forked from Maxluli/RustyPropagation
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new_propa
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b47c1fb2b6
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b47c1fb2b6
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+1
-3
@@ -21,11 +21,9 @@ fn main() {
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let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
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let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
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let mut population = Population::new(20, 10, 5, 1000, 1000, disease);
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let mut population = Population::new(20, 10, 5, 1000, 1000, disease);
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//population.change_disease(disease);
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//population.change_disease(disease);
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println!("Before Filling");
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//population.display();
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population.generate();
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println!("After Filling");
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println!("After Filling");
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//population.display();
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//population.display();
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//population.display();
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println!("After Propagation");
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println!("After Propagation");
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let mut stats: [i32; 4];
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let mut stats: [i32; 4];
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// = [0,0,0,0];
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// = [0,0,0,0];
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+21
-48
@@ -30,6 +30,8 @@ impl Population {
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height: i32,
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height: i32,
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plague: Disease,
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plague: Disease,
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) -> Self {
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) -> Self {
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let mut rng = rand::thread_rng();
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let mut the_humans: Vec<Human> = vec![
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let mut the_humans: Vec<Human> = vec![
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Human {
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Human {
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x: 0,
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x: 0,
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@@ -41,8 +43,21 @@ impl Population {
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for x in 0..width {
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for x in 0..width {
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for y in 0..height {
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for y in 0..height {
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let idx = human_idx(x, y, width);
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let idx = human_idx(x, y, width);
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the_humans[idx].x = x;
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let mut present_state = State::Normal;
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the_humans[idx].y = y;
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if (start_infected_ratio) > 0
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&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_infected_ratio as i32)
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{
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present_state = State::Infected;
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} else if start_immune_ratio > 0
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&& rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_immune_ratio as i32
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{
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present_state = State::Immune;
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} else if start_dead_ratio > 0
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&& rng.gen_range(0..CORRECTED_PERCENTAGE) <= start_dead_ratio as i32
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{
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present_state = State::Dead;
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}
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the_humans[idx] = Human{x: x, y: y, present_state: present_state};
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}
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}
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}
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}
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Self {
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Self {
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@@ -59,30 +74,6 @@ impl Population {
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// pub fn change_disease(&mut self, plague:Disease){
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// pub fn change_disease(&mut self, plague:Disease){
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// self.plague = plague;
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// self.plague = plague;
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// }
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// }
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pub fn generate(&mut self) {
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//The ratios will not be exact, for example someone who wants 100% infected 100% immune and 100% dead, he will have 100% dead because they are overwriting each others
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//Maybe consider limiting the total to not exceed 100 in the view
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//Other thing, there will always be more of the last one because someone who is already infected for example could be then put to immune or dead
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//One solution to this issue would be to have if else else statements but in this case for example 20% would be lower with the last because its 20% on the remaining population and not of the all
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//In other words I did it that way but it can be changed just its not the right method to have perfect ratios
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let mut rng = rand::thread_rng();
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for x in self.humans.iter_mut() {
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if (self.start_infected_ratio) > 0
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&& (rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_infected_ratio as i32)
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{
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x.present_state = State::Infected;
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} else if self.start_immune_ratio > 0
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&& rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_immune_ratio as i32
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{
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x.present_state = State::Immune;
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} else if self.start_dead_ratio > 0
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&& rng.gen_range(0..CORRECTED_PERCENTAGE) <= self.start_dead_ratio as i32
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{
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x.present_state = State::Dead;
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}
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}
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}
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fn is_inside(&self, pos: &Point) -> bool {
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fn is_inside(&self, pos: &Point) -> bool {
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if pos.x >= 0 && pos.x < self.width && pos.y >= 0 && pos.y < self.height {
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if pos.x >= 0 && pos.x < self.width && pos.y >= 0 && pos.y < self.height {
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@@ -370,12 +361,6 @@ mod tests {
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let (width, height) = (5, 7);
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let (width, height) = (5, 7);
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let population = Population::new(20, 10, 5, 5, 7, disease);
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let population = Population::new(20, 10, 5, 5, 7, disease);
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assert_eq!(population.humans.len(), 5 * 7);
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assert_eq!(population.humans.len(), 5 * 7);
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for human in population.humans.iter() {
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assert!(
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human.present_state == State::Normal,
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"all humans should be normal"
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);
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}
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for h in population.humans.iter() {
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for h in population.humans.iter() {
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let idx = human_idx(h.x, h.y, width);
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let idx = human_idx(h.x, h.y, width);
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assert_eq!(population.humans[idx].x, h.x, "coordinates should match");
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assert_eq!(population.humans[idx].x, h.x, "coordinates should match");
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@@ -388,9 +373,8 @@ mod tests {
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fn population_gen() {
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fn population_gen() {
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let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
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let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
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let (width, height) = (5, 7);
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let (width, height) = (5, 7);
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let mut population = Population::new(20, 10, 5, 5, 7, disease);
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let population = Population::new(20, 10, 5, 5, 7, disease);
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population.generate();
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let stats: Stats = humans_stats(&population.humans);
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let stats: Stats = humans_stats(&population.humans);
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println!("Stats: {:?}", stats);
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println!("Stats: {:?}", stats);
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@@ -409,28 +393,24 @@ mod tests {
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disease = Disease::new(0, 0, 0, String::from("Test"));
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disease = Disease::new(0, 0, 0, String::from("Test"));
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population = Population::new(0, 0, 0, width, height, disease);
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population = Population::new(0, 0, 0, width, height, disease);
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population.generate();
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stats = humans_stats(&population.humans);
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stats = humans_stats(&population.humans);
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println!("should be normal: {:?}", stats);
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println!("should be normal: {:?}", stats);
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assert_eq!(stats.normal, width * height);
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assert_eq!(stats.normal, width * height);
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disease = Disease::new(0, 0, 0, String::from("Test"));
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disease = Disease::new(0, 0, 0, String::from("Test"));
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population = Population::new(100, 0, 0, width, height, disease);
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population = Population::new(100, 0, 0, width, height, disease);
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population.generate();
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stats = humans_stats(&population.humans);
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stats = humans_stats(&population.humans);
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println!("should be infected: {:?}", stats);
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println!("should be infected: {:?}", stats);
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assert_eq!(stats.infected, width * height);
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assert_eq!(stats.infected, width * height);
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disease = Disease::new(0, 0, 0, String::from("Test"));
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disease = Disease::new(0, 0, 0, String::from("Test"));
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population = Population::new(0, 100, 0, width, height, disease);
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population = Population::new(0, 100, 0, width, height, disease);
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population.generate();
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stats = humans_stats(&population.humans);
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stats = humans_stats(&population.humans);
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println!("should be immune: {:?}", stats);
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println!("should be immune: {:?}", stats);
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assert_eq!(stats.immune, width * height);
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assert_eq!(stats.immune, width * height);
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disease = Disease::new(0, 0, 0, String::from("Test"));
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disease = Disease::new(0, 0, 0, String::from("Test"));
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population = Population::new(0, 0, 100, width, height, disease);
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population = Population::new(0, 0, 100, width, height, disease);
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population.generate();
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stats = humans_stats(&population.humans);
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stats = humans_stats(&population.humans);
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println!("should be dead: {:?}", stats);
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println!("should be dead: {:?}", stats);
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assert_eq!(stats.dead, width * height);
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assert_eq!(stats.dead, width * height);
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@@ -456,16 +436,10 @@ mod tests {
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let mut stats: Stats;
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let mut stats: Stats;
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let mut propagate_stats: [i32; 4];
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let mut propagate_stats: [i32; 4];
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// start with normal population
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// infect every one
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stats = humans_stats(&population.humans);
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stats = humans_stats(&population.humans);
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println!("stats after init: {:?}", stats);
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println!("stats after init: {:?}", stats);
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assert_eq!(stats.normal, 100);
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assert_eq!(stats.infected, 100, "everybody should be infected");
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// infect every one
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population.generate();
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stats = humans_stats(&population.humans);
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println!("stats after generate: {:?}", stats);
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assert_eq!(stats.infected, 100);
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// kill every one
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// kill every one
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propagate_stats = population.propagate();
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propagate_stats = population.propagate();
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@@ -681,9 +655,8 @@ mod tests {
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disease = Disease::new(infection_rate, 0, death_rate, String::from("Test"));
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disease = Disease::new(infection_rate, 0, death_rate, String::from("Test"));
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population = Population::new(start_infected, 0, 0, width, height, disease);
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population = Population::new(start_infected, 0, 0, width, height, disease);
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population.generate();
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stats = humans_stats(&population.humans);
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stats = humans_stats(&population.humans);
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println!("Population after generate: {:?}", stats);
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println!("Population after init: {:?}", stats);
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// total * proba - 20% < infected < total * proba + 20%
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// total * proba - 20% < infected < total * proba + 20%
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let infected_at_start_proba = width * height * start_infected / 100;
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let infected_at_start_proba = width * height * start_infected / 100;
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Reference in New Issue
Block a user