Edited ReadMe and changed some keybinds to prevent the game from restarting instantly

This commit is contained in:
2022-05-09 16:06:33 +02:00
parent 9601dd1360
commit 06d5ec4b1c
2 changed files with 6 additions and 5 deletions
+3 -2
View File
@@ -39,6 +39,7 @@ You can also just enter ``` cargo build --release ```` and then start the binary
## How to play ?
This is a local multiplayer game, so two players can play using the same keyboard, player 1 uses 'w' and 's' and so player 2 uses the arrow keys.
For now there is no leaderboard or score, so whenever someone looses, the game is over and the window closes.
Check on updates, I might add thoses features soon !
For now there is no leaderboard or music or sound effects but im working on it :)
Check on updates, I might add features soon !
+3 -3
View File
@@ -191,16 +191,16 @@ impl State for GameState{
}
}
GameStatus::Pause =>{
self.score_text.set_content("Remember \nPlayer 1 uses 'w' and 's'\nPlayer 2 uses up and down arrow keys\nPress Enter to start the game");
self.score_text.set_content("Remember \nPlayer 1 uses 'w' and 's'\nPlayer 2 uses up and down arrow keys\nPress Space to start the game");
if input::is_key_down(ctx, Key::Enter){
if input::is_key_down(ctx, Key::Space){
self.state = GameStatus::Playing;
}
}
GameStatus::Ended =>{
if input::is_key_down(ctx, Key::Enter){
self.restart();
println!("DEBUG: game restarted");
//println!("DEBUG: game restarted");
}
}
}