1-C688-4053-9C6F-8939E30B01E3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{210D00A1-C688-4053-9C6F-8939E30B01E3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{210D00A1-C688-4053-9C6F-8939E30B01E3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{210D00A1-C688-4053-9C6F-8939E30B01E3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {6EB33172-EFA4-46DC-8079-F28C13A24B7F}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
@@ -0,0 +1,89 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{210D00A1-C688-4053-9C6F-8939E30B01E3}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Caisses</RootNamespace>
|
||||
<AssemblyName>Caisses</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Checkout.cs" />
|
||||
<Compile Include="Client.cs" />
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="GraphicalCheckout.cs" />
|
||||
<Compile Include="GraphicalClient.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Store.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Caisses
|
||||
{
|
||||
internal class Checkout
|
||||
{
|
||||
public const int MAX_CAPACITY = 5;
|
||||
|
||||
private List<Client> clients;
|
||||
private bool open;
|
||||
private int crossoverTime;
|
||||
|
||||
public List<Client> Clients { get => clients; set => clients = value; }
|
||||
public bool Open { get => open; set => open = value; }
|
||||
|
||||
public Checkout()
|
||||
{
|
||||
Clients = new List<Client>();
|
||||
Open = false;
|
||||
}
|
||||
public void Tick(int averageWaitingTime, int CrossoverTime)
|
||||
{
|
||||
if (!Open && averageWaitingTime > CrossoverTime)
|
||||
{
|
||||
Open = true;
|
||||
}
|
||||
if (Open && averageWaitingTime < CrossoverTime && Clients.Count == 0)
|
||||
{
|
||||
Open = false;
|
||||
}
|
||||
/*
|
||||
if (Clients.Count != 0)
|
||||
{
|
||||
//This is the first client inline
|
||||
Client client = Clients[0];
|
||||
if (client.State == Client.ClientState.Inline)
|
||||
client.State = Client.ClientState.Checkout;
|
||||
|
||||
|
||||
if (client.CheckoutTime <= 0)
|
||||
{
|
||||
I think we need to do this processing in the store
|
||||
}
|
||||
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Caisses
|
||||
{
|
||||
public class Client
|
||||
{
|
||||
public const int MAX_SHOPPING_TIME = 100; //Original 100
|
||||
public const int MIN_SHOPPING_TIME = 10; //Original 10
|
||||
|
||||
public enum ClientState
|
||||
{
|
||||
Shopping,
|
||||
Waiting,
|
||||
Inline,
|
||||
Checkout,
|
||||
}
|
||||
|
||||
private int _shoppingTime;
|
||||
private int _waitingTime;
|
||||
private int _checkoutTime;
|
||||
private ClientState _state;
|
||||
protected static Random Random;
|
||||
public int ShoppingTime
|
||||
{
|
||||
get { return _shoppingTime; }
|
||||
//set { _shoppingTime = value; if (_shoppingTime <= 0) { State = ClientState.Waiting; } }
|
||||
set { _shoppingTime = value; }
|
||||
}
|
||||
public int WaitingTime { get => _waitingTime; set => _waitingTime = value; }
|
||||
public ClientState State { get => _state; set => _state = value; }
|
||||
public int CheckoutTime { get => _checkoutTime; set => _checkoutTime = value; }
|
||||
|
||||
public Client(Random random)
|
||||
{
|
||||
Random = random;
|
||||
ShoppingTime = Random.Next(MIN_SHOPPING_TIME,MAX_SHOPPING_TIME);
|
||||
CheckoutTime = ShoppingTime / 5;
|
||||
State = ClientState.Shopping;
|
||||
}
|
||||
public void Tick()
|
||||
{
|
||||
switch (State)
|
||||
{
|
||||
case ClientState.Shopping:
|
||||
ShoppingTime -= 1;
|
||||
if (ShoppingTime <= 0)
|
||||
{
|
||||
State = ClientState.Waiting;
|
||||
}
|
||||
break;
|
||||
case ClientState.Waiting:
|
||||
WaitingTime += 1;
|
||||
break;
|
||||
case ClientState.Inline:
|
||||
//We dont do anything when he is in a checkoutLine
|
||||
break;
|
||||
case ClientState.Checkout:
|
||||
CheckoutTime -= 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Generated
+227
@@ -0,0 +1,227 @@
|
||||
namespace Caisses
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.pbxRayons = new System.Windows.Forms.PictureBox();
|
||||
this.pbxCaisses = new System.Windows.Forms.PictureBox();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.btnAddTime = new System.Windows.Forms.Button();
|
||||
this.btnAddClients = new System.Windows.Forms.Button();
|
||||
this.btnStartStop = new System.Windows.Forms.Button();
|
||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
this.lblTime = new System.Windows.Forms.Label();
|
||||
this.lblAvgWaitingTime = new System.Windows.Forms.Label();
|
||||
this.lblClients = new System.Windows.Forms.Label();
|
||||
this.lblAvaiblePlaces = new System.Windows.Forms.Label();
|
||||
this.lblClientsWithoutCheckout = new System.Windows.Forms.Label();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.tmrRefresh = new System.Windows.Forms.Timer(this.components);
|
||||
this.tmrDraw = new System.Windows.Forms.Timer(this.components);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbxRayons)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbxCaisses)).BeginInit();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.groupBox2.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pbxRayons
|
||||
//
|
||||
this.pbxRayons.Location = new System.Drawing.Point(12, 12);
|
||||
this.pbxRayons.Name = "pbxRayons";
|
||||
this.pbxRayons.Size = new System.Drawing.Size(1044, 357);
|
||||
this.pbxRayons.TabIndex = 0;
|
||||
this.pbxRayons.TabStop = false;
|
||||
//
|
||||
// pbxCaisses
|
||||
//
|
||||
this.pbxCaisses.Location = new System.Drawing.Point(12, 375);
|
||||
this.pbxCaisses.Name = "pbxCaisses";
|
||||
this.pbxCaisses.Size = new System.Drawing.Size(838, 246);
|
||||
this.pbxCaisses.TabIndex = 1;
|
||||
this.pbxCaisses.TabStop = false;
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.btnAddTime);
|
||||
this.groupBox1.Controls.Add(this.btnAddClients);
|
||||
this.groupBox1.Controls.Add(this.btnStartStop);
|
||||
this.groupBox1.Location = new System.Drawing.Point(856, 375);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(200, 125);
|
||||
this.groupBox1.TabIndex = 2;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "controls";
|
||||
//
|
||||
// btnAddTime
|
||||
//
|
||||
this.btnAddTime.Location = new System.Drawing.Point(6, 91);
|
||||
this.btnAddTime.Name = "btnAddTime";
|
||||
this.btnAddTime.Size = new System.Drawing.Size(188, 29);
|
||||
this.btnAddTime.TabIndex = 5;
|
||||
this.btnAddTime.Text = "Passer une heure";
|
||||
this.btnAddTime.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// btnAddClients
|
||||
//
|
||||
this.btnAddClients.Location = new System.Drawing.Point(6, 56);
|
||||
this.btnAddClients.Name = "btnAddClients";
|
||||
this.btnAddClients.Size = new System.Drawing.Size(188, 29);
|
||||
this.btnAddClients.TabIndex = 4;
|
||||
this.btnAddClients.Text = "Ajouter 5 clients";
|
||||
this.btnAddClients.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// btnStartStop
|
||||
//
|
||||
this.btnStartStop.Location = new System.Drawing.Point(6, 21);
|
||||
this.btnStartStop.Name = "btnStartStop";
|
||||
this.btnStartStop.Size = new System.Drawing.Size(188, 29);
|
||||
this.btnStartStop.TabIndex = 3;
|
||||
this.btnStartStop.Text = "Start";
|
||||
this.btnStartStop.UseVisualStyleBackColor = true;
|
||||
this.btnStartStop.Click += new System.EventHandler(this.btnStartStop_Click);
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.Controls.Add(this.lblTime);
|
||||
this.groupBox2.Controls.Add(this.lblAvgWaitingTime);
|
||||
this.groupBox2.Controls.Add(this.lblClients);
|
||||
this.groupBox2.Controls.Add(this.lblAvaiblePlaces);
|
||||
this.groupBox2.Controls.Add(this.lblClientsWithoutCheckout);
|
||||
this.groupBox2.Controls.Add(this.label1);
|
||||
this.groupBox2.Location = new System.Drawing.Point(856, 501);
|
||||
this.groupBox2.Name = "groupBox2";
|
||||
this.groupBox2.Size = new System.Drawing.Size(200, 120);
|
||||
this.groupBox2.TabIndex = 6;
|
||||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "infos";
|
||||
//
|
||||
// lblTime
|
||||
//
|
||||
this.lblTime.AutoSize = true;
|
||||
this.lblTime.Location = new System.Drawing.Point(6, 98);
|
||||
this.lblTime.Name = "lblTime";
|
||||
this.lblTime.Size = new System.Drawing.Size(139, 16);
|
||||
this.lblTime.TabIndex = 5;
|
||||
this.lblTime.Text = "Time of the day : 13:00";
|
||||
//
|
||||
// lblAvgWaitingTime
|
||||
//
|
||||
this.lblAvgWaitingTime.AutoSize = true;
|
||||
this.lblAvgWaitingTime.Location = new System.Drawing.Point(6, 82);
|
||||
this.lblAvgWaitingTime.Name = "lblAvgWaitingTime";
|
||||
this.lblAvgWaitingTime.Size = new System.Drawing.Size(117, 16);
|
||||
this.lblAvgWaitingTime.TabIndex = 4;
|
||||
this.lblAvgWaitingTime.Text = "average wait : 0:03";
|
||||
//
|
||||
// lblClients
|
||||
//
|
||||
this.lblClients.AutoSize = true;
|
||||
this.lblClients.Location = new System.Drawing.Point(6, 66);
|
||||
this.lblClients.Name = "lblClients";
|
||||
this.lblClients.Size = new System.Drawing.Size(67, 16);
|
||||
this.lblClients.TabIndex = 3;
|
||||
this.lblClients.Text = "Clients: 50";
|
||||
//
|
||||
// lblAvaiblePlaces
|
||||
//
|
||||
this.lblAvaiblePlaces.AutoSize = true;
|
||||
this.lblAvaiblePlaces.Location = new System.Drawing.Point(6, 50);
|
||||
this.lblAvaiblePlaces.Name = "lblAvaiblePlaces";
|
||||
this.lblAvaiblePlaces.Size = new System.Drawing.Size(113, 16);
|
||||
this.lblAvaiblePlaces.TabIndex = 2;
|
||||
this.lblAvaiblePlaces.Text = "Avaible places : 8";
|
||||
//
|
||||
// lblClientsWithoutCheckout
|
||||
//
|
||||
this.lblClientsWithoutCheckout.AutoSize = true;
|
||||
this.lblClientsWithoutCheckout.Location = new System.Drawing.Point(6, 34);
|
||||
this.lblClientsWithoutCheckout.Name = "lblClientsWithoutCheckout";
|
||||
this.lblClientsWithoutCheckout.Size = new System.Drawing.Size(160, 16);
|
||||
this.lblClientsWithoutCheckout.TabIndex = 1;
|
||||
this.lblClientsWithoutCheckout.Text = "Clients without checkout: 0";
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(6, 18);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(143, 16);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "checkout opening : 10s";
|
||||
//
|
||||
// tmrRefresh
|
||||
//
|
||||
this.tmrRefresh.Interval = 1000;
|
||||
this.tmrRefresh.Tick += new System.EventHandler(this.tmrRefresh_Tick);
|
||||
//
|
||||
// tmrDraw
|
||||
//
|
||||
this.tmrDraw.Interval = 17;
|
||||
this.tmrDraw.Tick += new System.EventHandler(this.tmrDraw_Tick);
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1062, 630);
|
||||
this.Controls.Add(this.groupBox2);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.pbxCaisses);
|
||||
this.Controls.Add(this.pbxRayons);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Form1";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbxRayons)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pbxCaisses)).EndInit();
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.groupBox2.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.PictureBox pbxRayons;
|
||||
private System.Windows.Forms.PictureBox pbxCaisses;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.Button btnAddTime;
|
||||
private System.Windows.Forms.Button btnAddClients;
|
||||
private System.Windows.Forms.Button btnStartStop;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.Label lblTime;
|
||||
private System.Windows.Forms.Label lblAvgWaitingTime;
|
||||
private System.Windows.Forms.Label lblClients;
|
||||
private System.Windows.Forms.Label lblAvaiblePlaces;
|
||||
private System.Windows.Forms.Label lblClientsWithoutCheckout;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Timer tmrRefresh;
|
||||
private System.Windows.Forms.Timer tmrDraw;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Caisses
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
GraphicalStore store;
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
DoubleBuffered = true;
|
||||
store = new GraphicalStore(10,12,pbxRayons.Size,pbxCaisses.Size);
|
||||
}
|
||||
|
||||
private void btnStartStop_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (tmrRefresh.Enabled)
|
||||
{
|
||||
tmrRefresh.Stop();
|
||||
tmrDraw.Stop();
|
||||
btnStartStop.Text = "Start";
|
||||
}
|
||||
else
|
||||
{
|
||||
tmrRefresh.Start();
|
||||
tmrDraw.Start();
|
||||
btnStartStop.Text = "Stop";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void tmrRefresh_Tick(object sender, EventArgs e)
|
||||
{
|
||||
store.Tick();
|
||||
}
|
||||
|
||||
private void tmrDraw_Tick(object sender, EventArgs e)
|
||||
{
|
||||
List<Bitmap> result = store.Draw();
|
||||
if (pbxRayons.Image != null)
|
||||
{
|
||||
pbxRayons.Image.Dispose();
|
||||
}
|
||||
if (pbxCaisses.Image != null)
|
||||
{
|
||||
pbxCaisses.Image.Dispose();
|
||||
}
|
||||
pbxRayons.Image = result[0];
|
||||
pbxCaisses.Image = result[1];
|
||||
|
||||
lblClients.Text = "Clients : " + store.Clients.Count();
|
||||
lblClientsWithoutCheckout.Text = "Clients without checkout : "+ store.GetClientsWithoutCheckout().Count();
|
||||
lblAvaiblePlaces.Text = "Avaible places = " + store.GetAmountOfPlacesLeft();
|
||||
lblAvgWaitingTime.Text = "AverageWaitingTime = " + store.GetAverageWaitingTime();
|
||||
lblTime.Text = "Time of the day : "+store.TimeOfTheDayInHours + ":"+store.TimeOfTheDayInMinuts % 60;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="tmrRefresh.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="tmrDraw.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>148, 17</value>
|
||||
</metadata>
|
||||
</root>
|
||||
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Caisses
|
||||
{
|
||||
internal class GraphicalCheckout : Checkout
|
||||
{
|
||||
private Point _position;
|
||||
private Color _color;
|
||||
private Size _size;
|
||||
private Rectangle _area;
|
||||
private Random Random;
|
||||
|
||||
public Point Position { get => _position; set => _position = value; }
|
||||
public Color Color { get => _color; set => _color = value; }
|
||||
public Size Size { get => _size; set => _size = value; }
|
||||
public Rectangle Area { get => _area; set => _area = value; }
|
||||
public GraphicalCheckout(Point position,Rectangle area,int checkoutNumber)
|
||||
{
|
||||
Random = new Random();
|
||||
Position = position;
|
||||
Color = Color.FromArgb(Random.Next(0, 255), Random.Next(0, 255), Random.Next(0, 255));
|
||||
Size = new Size(area.Width / checkoutNumber + 1,area.Height-area.Height/10);
|
||||
}
|
||||
public void Draw(Bitmap checkoutAreaImage)
|
||||
{
|
||||
Graphics g = Graphics.FromImage(checkoutAreaImage);
|
||||
//g.DrawRectangle(new Pen(Color.FromArgb(Random.Next(0,255),Random.Next(0,255),Random.Next(0,255))),new Rectangle(Position,Size));
|
||||
g.DrawRectangle(new Pen(Color.Black),new Rectangle(Position,Size));
|
||||
if (Open)
|
||||
{
|
||||
g.FillRectangle(new SolidBrush(Color.Green),new Rectangle(Position, Size));
|
||||
g.DrawString(Clients.Count().ToString(), new Font("Arial", 16), new SolidBrush(Color.White), new PointF(Position.X, Position.Y));
|
||||
}
|
||||
else
|
||||
{
|
||||
g.FillRectangle(new SolidBrush(Color.Red), new Rectangle(Position, Size));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Caisses
|
||||
{
|
||||
public class GraphicalClient : Client
|
||||
{
|
||||
const int MAX_CLIENT_SPEED = 5;
|
||||
const int MIN_CLIENT_SPEED = -5;
|
||||
|
||||
private Point _speed;
|
||||
private Point _position;
|
||||
private Color _color;
|
||||
private Size _size;
|
||||
private Rectangle _area;
|
||||
|
||||
public Point Speed { get => _speed; set => _speed = value; }
|
||||
public Point Position { get => _position; set => _position = value; }
|
||||
public Color Color { get => _color; set => _color = value; }
|
||||
public Size Size { get => _size; set => _size = value; }
|
||||
public Rectangle Area { get => _area; set => _area = value; }
|
||||
|
||||
public GraphicalClient(Point Entrance,Random random):base(random)
|
||||
{
|
||||
Random = random;
|
||||
Position = Entrance;
|
||||
Position = new Point(Random.Next(0, 100), Random.Next(0, 100));
|
||||
Speed = new Point(Random.Next(MIN_CLIENT_SPEED, MAX_CLIENT_SPEED), Random.Next(MIN_CLIENT_SPEED, MAX_CLIENT_SPEED));
|
||||
Color = Color.FromArgb(ShoppingTime * 2, 0, 0);
|
||||
int clientWidth = Random.Next(20, 30);
|
||||
Size = new Size(clientWidth, clientWidth);
|
||||
}
|
||||
public void Update(Size area)
|
||||
{
|
||||
//base.Tick();
|
||||
Position = checkBounds(Position,area);
|
||||
Color = Color.FromArgb(ShoppingTime * 2, 0, 0);
|
||||
}
|
||||
public void Draw(Bitmap storeImage)
|
||||
{
|
||||
Update(storeImage.Size);
|
||||
Graphics g = Graphics.FromImage(storeImage);
|
||||
switch (State)
|
||||
{
|
||||
case ClientState.Shopping:
|
||||
g.FillEllipse(new SolidBrush(Color), new Rectangle(Position, Size));
|
||||
g.DrawString(ShoppingTime.ToString(), new Font("Arial", 16), new SolidBrush(Color.White),new PointF(Position.X,Position.Y));
|
||||
break;
|
||||
case ClientState.Waiting:
|
||||
g.FillEllipse(new SolidBrush(Color.Red), new Rectangle(Position, Size));
|
||||
g.DrawString(WaitingTime.ToString(), new Font("Arial", 16), new SolidBrush(Color.White), new PointF(Position.X, Position.Y));
|
||||
break;
|
||||
case ClientState.Inline:
|
||||
g.FillEllipse(new SolidBrush(Color.Violet), new Rectangle(Position, Size));
|
||||
break;
|
||||
case ClientState.Checkout:
|
||||
g.FillEllipse(new SolidBrush(Color.Green), new Rectangle(Position, Size));
|
||||
g.DrawString(CheckoutTime.ToString(), new Font("Arial", 16), new SolidBrush(Color.Black), new PointF(Position.X, Position.Y));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
public Point checkBounds(Point position, Size area)
|
||||
{
|
||||
Point newPosition = new Point(position.X,position.Y);
|
||||
/*
|
||||
if (position.X < 0)
|
||||
{
|
||||
newPosition.X = 0;
|
||||
Speed = new Point(Speed.X * -1, Speed.Y);
|
||||
}
|
||||
if (position.X > area.Width)
|
||||
{
|
||||
newPosition.X = area.Width;
|
||||
Speed = new Point(Speed.X * -1, Speed.Y);
|
||||
}
|
||||
|
||||
if (position.Y < 0)
|
||||
{
|
||||
newPosition.Y = 0;
|
||||
Speed = new Point(Speed.X, Speed.Y * -1);
|
||||
}
|
||||
if (position.Y > area.Height)
|
||||
{
|
||||
newPosition.Y = area.Height;
|
||||
Speed = new Point(Speed.X, Speed.Y * -1);
|
||||
}*/
|
||||
|
||||
if (position.X + Speed.X > 0 && position.X + Size.Width + Speed.X < area.Width)
|
||||
{
|
||||
newPosition.X = position.X + Speed.X;
|
||||
}
|
||||
else
|
||||
{
|
||||
int diff = Math.Abs(position.X + Speed.X);
|
||||
newPosition.X = diff;
|
||||
//newPosition = new Point(0, position.Y);
|
||||
Speed = new Point(Speed.X * -1,Speed.Y);
|
||||
//speed.X += -1;
|
||||
}
|
||||
if (position.Y + Speed.Y > 0 && position.Y + Size.Height + Speed.Y < area.Height)
|
||||
{
|
||||
newPosition.Y = position.Y + Speed.Y;
|
||||
}
|
||||
else
|
||||
{
|
||||
int diff = Math.Abs(position.Y + Speed.Y);
|
||||
newPosition.Y = diff;
|
||||
//newPosition = new Point(position.X, 0);
|
||||
Speed = new Point(Speed.X,Speed.Y * -1);
|
||||
//speed.Y *= -1;
|
||||
}
|
||||
|
||||
return newPosition;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Caisses
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Caisses")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Caisses")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("210d00a1-c688-4053-9c6f-8939e30b01e3")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
Generated
+71
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Caisses.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Caisses.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Generated
+30
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Caisses.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
@@ -0,0 +1,227 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Caisses
|
||||
{
|
||||
internal class GraphicalStore
|
||||
{
|
||||
private List<GraphicalCheckout> _checkouts;
|
||||
private List<GraphicalClient> _clients;
|
||||
private int _timeOfTheDayInMinuts;
|
||||
private Bitmap _shelvesCorner;
|
||||
private Bitmap _checkoutCorner;
|
||||
private Random rnd;
|
||||
|
||||
public static readonly int[] ATTENDANCE = { 0, 0, 0, 0, 0, 0, 0, 30, 30, 40, 50, 60, 100, 80, 50, 30, 80, 100, 50, 50, 80, 0, 0, 0 };
|
||||
const int CROSSOVER_TIME = 10;
|
||||
|
||||
public int TimeOfTheDayInMinuts { get => _timeOfTheDayInMinuts; set => _timeOfTheDayInMinuts = value; }
|
||||
public List<GraphicalClient> Clients { get => _clients; set => _clients = value; }
|
||||
internal List<GraphicalCheckout> Checkouts { get => _checkouts; set => _checkouts = value; }
|
||||
public Bitmap ShelvesCorner { get => _shelvesCorner; set => _shelvesCorner = value; }
|
||||
public Bitmap CheckoutCorner { get => _checkoutCorner; set => _checkoutCorner = value; }
|
||||
|
||||
public int TimeOfTheDayInHours
|
||||
{
|
||||
get { return _timeOfTheDayInMinuts / 60; }
|
||||
}
|
||||
|
||||
public GraphicalStore(int startingHour,int checkoutNumber, Size shelvesCornerSize,Size checkoutCornerSize)
|
||||
{
|
||||
TimeOfTheDayInMinuts = startingHour * 60;
|
||||
Clients = new List<GraphicalClient>();
|
||||
Checkouts = new List<GraphicalCheckout>();
|
||||
CheckoutCorner = new Bitmap(checkoutCornerSize.Width,checkoutCornerSize.Height);
|
||||
ShelvesCorner = new Bitmap(shelvesCornerSize.Width,shelvesCornerSize.Height);
|
||||
rnd = new Random();
|
||||
|
||||
FillStore(ATTENDANCE[TimeOfTheDayInHours]);
|
||||
populateCheckouts(checkoutNumber);
|
||||
Tick();
|
||||
}
|
||||
public void populateCheckouts(int numberOfCheckouts)
|
||||
{
|
||||
int checkoutWidth = CheckoutCorner.Width / numberOfCheckouts + 1;
|
||||
for (int i = 0; i < numberOfCheckouts; i++)
|
||||
{
|
||||
Point position = new Point(i * checkoutWidth + checkoutWidth / numberOfCheckouts, 0);
|
||||
Checkouts.Add(new GraphicalCheckout(position, new Rectangle(new Point(0, 0), new Size(CheckoutCorner.Width, CheckoutCorner.Height)), numberOfCheckouts));
|
||||
}
|
||||
}
|
||||
|
||||
public void Tick()
|
||||
{
|
||||
TimeOfTheDayInMinuts++;
|
||||
if (TimeOfTheDayInMinuts % 60 == 0)
|
||||
{
|
||||
//Its a new Hour so we can send the new clients
|
||||
int amountOfNewCLients = ATTENDANCE[TimeOfTheDayInHours];
|
||||
FillStore(amountOfNewCLients);
|
||||
}
|
||||
|
||||
int cumulatedWaitingTime = 0;
|
||||
int averageWaitingTime = 0;
|
||||
|
||||
foreach (GraphicalClient client in Clients)
|
||||
{
|
||||
client.Tick();
|
||||
cumulatedWaitingTime += client.WaitingTime;
|
||||
}
|
||||
if (Clients.Count == 0)
|
||||
{
|
||||
averageWaitingTime = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
averageWaitingTime = cumulatedWaitingTime / Clients.Count;
|
||||
}
|
||||
foreach (GraphicalCheckout checkout in Checkouts)
|
||||
{
|
||||
checkout.Tick(averageWaitingTime,CROSSOVER_TIME);
|
||||
}
|
||||
|
||||
//Processing the checkout mechanism
|
||||
int openPlacesAmount = GetAmountOfPlacesLeft();
|
||||
|
||||
List<GraphicalClient> clientsToRemove = new List<GraphicalClient>();
|
||||
foreach (GraphicalClient client in Clients)
|
||||
{
|
||||
if (client.State == Client.ClientState.Waiting)
|
||||
{
|
||||
if (openPlacesAmount > 0)
|
||||
{
|
||||
List<GraphicalCheckout> checkoutsWithFreeSpace = GetNotFullCheckouts();
|
||||
if (checkoutsWithFreeSpace.Count > 0)
|
||||
{
|
||||
//Now we select a random one to put our waiting client
|
||||
int index = 0;
|
||||
int count = checkoutsWithFreeSpace.Count - 1;
|
||||
if (count > 0)
|
||||
{
|
||||
index = rnd.Next(0, checkoutsWithFreeSpace.Count - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
index = 0;
|
||||
}
|
||||
checkoutsWithFreeSpace[index].Clients.Add(client);
|
||||
//Clients.Remove(client);
|
||||
clientsToRemove.Add(client);
|
||||
client.State = Client.ClientState.Inline;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
foreach (GraphicalClient client in clientsToRemove)
|
||||
{
|
||||
Clients.Remove(client);
|
||||
}
|
||||
|
||||
foreach (GraphicalCheckout checkout in Checkouts)
|
||||
{
|
||||
if (checkout.Open && checkout.Clients.Count > 0)
|
||||
{
|
||||
Client cClient = checkout.Clients[0];
|
||||
if (cClient.State != Client.ClientState.Checkout)
|
||||
cClient.State = Client.ClientState.Checkout;
|
||||
|
||||
if (cClient.CheckoutTime <= 0)
|
||||
{
|
||||
checkout.Clients.Remove(cClient);
|
||||
//We dont load the next because he should be loaded the next time this function is loaded
|
||||
}
|
||||
|
||||
foreach (GraphicalClient ccClient in checkout.Clients)
|
||||
{
|
||||
ccClient.Tick();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public List<Bitmap> Draw()
|
||||
{
|
||||
ShelvesCorner = new Bitmap(ShelvesCorner.Width,ShelvesCorner.Height);
|
||||
CheckoutCorner = new Bitmap(CheckoutCorner.Width,CheckoutCorner.Height);
|
||||
foreach (GraphicalClient client in Clients)
|
||||
{
|
||||
client.Draw(ShelvesCorner);
|
||||
}
|
||||
|
||||
foreach (GraphicalCheckout checkout in Checkouts)
|
||||
{
|
||||
checkout.Draw(CheckoutCorner);
|
||||
foreach (GraphicalClient client in checkout.Clients)
|
||||
{
|
||||
client.Draw(ShelvesCorner);
|
||||
}
|
||||
}
|
||||
|
||||
return new List<Bitmap> { ShelvesCorner, CheckoutCorner };
|
||||
}
|
||||
public virtual void FillStore(int amountOfNewClients)
|
||||
{
|
||||
for (int i = 0; i < amountOfNewClients; i++)
|
||||
{
|
||||
Clients.Add(new GraphicalClient(new Point(0,0),rnd));
|
||||
}
|
||||
}
|
||||
public List<GraphicalClient> GetClientsWithoutCheckout()
|
||||
{
|
||||
List<GraphicalClient> result = new List<GraphicalClient>();
|
||||
foreach (GraphicalClient client in Clients)
|
||||
{
|
||||
if (client.State == Client.ClientState.Waiting)
|
||||
result.Add(client);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
public List<GraphicalCheckout> GetNotFullCheckouts()
|
||||
{
|
||||
List<GraphicalCheckout> result = new List<GraphicalCheckout>();
|
||||
foreach (GraphicalCheckout checkout in Checkouts)
|
||||
{
|
||||
if (checkout.Clients.Count < Checkout.MAX_CAPACITY && checkout.Open)
|
||||
{
|
||||
result.Add(checkout);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
public int GetAmountOfPlacesLeft()
|
||||
{
|
||||
int result = 0;
|
||||
foreach(GraphicalCheckout checkout in Checkouts)
|
||||
{
|
||||
if (checkout.Open)
|
||||
{
|
||||
result += Checkout.MAX_CAPACITY - checkout.Clients.Count();
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
public int GetAverageWaitingTime()
|
||||
{
|
||||
int cumulatedWaitingTime = 0;
|
||||
int averageWaitingTime = 0;
|
||||
|
||||
foreach (GraphicalClient client in Clients)
|
||||
{
|
||||
cumulatedWaitingTime += client.WaitingTime;
|
||||
}
|
||||
if (Clients.Count == 0)
|
||||
{
|
||||
averageWaitingTime = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
averageWaitingTime = cumulatedWaitingTime / Clients.Count;
|
||||
}
|
||||
|
||||
return averageWaitingTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user