license: add GPL-3.0-or-later license
- Add full LICENSE file (GPL-3.0) - Add SPDX headers to all 44 Kotlin source files - Add SPDX headers to 3 iOS Swift/Info.plist files - Update README.md and AGENTS.md with license info
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@@ -74,6 +74,10 @@ Endpoints: `/login`, `/userinfo`, `/accounts`, `/schedule?account=`, `/game/{id}
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- `keystore.properties` and `*.keystore` are gitignored — never commit
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- OAuth tokens stored via multiplatform-settings (plaintext, same as Flutter app)
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## License
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GPL-3.0-or-later. See [LICENSE](LICENSE). All source files include SPDX headers.
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## Known Limitations
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- iOS `.xcodeproj` must be created manually in Xcode (Swift files exist in `iosApp/`)
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