Files
Std_Caisses/Caisses/GraphicalClient.cs
T

128 lines
4.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Caisses
{
public class GraphicalClient : Client
{
const float MAX_CLIENT_SPEED = 2.5f; //5 At 60FPS
const float MIN_CLIENT_SPEED = -2.5f; //-5 At 60FPS
private PointF _speed;
private PointF _position;
private Color _color;
private Size _size;
private Rectangle _area;
public PointF Speed { get => _speed; set => _speed = value; }
public PointF Position { get => _position; set => _position = value; }
public Color Color { get => _color; set => _color = value; }
public Size Size { get => _size; set => _size = value; }
public Rectangle Area { get => _area; set => _area = value; }
public GraphicalClient(Point Entrance,Random random):base(random)
{
Random = random;
Position = Entrance;
//Position = new Point(Random.Next(0, 100), Random.Next(0, 100));
Speed = new PointF(NextFloat(MIN_CLIENT_SPEED, MAX_CLIENT_SPEED), NextFloat(MIN_CLIENT_SPEED, MAX_CLIENT_SPEED));
Color = Color.FromArgb(ShoppingTime * 2, 0, 0);
int clientWidth = Random.Next(25, 30);
Size = new Size(clientWidth, clientWidth);
}
static float NextFloat(float min, float max)
{
double val = (Random.NextDouble() * (max - min) + min);
return (float)val;
}
public void Update(Size area)
{
//base.Tick();
Position = checkBounds(Position,area);
Color = Color.FromArgb(ShoppingTime * 2, 0, 0);
}
public void Draw(Bitmap storeImage)
{
Update(storeImage.Size);
Graphics g = Graphics.FromImage(storeImage);
switch (State)
{
case ClientState.Shopping:
g.FillEllipse(new SolidBrush(Color), new RectangleF(Position, Size));
g.DrawString(ShoppingTime.ToString(), new Font("Arial", 16), new SolidBrush(Color.White),new PointF(Position.X,Position.Y));
break;
case ClientState.Waiting:
g.FillEllipse(new SolidBrush(Color.Red), new RectangleF(Position, Size));
g.DrawString(WaitingTime.ToString(), new Font("Arial", 16), new SolidBrush(Color.White), new PointF(Position.X, Position.Y));
break;
case ClientState.Inline:
//g.FillEllipse(new SolidBrush(Color.Violet), new RectangleF(Position, Size));
break;
case ClientState.Checkout:
//g.FillEllipse(new SolidBrush(Color.Green), new RectangleF(Position, Size));
//g.DrawString(CheckoutTime.ToString(), new Font("Arial", 16), new SolidBrush(Color.Black), new PointF(Position.X, Position.Y));
break;
default:
break;
}
}
public PointF checkBounds(PointF position, Size area)
{
PointF newPosition = new PointF(position.X,position.Y);
/*
if (position.X < 0)
{
newPosition.X = 0;
Speed = new Point(Speed.X * -1, Speed.Y);
}
if (position.X > area.Width)
{
newPosition.X = area.Width;
Speed = new Point(Speed.X * -1, Speed.Y);
}
if (position.Y < 0)
{
newPosition.Y = 0;
Speed = new Point(Speed.X, Speed.Y * -1);
}
if (position.Y > area.Height)
{
newPosition.Y = area.Height;
Speed = new Point(Speed.X, Speed.Y * -1);
}*/
if (position.X + Speed.X > 0 && position.X + Size.Width + Speed.X < area.Width)
{
newPosition.X = position.X + Speed.X;
}
else
{
float diff = Math.Abs(position.X + Speed.X);
newPosition.X = diff;
//newPosition = new Point(0, position.Y);
Speed = new PointF(Speed.X * -1,Speed.Y);
//speed.X += -1;
}
if (position.Y + Speed.Y > 0 && position.Y + Size.Height + Speed.Y < area.Height)
{
newPosition.Y = position.Y + Speed.Y;
}
else
{
float diff = Math.Abs(position.Y + Speed.Y);
newPosition.Y = diff;
//newPosition = new Point(position.X, 0);
Speed = new PointF(Speed.X,Speed.Y * -1);
//speed.Y *= -1;
}
return newPosition;
}
}
}