2 Commits

Author SHA1 Message Date
ea74e1029b using Arc<Mutex<Vec<Human>>> 2022-05-04 20:37:40 +02:00
6684ad2675 remove generate and add some testing 2022-05-04 14:57:55 +02:00
2 changed files with 119 additions and 91 deletions

View File

@@ -21,12 +21,9 @@ fn main() {
let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
let mut population = Population::new(20, 10, 5, 1000, 1000, disease);
//population.change_disease(disease);
println!("Before Filling");
//population.display();
population.generate();
println!("After Filling");
//population.display();
println!("After Propagation");
//population.display();
let mut stats: [i32; 4];
// = [0,0,0,0];
let mut counter: u32 = 0;

View File

@@ -1,4 +1,8 @@
use std::sync::Arc;
use std::sync::Mutex;
use crate::prelude::*;
use std::thread;
#[derive(Debug)]
pub struct Point {
@@ -10,11 +14,12 @@ pub struct Population {
pub start_infected_ratio: i32,
pub start_immune_ratio: i32,
pub start_dead_ratio: i32,
pub humans: Vec<Human>,
pub humans: Arc<Mutex<Vec<Human>>>,
pub width: i32,
pub height: i32,
pub age: i32,
pub plague: Disease,
pub size: usize,
}
pub fn human_idx(x: i32, y: i32, width: i32) -> usize {
@@ -30,19 +35,37 @@ impl Population {
height: i32,
plague: Disease,
) -> Self {
let mut the_humans: Vec<Human> = vec![
let mut rng = rand::thread_rng();
let size: usize = (width * height) as usize;
let the_humans_arc = Arc::new(Mutex::new(vec![
Human {
x: 0,
y: 0,
present_state: State::Normal
};
(width * height) as usize
];
size
]));
let the_humans = Arc::clone(&the_humans_arc);
for x in 0..width {
for y in 0..height {
let idx = human_idx(x, y, width);
the_humans[idx].x = x;
the_humans[idx].y = y;
let mut present_state = State::Normal;
if (start_infected_ratio > 0)
&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_infected_ratio)
{
present_state = State::Infected;
} else if (start_immune_ratio > 0)
&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_immune_ratio)
{
present_state = State::Immune;
} else if (start_dead_ratio > 0)
&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_dead_ratio)
{
present_state = State::Dead;
}
the_humans.lock().unwrap()[idx] = Human{x: x, y: y, present_state: present_state};
}
}
Self {
@@ -53,36 +76,13 @@ impl Population {
height: height,
plague: plague,
age: 0,
humans: the_humans,
humans: the_humans_arc,
size: size,
}
}
// pub fn change_disease(&mut self, plague:Disease){
// self.plague = plague;
// }
pub fn generate(&mut self) {
//The ratios will not be exact, for example someone who wants 100% infected 100% immune and 100% dead, he will have 100% dead because they are overwriting each others
//Maybe consider limiting the total to not exceed 100 in the view
//Other thing, there will always be more of the last one because someone who is already infected for example could be then put to immune or dead
//One solution to this issue would be to have if else else statements but in this case for example 20% would be lower with the last because its 20% on the remaining population and not of the all
//In other words I did it that way but it can be changed just its not the right method to have perfect ratios
let mut rng = rand::thread_rng();
for x in self.humans.iter_mut() {
if (self.start_infected_ratio) > 0
&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_infected_ratio as i32)
{
x.present_state = State::Infected;
} else if self.start_immune_ratio > 0
&& rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_immune_ratio as i32
{
x.present_state = State::Immune;
} else if self.start_dead_ratio > 0
&& rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_dead_ratio as i32
{
x.present_state = State::Dead;
}
}
}
fn is_inside(&self, pos: &Point) -> bool {
if pos.x >= 0 && pos.x < self.width && pos.y >= 0 && pos.y < self.height {
@@ -93,9 +93,11 @@ impl Population {
}
fn is_inside_and_infected(&self, point: Point) -> bool {
let the_humans_arc = Arc::clone(&self.humans);
if self.is_inside(&point) {
let idx = human_idx(point.x, point.y, self.width);
if self.humans[idx].present_state == State::Infected {
let humans = the_humans_arc.lock().unwrap();
if humans[idx].present_state == State::Infected {
roll(self.plague.infection_rate)
} else {
false
@@ -107,19 +109,20 @@ impl Population {
pub fn propagate(&mut self) -> [i32; 4] {
let mut people_to_check: Vec<Point> =
Vec::with_capacity((self.width * self.height) as usize);
Vec::with_capacity(self.size);
let mut possible_infected: Vec<Point> =
Vec::with_capacity((self.width * self.height) as usize);
Vec::with_capacity(self.size);
let mut people_to_infect: Vec<Point> =
Vec::with_capacity((self.width * self.height) as usize);
Vec::with_capacity(self.size);
let mut people_to_cure: Vec<Point> =
Vec::with_capacity((self.width * self.height) as usize);
Vec::with_capacity(self.size);
let mut people_to_kill: Vec<Point> =
Vec::with_capacity((self.width * self.height) as usize);
Vec::with_capacity(self.size);
let mut stats: [i32; 4] = [0, 0, 0, 0];
// stats[0] Normal stats[1] Infected stats[2] Immune stats[3] Dead
for h in self.humans.iter() {
let humans = Arc::clone(&self.humans);
for h in humans.lock().unwrap().iter() {
match h.present_state {
State::Normal => {
possible_infected.push(Point{ x: h.x, y: h.y});
@@ -207,42 +210,66 @@ impl Population {
}
}
for infected_position in people_to_infect.iter() {
// println!("To infect: {:?}", infected_position);
//people_to_infect.iter().map(|infected_position|{
let infected_index = human_idx(infected_position.x, infected_position.y, self.width);
// let _ = infected_position.x;
//DEBUG
//println!("x: {} y: {} index: {}",infected_position.x,infected_position.y,infected_index);
self.humans[infected_index].present_state = State::Infected;
//DEBUG
//println!("Infected someone");
// for infected_position in people_to_infect.iter() {
// // println!("To infect: {:?}", infected_position);
// //people_to_infect.iter().map(|infected_position|{
// let infected_index = human_idx(infected_position.x, infected_position.y, self.width);
// // let _ = infected_position.x;
// //DEBUG
// //println!("x: {} y: {} index: {}",infected_position.x,infected_position.y,infected_index);
// self.humans[infected_index].present_state = State::Infected;
// //DEBUG
// //println!("Infected someone");
// }
let mut threads = vec![];
{
let humans = Arc::clone(&self.humans);
let width = self.width;
threads.push(thread::spawn(move || {
for infected_position in people_to_infect.iter() {
let infected_index = human_idx(infected_position.x, infected_position.y, width);
humans.lock().unwrap()[infected_index].present_state = State::Infected;
}
}));
}
for cured_position in people_to_cure.iter() {
//people_to_cure.iter().map(|cured_position|{
let cured_index = human_idx(cured_position.x, cured_position.y, self.width);
if self.humans[cured_index].present_state != State::Infected {
println!("not infected");
}
self.humans[cured_index].present_state = State::Immune;
//DEBUG
//println!("Cured someone");
{
let humans = Arc::clone(&self.humans);
let width = self.width;
threads.push(thread::spawn(move || {
for cured_position in people_to_cure.iter() {
//people_to_cure.iter().map(|cured_position|{
let cured_index = human_idx(cured_position.x, cured_position.y, width);
if humans.lock().unwrap()[cured_index].present_state != State::Infected {
println!("not infected");
} else {
humans.lock().unwrap()[cured_index].present_state = State::Immune;
}
//DEBUG
//println!("Cured someone");
}
}));
}
for t in threads {
t.join().unwrap();
}
for dead_position in people_to_kill.iter() {
let humans = Arc::clone(&self.humans);
//people_to_kill.iter().map(|dead_position|{
let dead_index = human_idx(dead_position.x, dead_position.y, self.width);
if self.humans[dead_index].present_state == State::Dead {
if humans.lock().unwrap()[dead_index].present_state == State::Dead {
// println!("Already dead");
} else {
self.humans[dead_index].present_state = State::Dead;
humans.lock().unwrap()[dead_index].present_state = State::Dead;
}
//DEBUG
}
assert_eq!(
stats[0] + stats[1] + stats[2] + stats[3],
self.humans.len() as i32
self.size as i32
);
stats
}
@@ -369,28 +396,22 @@ mod tests {
let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
let (width, height) = (5, 7);
let population = Population::new(20, 10, 5, 5, 7, disease);
assert_eq!(population.humans.len(), 5 * 7);
for human in population.humans.iter() {
assert!(
human.present_state == State::Normal,
"all humans should be normal"
);
}
for h in population.humans.iter() {
let humans = Arc::clone(&population.humans);
assert_eq!(humans.lock().unwrap().len(), 5 * 7);
for h in humans.lock().unwrap().iter() {
let idx = human_idx(h.x, h.y, width);
assert_eq!(population.humans[idx].x, h.x, "coordinates should match");
assert_eq!(population.humans[idx].y, h.y, "coordinates should match");
assert_eq!(humans.lock().unwrap()[idx].x, h.x, "coordinates should match");
assert_eq!(humans.lock().unwrap()[idx].y, h.y, "coordinates should match");
}
assert_eq!(population.humans.len(), (width * height) as usize);
assert_eq!(humans.lock().unwrap().len(), (width * height) as usize);
}
#[test]
fn population_gen() {
let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
let (width, height) = (5, 7);
let mut population = Population::new(20, 10, 5, 5, 7, disease);
let population = Population::new(20, 10, 5, 5, 7, disease);
population.generate();
let stats: Stats = humans_stats(&population.humans);
println!("Stats: {:?}", stats);
@@ -409,28 +430,24 @@ mod tests {
disease = Disease::new(0, 0, 0, String::from("Test"));
population = Population::new(0, 0, 0, width, height, disease);
population.generate();
stats = humans_stats(&population.humans);
println!("should be normal: {:?}", stats);
assert_eq!(stats.normal, width * height);
disease = Disease::new(0, 0, 0, String::from("Test"));
population = Population::new(100, 0, 0, width, height, disease);
population.generate();
stats = humans_stats(&population.humans);
println!("should be infected: {:?}", stats);
assert_eq!(stats.infected, width * height);
disease = Disease::new(0, 0, 0, String::from("Test"));
population = Population::new(0, 100, 0, width, height, disease);
population.generate();
stats = humans_stats(&population.humans);
println!("should be immune: {:?}", stats);
assert_eq!(stats.immune, width * height);
disease = Disease::new(0, 0, 0, String::from("Test"));
population = Population::new(0, 0, 100, width, height, disease);
population.generate();
stats = humans_stats(&population.humans);
println!("should be dead: {:?}", stats);
assert_eq!(stats.dead, width * height);
@@ -456,16 +473,10 @@ mod tests {
let mut stats: Stats;
let mut propagate_stats: [i32; 4];
// start with normal population
// infect every one
stats = humans_stats(&population.humans);
println!("stats after init: {:?}", stats);
assert_eq!(stats.normal, 100);
// infect every one
population.generate();
stats = humans_stats(&population.humans);
println!("stats after generate: {:?}", stats);
assert_eq!(stats.infected, 100);
assert_eq!(stats.infected, 100, "everybody should be infected");
// kill every one
propagate_stats = population.propagate();
@@ -665,6 +676,27 @@ mod tests {
}
}
#[parameterized(infection_start = {0, 50, 100})]
fn propagate_harmless(infection_start: i32) {
let disease: Disease = Disease::new(0, 0, 0, String::from("Harmless"));
let (width, height) = (100, 100);
let mut population: Population = Population::new(infection_start, 0, 0, width, height, disease);
let stats_before: Stats;
let stats_after: Stats;
stats_before = humans_stats(&population.humans);
let should_be_infected = population.size as i32 * infection_start / 100;
let tolerance = (should_be_infected as f32 * 0.20) as i32;
println!("{:?}", stats_before);
assert!(stats_before.infected <= should_be_infected + tolerance, "{} infected, should be less than {}", stats_before.infected, should_be_infected + tolerance);
assert!(stats_before.infected >= should_be_infected - tolerance, "{} infected, should be more than {}", stats_before.infected, should_be_infected - tolerance);
population.propagate();
stats_after = humans_stats(&population.humans);
assert_eq!(stats_before.infected, stats_after.infected, "no one should have been infected");
}
#[parameterized(infection_rate = {0, 100, 0}, death_rate = {0, 0, 100}, infected_expected = {0, 1, 0})]
fn propagate_test(infection_rate: i32, death_rate: i32, infected_expected: i32) {
let disease: Disease;
@@ -681,9 +713,8 @@ mod tests {
disease = Disease::new(infection_rate, 0, death_rate, String::from("Test"));
population = Population::new(start_infected, 0, 0, width, height, disease);
population.generate();
stats = humans_stats(&population.humans);
println!("Population after generate: {:?}", stats);
println!("Population after init: {:?}", stats);
// total * proba - 20% < infected < total * proba + 20%
let infected_at_start_proba = width * height * start_infected / 100;