Rohmer Maxime Maxluli
  • La
  • Arthour !… Pas changer assiette pour fromage ! MÉTÉOOOOOOOOO !

  • Joined on 2022-04-27
A game concept totally written in Rust with the sdl2 library to use window and gpu in crossplatform.
Updated 2025-03-05 23:04:34 +00:00
*Boing*
Updated 2024-10-14 07:34:02 +00:00
Dont ask questions
Updated 2024-08-06 09:15:16 +00:00
My version of the example on the tetra documentation https://tetra.seventeencups.net/tutorial/01-creating-a-project
Updated 2024-08-02 07:15:03 +00:00
I mean common you know the game of life
Updated 2024-07-31 07:20:36 +00:00
A dungeon crawler with procedurally generated levels, monsters of increasingly difficulty, and turn-based movements.
Updated 2024-07-31 03:40:31 +00:00
Just me messing around with the sdl2 library
Updated 2024-07-30 14:30:35 +00:00
A Rust version of the propagation project to compare with C# performances
Updated 2024-06-14 20:37:15 +00:00