Files
TrackTrends/Test_Merge/Zone.cs

196 lines
7.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Test_Merge
{
public class Zone
{
private Rectangle _bounds;
private List<Zone> _zones;
private List<Window> _windows;
private Bitmap _image;
public Bitmap ZoneImage
{
get
{
//This little trickery lets you have the image that the zone sees
Bitmap sample = new Bitmap(Bounds.Width, Bounds.Height);
Graphics g = Graphics.FromImage(sample);
g.DrawImage(Image, new Rectangle(0, 0, sample.Width, sample.Height), Bounds, GraphicsUnit.Pixel);
return sample;
}
}
public Bitmap Image
{
get { return _image; }
set
{
//It automatically sets the image for the contained windows and zones
_image = Image;
foreach (Window w in Windows)
{
w.Image = ZoneImage;
}
foreach (Zone z in Zones)
{
z.Image = Image;
}
}
}
public Rectangle Bounds { get => _bounds; protected set => _bounds = value; }
public List<Zone> Zones { get => _zones; protected set => _zones = value; }
public List<Window> Windows { get => _windows; protected set => _windows = value; }
public Zone(Bitmap image, Rectangle bounds)
{
Windows = new List<Window>();
Zones = new List<Zone>();
//You cant set the image in the CTOR because the processing is impossible at first initiation
_image = image;
Bounds = bounds;
}
/// <summary>
/// Adds a zone to the list of zones
/// </summary>
/// <param name="zone">The zone you want to add</param>
public virtual void AddZone(Zone zone)
{
Zones.Add(zone);
}
/// <summary>
/// Add a window to the list of windows
/// </summary>
/// <param name="window">the window you want to add</param>
public virtual void AddWindow(Window window)
{
Windows.Add(window);
}
/// <summary>
/// Calls all the windows to do OCR and to give back the results so we can send them to the model
/// </summary>
/// <param name="driverList">A list of all the driver in the race to help with text recognition</param>
/// <returns>A driver data object that contains all the infos about a driver</returns>
public virtual async Task<DriverData> Decode(List<string> driverList)
{
int sectorCount = 0;
DriverData result = new DriverData();
Parallel.ForEach(Windows, async w =>
{
// A switch would be prettier but I dont think its supported in this C# version
if (w is DriverNameWindow)
result.Name = (string)await (w as DriverNameWindow).DecodePng(driverList);
if (w is DriverDrsWindow)
result.DRS = (bool)await (w as DriverDrsWindow).DecodePng();
if (w is DriverGapToLeaderWindow)
result.GapToLeader = (int)await (w as DriverGapToLeaderWindow).DecodePng();
if (w is DriverLapTimeWindow)
result.LapTime = (int)await (w as DriverLapTimeWindow).DecodePng();
if (w is DriverPositionWindow)
result.Position = (int)await (w as DriverPositionWindow).DecodePng();
if (w is DriverSectorWindow)
{
sectorCount++;
if (sectorCount == 1)
result.Sector1 = (int)await (w as DriverSectorWindow).DecodePng();
if (sectorCount == 2)
result.Sector2 = (int)await (w as DriverSectorWindow).DecodePng();
if (sectorCount == 3)
result.Sector3 = (int)await (w as DriverSectorWindow).DecodePng();
}
if (w is DriverTyresWindow)
result.CurrentTyre = (Tyre)await (w as DriverTyresWindow).DecodePng();
});
return result;
}
public virtual Bitmap Draw()
{
Image img = ZoneImage;
Graphics g = Graphics.FromImage(img);
foreach (Window w in Windows)
{
g.DrawRectangle(Pens.Blue, w.Bounds);
}
return (Bitmap)img;
}
public virtual string ToJSON()
{
string result = "";
result += "\"" + "Zone" + "\":{" + Environment.NewLine;
result += "\t" + "\"x\":" + Bounds.X + "," + Environment.NewLine;
result += "\t" + "\"y\":" + Bounds.Y + "," + Environment.NewLine;
result += "\t" + "\"width\":" + Bounds.Width + "," + Environment.NewLine;
result += "\t" + "\"height\":" + Bounds.Height;
if (Windows.Count != 0)
{
result += "," + Environment.NewLine;
result += "\t" + "\"Windows\":[" + Environment.NewLine;
result += "\t\t{" + Environment.NewLine;
int Wcount = 0;
foreach (Window w in Windows)
{
result += "\t\t" + w.ToJSON();
Wcount++;
if (Wcount != Windows.Count)
result += ",";
}
result += "\t\t}" + Environment.NewLine;
result += "\t" + "]" + Environment.NewLine;
}
else
{
result += Environment.NewLine;
}
if (Zones.Count != 0)
{
result += "," + Environment.NewLine;
result += "\t" + "\"Zones\":[" + Environment.NewLine;
result += "\t\t{" + Environment.NewLine;
int Zcount = 0;
//foreach (Zone z in Zones)
//{
result += "\t\t" + Zones[0].ToJSON();
Zcount++;
if (Zcount != Zones.Count)
//result += ",";
//}
result += "\t\t}" + Environment.NewLine;
result += "\t" + "]" + Environment.NewLine;
}
else
{
result += Environment.NewLine;
}
result += "}";
return result;
}
/// <summary>
/// Checks if the given Rectangle fits in the current zone
/// </summary>
/// <param name="InputRectangle">The Rectangle you want to check the fittment</param>
/// <returns></returns>
protected bool Fits(Rectangle inputRectangle)
{
if (inputRectangle.X + inputRectangle.Width > Bounds.Width || inputRectangle.Y + inputRectangle.Height > Bounds.Height || inputRectangle.X < 0 || inputRectangle.Y < 0)
{
return false;
}
else
{
return true;
}
}
}
}