feat: wire up app root, navigation, and platform entry points
- Add App.kt root composable with state-based routing (Login -> Schedule -> EventDetail) driven by AuthViewModel.state - Update MainActivity (Android), MainViewController (iOS), and Main.kt (Desktop) to host App() with their platform OAuthClient - Add iOS Xcode source files (MyIceApp.swift, ContentView.swift) and Info.plist with myice:// URL scheme - Delete Placeholder.kt - Add kotlinx-coroutines-swing to desktopMain to provide Dispatchers.Main for viewModelScope (app crashed on desktop without it)
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import SwiftUI
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import ComposeApp
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struct ContentView: UIViewRepresentable {
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func makeUIView(context: Context) -> some UIView {
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MainViewControllerKt.MainViewController()
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}
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func updateUIView(_ uiView: UIViewType, context: Context) {}
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}
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>$(PRODUCT_NAME)</string>
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<key>CFBundlePackageType</key>
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<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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</dict>
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<key>UILaunchScreen</key>
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<dict/>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>CFBundleURLTypes</key>
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<array>
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<dict>
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<key>CFBundleURLName</key>
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<string>ch.parano.myice</string>
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<key>CFBundleURLSchemes</key>
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<array>
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<string>myice</string>
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</array>
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</dict>
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</array>
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</dict>
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</plist>
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import SwiftUI
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import ComposeApp
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@main
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struct MyIceApp: App {
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var body: some Scene {
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WindowGroup {
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ContentView()
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}
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}
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}
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