initial commit with first really early version
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Drawing;
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using System.Windows.Forms;
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namespace NonoGramme
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{
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internal class Nonogramme : PictureBox
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{
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const int DEFAULT_GRID_SIZE = 5;
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const int DEFAULT_UI_RATIO = 20;
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private Size _gridSize;
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private Grid _gameGrid;
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public Size GridSize { get => _gridSize; set => _gridSize = value; }
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internal Grid GameGrid { get => _gameGrid; set => _gameGrid = value; }
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public Nonogramme()
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{
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GameGrid = new Grid(new Size(DEFAULT_GRID_SIZE,DEFAULT_GRID_SIZE));
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}
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public void NewGame(Size gridSize)
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{
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GameGrid = new Grid(gridSize);
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}
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public override void Refresh()
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{
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base.Refresh();
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Bitmap bmp = new Bitmap(Width, Height);
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this.Image = GameGrid.Draw(bmp, new Point((Width / 100) * DEFAULT_UI_RATIO, (Height / 100) * DEFAULT_UI_RATIO));
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}
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}
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}
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