Added 120Fps Support
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Generated
+4
-3
@@ -52,6 +52,7 @@
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//
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//
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// pbxRayons
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// pbxRayons
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//
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//
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this.pbxRayons.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.pbxRayons.Location = new System.Drawing.Point(12, 12);
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this.pbxRayons.Location = new System.Drawing.Point(12, 12);
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this.pbxRayons.Name = "pbxRayons";
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this.pbxRayons.Name = "pbxRayons";
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this.pbxRayons.Size = new System.Drawing.Size(1044, 357);
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this.pbxRayons.Size = new System.Drawing.Size(1044, 357);
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@@ -62,7 +63,7 @@
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//
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//
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this.pbxCaisses.Location = new System.Drawing.Point(12, 375);
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this.pbxCaisses.Location = new System.Drawing.Point(12, 375);
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this.pbxCaisses.Name = "pbxCaisses";
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this.pbxCaisses.Name = "pbxCaisses";
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this.pbxCaisses.Size = new System.Drawing.Size(838, 387);
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this.pbxCaisses.Size = new System.Drawing.Size(838, 246);
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this.pbxCaisses.TabIndex = 1;
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this.pbxCaisses.TabIndex = 1;
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this.pbxCaisses.TabStop = false;
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this.pbxCaisses.TabStop = false;
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//
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//
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@@ -182,14 +183,14 @@
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//
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//
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// tmrDraw
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// tmrDraw
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//
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//
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this.tmrDraw.Interval = 17;
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this.tmrDraw.Interval = 8;
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this.tmrDraw.Tick += new System.EventHandler(this.tmrDraw_Tick);
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this.tmrDraw.Tick += new System.EventHandler(this.tmrDraw_Tick);
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//
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//
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// Form1
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// Form1
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//
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
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this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(1062, 768);
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this.ClientSize = new System.Drawing.Size(1062, 623);
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this.Controls.Add(this.groupBox2);
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this.Controls.Add(this.groupBox2);
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this.Controls.Add(this.groupBox1);
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this.Controls.Add(this.groupBox1);
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this.Controls.Add(this.pbxCaisses);
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this.Controls.Add(this.pbxCaisses);
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@@ -9,8 +9,8 @@ namespace Caisses
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{
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{
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public class GraphicalClient : Client
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public class GraphicalClient : Client
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{
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{
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const int MAX_CLIENT_SPEED = 5;
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const float MAX_CLIENT_SPEED = 2.5f; //5 At 60FPS
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const int MIN_CLIENT_SPEED = -5;
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const float MIN_CLIENT_SPEED = -2.5f; //-5 At 60FPS
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private PointF _speed;
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private PointF _speed;
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private PointF _position;
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private PointF _position;
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