propagate each human consecutively
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+1
-1
@@ -29,7 +29,7 @@ fn main() {
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let mut counter: u32 = 0;
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loop {
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counter += 1;
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stats = population.propagate();
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stats = population.propagate_new();
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//population.display();
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println!(
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"Normal: {} Infecteds: {} Immunes: {} Deads: {}",
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+87
-9
@@ -259,6 +259,84 @@ impl Population {
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// print!("\n");
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// }
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// }
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pub fn propagate_new(&mut self) -> [i32; 4] {
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let mut stats: [i32; 4] = [0, 0, 0, 0];
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let mut humans_n_plus_1: Vec<Human> = Vec::with_capacity(self.humans.len());
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for human in self.humans.iter() {
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let mut neighbors: Vec<&Human> = Vec::with_capacity(8);
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if human.present_state == State::Normal {
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let possible = [
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(human.x - 1, human.y - 1), (human.x, human.y - 1), (human.x + 1, human.y - 1),
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(human.x - 1, human.y) , (human.x + 1, human.y),
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(human.x - 1, human.y + 1), (human.x, human.y + 1), (human.x + 1, human.y + 1),
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];
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for neigh_coords in possible.iter() {
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let neigh_idx = point_to_index(neigh_coords.0, neigh_coords.1, self.width, self.height);
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match neigh_idx {
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Some(x) => neighbors.push(&self.humans[x]),
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None => {},
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}
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}
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}
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let new_human = evolve(human, neighbors, self.plague.infection_rate, self.plague.curing_rate, self.plague.death_rate);
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match human.present_state {
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State::Normal => { stats[0] += 1; }
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State::Infected => { stats[1] += 1; }
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State::Immune => { stats[2] += 1; }
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State::Dead => { stats[3] += 1; }
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}
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humans_n_plus_1.push(new_human);
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}
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self.humans = humans_n_plus_1;
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stats
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}
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}
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fn evolve(human: &Human, neighbors: Vec<&Human>, infection_rate: i32, curing_rate: i32, death_rate: i32) -> Human {
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let mut new_human = human.clone();
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match human.present_state {
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State::Normal => {
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new_human.present_state = infect_by_neighbors(neighbors, infection_rate);
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}
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State::Infected => {
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new_human.present_state = die_or_cure(curing_rate, death_rate);
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}
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State::Immune => {}
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State::Dead => {}
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}
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new_human
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}
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fn infect_by_neighbors(neighbors: Vec<&Human>, infection_rate: i32) -> State {
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for neighbor in neighbors.iter() {
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if neighbor.present_state == State::Infected {
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if roll(infection_rate) {
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return State::Infected;
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}
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}
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}
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State::Normal
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}
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fn die_or_cure(curing_rate: i32, death_rate: i32) -> State {
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if roll(curing_rate) {
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State::Immune
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} else if roll(death_rate) {
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State::Dead
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} else {
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State::Infected
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}
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}
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fn point_to_index(x: i32, y: i32, width: i32, height: i32) -> Option<usize> {
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if (x >= 0) && (x < width) && (y >= 0) && (y < height) {
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Some(human_idx(x, y, width))
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} else {
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None
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}
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}
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pub fn roll(probability: i32) -> bool {
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@@ -446,7 +524,7 @@ mod tests {
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assert_eq!(stats.infected, 100, "everybody should be infected");
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// kill every one
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propagate_stats = population.propagate();
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propagate_stats = population.propagate_new();
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stats = humans_stats(&population.humans);
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println!("propate_stats: {:?}", propagate_stats);
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assert_eq!(propagate_stats, [0, 100, 0, 0]);
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@@ -456,7 +534,7 @@ mod tests {
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assert_eq!(stats.dead, 100);
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for _x in 0..100 {
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propagate_stats = population.propagate();
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propagate_stats = population.propagate_new();
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stats = humans_stats(&population.humans);
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println!("propate_stats: {:?}", propagate_stats);
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assert_eq!(propagate_stats, [0, 0, 0, 100]);
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@@ -527,7 +605,7 @@ mod tests {
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assert_eq!(stats.normal, 8);
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// kill every one
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propagate_stats = population.propagate();
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propagate_stats = population.propagate_new();
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stats = humans_stats(&population.humans);
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println!("propate_stats: {:?}", propagate_stats);
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assert_eq!(propagate_stats, [8, 1, 0, 0]);
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@@ -537,7 +615,7 @@ mod tests {
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assert_eq!(stats.dead, 0);
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for _x in 0..100 {
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propagate_stats = population.propagate();
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propagate_stats = population.propagate_new();
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stats = humans_stats(&population.humans);
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println!("propate_stats: {:?}", propagate_stats);
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assert_eq!(propagate_stats, [0, 9, 0, 0]);
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@@ -608,7 +686,7 @@ mod tests {
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assert_eq!(stats.normal, 8);
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// infect every one
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propagate_stats = population.propagate();
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propagate_stats = population.propagate_new();
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stats = humans_stats(&population.humans);
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println!("propate_stats: {:?}", propagate_stats);
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println!("population: {:?}", stats);
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@@ -619,7 +697,7 @@ mod tests {
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assert_eq!(stats.dead, 0);
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// cure every one
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propagate_stats = population.propagate();
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propagate_stats = population.propagate_new();
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stats = humans_stats(&population.humans);
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println!("propate_stats: {:?}", propagate_stats);
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println!("population: {:?}", stats);
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@@ -631,7 +709,7 @@ mod tests {
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// then
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for _x in 0..100 {
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propagate_stats = population.propagate();
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propagate_stats = population.propagate_new();
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stats = humans_stats(&population.humans);
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println!("propate_stats: {:?}", propagate_stats);
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println!("population: {:?}", stats);
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@@ -658,7 +736,7 @@ mod tests {
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assert!(stats_before.infected <= should_be_infected + tolerance, "{} infected, should be less than {}", stats_before.infected, should_be_infected + tolerance);
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assert!(stats_before.infected >= should_be_infected - tolerance, "{} infected, should be more than {}", stats_before.infected, should_be_infected - tolerance);
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population.propagate();
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population.propagate_new();
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stats_after = humans_stats(&population.humans);
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assert_eq!(stats_before.infected, stats_after.infected, "no one should have been infected");
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@@ -693,7 +771,7 @@ mod tests {
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let infected_at_start = stats.infected;
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let dead_at_start = stats.dead;
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let propa_stats: [i32; 4] = population.propagate();
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let propa_stats: [i32; 4] = population.propagate_new();
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assert!(propa_stats[3] >= dead_at_start);
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