forked from Maxluli/RustyPropagation
Compare commits
3 Commits
b6d07d4d3c
..
mutex
| Author | SHA1 | Date | |
|---|---|---|---|
| f0583c35cf | |||
| fbf3b376c6 | |||
| 13fc7e9bd5 |
+7
-1
@@ -23,6 +23,12 @@ struct Args {
|
|||||||
/// Display stats after each propagation
|
/// Display stats after each propagation
|
||||||
#[clap(short, long)]
|
#[clap(short, long)]
|
||||||
display: bool,
|
display: bool,
|
||||||
|
/// Width of humans grid in population
|
||||||
|
#[clap(short, long, default_value_t = 1000)]
|
||||||
|
width: i32,
|
||||||
|
/// Height of humans grid in population
|
||||||
|
#[clap(short, long, default_value_t = 1000)]
|
||||||
|
height: i32,
|
||||||
}
|
}
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
@@ -33,7 +39,7 @@ fn main() {
|
|||||||
.expect("Oops Looks like we have a problem here...");
|
.expect("Oops Looks like we have a problem here...");
|
||||||
|
|
||||||
let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
|
let disease = Disease::new(20, 10, 5, String::from("Covid 44"));
|
||||||
let mut population = Population::new(20, 10, 5, 1000, 1000, disease);
|
let mut population = Population::new(20,10,5,args.width,args.height,disease);
|
||||||
//population.change_disease(disease);
|
//population.change_disease(disease);
|
||||||
println!("After Filling");
|
println!("After Filling");
|
||||||
//population.display();
|
//population.display();
|
||||||
|
|||||||
+45
-47
@@ -1,5 +1,6 @@
|
|||||||
|
|
||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
use std::sync::Mutex;
|
||||||
use std::thread;
|
use std::thread;
|
||||||
use crate::prelude::*;
|
use crate::prelude::*;
|
||||||
|
|
||||||
@@ -78,7 +79,7 @@ impl Population {
|
|||||||
let len = humans.len();
|
let len = humans.len();
|
||||||
|
|
||||||
let mut humans_n_plus_1: Vec<Human> = Vec::with_capacity(len);
|
let mut humans_n_plus_1: Vec<Human> = Vec::with_capacity(len);
|
||||||
let mut stats: [i32; 4] = [0, 0, 0, 0];
|
let stats: [i32; 4] = [0, 0, 0, 0];
|
||||||
|
|
||||||
let num_threads = num_threads.unwrap_or(1);
|
let num_threads = num_threads.unwrap_or(1);
|
||||||
if num_threads > 48 {
|
if num_threads > 48 {
|
||||||
@@ -93,6 +94,8 @@ impl Population {
|
|||||||
|
|
||||||
let mut threads = vec![];
|
let mut threads = vec![];
|
||||||
|
|
||||||
|
let stats_arc = Arc::new(Mutex::new(stats));
|
||||||
|
|
||||||
for x in 0..num_threads {
|
for x in 0..num_threads {
|
||||||
|
|
||||||
// find items to process
|
// find items to process
|
||||||
@@ -104,6 +107,7 @@ impl Population {
|
|||||||
|
|
||||||
// borrow copies of data for thread
|
// borrow copies of data for thread
|
||||||
let humans = Arc::clone(&self.humans);
|
let humans = Arc::clone(&self.humans);
|
||||||
|
let stats = Arc::clone(&stats_arc);
|
||||||
let (width, height, infection_rate, curing_rate, death_rate) =
|
let (width, height, infection_rate, curing_rate, death_rate) =
|
||||||
(self.width, self.height, self.plague.infection_rate, self.plague.curing_rate, self.plague.death_rate);
|
(self.width, self.height, self.plague.infection_rate, self.plague.curing_rate, self.plague.death_rate);
|
||||||
|
|
||||||
@@ -112,12 +116,13 @@ impl Population {
|
|||||||
// no write on data
|
// no write on data
|
||||||
// let humans = humans;
|
// let humans = humans;
|
||||||
let mut humans_n_plus_1: Vec<Human> = Vec::with_capacity(num_items);
|
let mut humans_n_plus_1: Vec<Human> = Vec::with_capacity(num_items);
|
||||||
let mut stats: [i32; 4] = [0, 0, 0, 0];
|
|
||||||
|
|
||||||
for idx in lower_bound..upper_bound {
|
for idx in lower_bound..upper_bound {
|
||||||
let human = &humans[idx];
|
let human = &humans[idx];
|
||||||
let mut neighbors: Vec<&Human> = Vec::with_capacity(8);
|
// let mut neighbors: Vec<&Human> = Vec::with_capacity(8);
|
||||||
if human.present_state == State::Normal {
|
let mut new_human = human.clone();
|
||||||
|
match human.present_state {
|
||||||
|
State::Normal => {
|
||||||
let possible = [
|
let possible = [
|
||||||
(human.x - 1, human.y - 1), (human.x, human.y - 1), (human.x + 1, human.y - 1),
|
(human.x - 1, human.y - 1), (human.x, human.y - 1), (human.x + 1, human.y - 1),
|
||||||
(human.x - 1, human.y) , (human.x + 1, human.y),
|
(human.x - 1, human.y) , (human.x + 1, human.y),
|
||||||
@@ -126,70 +131,63 @@ impl Population {
|
|||||||
for neigh_coords in possible.iter() {
|
for neigh_coords in possible.iter() {
|
||||||
let neigh_idx = point_to_index(neigh_coords.0, neigh_coords.1, width, height);
|
let neigh_idx = point_to_index(neigh_coords.0, neigh_coords.1, width, height);
|
||||||
match neigh_idx {
|
match neigh_idx {
|
||||||
Some(x) => neighbors.push(&humans[x]),
|
Some(x) => if humans[x].present_state == State::Infected {
|
||||||
None => {},
|
if roll(infection_rate) {
|
||||||
|
new_human.present_state = State::Infected;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
None => {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let mut stats = stats.lock().unwrap();
|
||||||
|
stats[0] += 1;
|
||||||
|
}
|
||||||
|
State::Infected => {
|
||||||
|
match die_or_cure(curing_rate, death_rate) {
|
||||||
|
Some(x) => new_human.present_state = x,
|
||||||
|
None => {}
|
||||||
|
}
|
||||||
|
let mut stats = stats.lock().unwrap();
|
||||||
|
stats[1] += 1;
|
||||||
|
}
|
||||||
|
State::Immune => {
|
||||||
|
let mut stats = stats.lock().unwrap();
|
||||||
|
stats[2] += 1;
|
||||||
|
}
|
||||||
|
State::Dead => {
|
||||||
|
let mut stats = stats.lock().unwrap();
|
||||||
|
stats[3] += 1;
|
||||||
}
|
}
|
||||||
let new_human = evolve(human, neighbors, infection_rate, curing_rate, death_rate);
|
|
||||||
match human.present_state {
|
|
||||||
State::Normal => { stats[0] += 1; }
|
|
||||||
State::Infected => { stats[1] += 1; }
|
|
||||||
State::Immune => { stats[2] += 1; }
|
|
||||||
State::Dead => { stats[3] += 1; }
|
|
||||||
}
|
}
|
||||||
humans_n_plus_1.push(new_human);
|
humans_n_plus_1.push(new_human);
|
||||||
}
|
}
|
||||||
(humans_n_plus_1, stats)
|
(humans_n_plus_1,)
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
for t in threads {
|
for t in threads {
|
||||||
let mut res = t.join().unwrap();
|
let mut res = t.join().unwrap();
|
||||||
humans_n_plus_1.append(&mut res.0);
|
humans_n_plus_1.append(&mut res.0);
|
||||||
for x in 0..4 {
|
// for x in 0..4 {
|
||||||
stats[x] += res.1[x];
|
// stats[x] += res.1[x];
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
self.humans = Arc::new(humans_n_plus_1);
|
self.humans = Arc::new(humans_n_plus_1);
|
||||||
|
let stats = Arc::clone(&stats_arc);
|
||||||
|
let stats = *stats.lock().unwrap();
|
||||||
stats
|
stats
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn evolve(human: &Human, neighbors: Vec<&Human>, infection_rate: i32, curing_rate: i32, death_rate: i32) -> Human {
|
fn die_or_cure(curing_rate: i32, death_rate: i32) -> Option<State> {
|
||||||
let mut new_human = human.clone();
|
|
||||||
match human.present_state {
|
|
||||||
State::Normal => {
|
|
||||||
new_human.present_state = infect_by_neighbors(neighbors, infection_rate);
|
|
||||||
}
|
|
||||||
State::Infected => {
|
|
||||||
new_human.present_state = die_or_cure(curing_rate, death_rate);
|
|
||||||
}
|
|
||||||
State::Immune => {}
|
|
||||||
State::Dead => {}
|
|
||||||
}
|
|
||||||
new_human
|
|
||||||
}
|
|
||||||
|
|
||||||
fn infect_by_neighbors(neighbors: Vec<&Human>, infection_rate: i32) -> State {
|
|
||||||
for neighbor in neighbors.iter() {
|
|
||||||
if neighbor.present_state == State::Infected {
|
|
||||||
if roll(infection_rate) {
|
|
||||||
return State::Infected;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
State::Normal
|
|
||||||
}
|
|
||||||
|
|
||||||
fn die_or_cure(curing_rate: i32, death_rate: i32) -> State {
|
|
||||||
if roll(curing_rate) {
|
if roll(curing_rate) {
|
||||||
State::Immune
|
Some(State::Immune)
|
||||||
} else if roll(death_rate) {
|
} else if roll(death_rate) {
|
||||||
State::Dead
|
Some(State::Dead)
|
||||||
} else {
|
} else {
|
||||||
State::Infected
|
None
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -201,7 +199,7 @@ fn point_to_index(x: i32, y: i32, width: i32, height: i32) -> Option<usize> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn roll(probability: i32) -> bool {
|
fn roll(probability: i32) -> bool {
|
||||||
if probability > 0 {
|
if probability > 0 {
|
||||||
let mut rng = rand::thread_rng();
|
let mut rng = rand::thread_rng();
|
||||||
rng.gen_range(0..CORRECTED_PERCENTAGE) <= probability
|
rng.gen_range(0..CORRECTED_PERCENTAGE) <= probability
|
||||||
|
|||||||
Reference in New Issue
Block a user