Removed useless code borrowed from Rusty_Golfy
This commit is contained in:
+453
@@ -0,0 +1,453 @@
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use sdl2::pixels::Color;
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use sdl2::event::Event;
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use sdl2::keyboard::Keycode;
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use sdl2::keyboard::Scancode;
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use std::time::Duration;
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use sdl2::rect::Point;
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use sdl2::rect::Rect;
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use rand::Rng;
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const WINDOW_WIDTH:i32 = 1000;
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const WINDOW_HEIGHT:i32 = 500;
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const DEBUG_FX_SIZE_RATIO:i32 = 3;
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const DEFAULT_BALL_WIDTH:i32 = 20;
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const BALL_SPEED:i32 = 2;
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const MAX_SPEED:i32 = 20;
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const ARROW_PARTS:i32 = 10;
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const ARROW_WIDTH:i32 = 3;
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const ARROW_SIZE_RATIO:i32= DEBUG_FX_SIZE_RATIO;
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const DEFAULT_START_BALL_LOCATION_X:i32 = WINDOW_WIDTH /2 - DEFAULT_BALL_WIDTH / 2;
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const DEFAULT_START_BALL_LOCATION_Y:i32 = WINDOW_HEIGHT /2 - DEFAULT_BALL_WIDTH / 2;
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const BOUNCE_RATIO:i32 = 80;
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const DEFAULT_MAP_WIDTH:i32 = 50;
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const DEFAULT_MAP_HEIGHT:i32 = 25;
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const DEFAULT_MAP:&[Tile] = &[
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky, Tile::sky,Tile::sky,Tile::sky,Tile::sky,Tile::sky,
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Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock,
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Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock,
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Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock,
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Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock,
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Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock, Tile::rock,Tile::rock,Tile::rock,Tile::rock,Tile::rock,
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];
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#[derive(Clone)]
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enum Tile{
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sky,
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grass,
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rock,
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sand,
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debug,
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}
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pub struct Map{
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size:Point,
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grid:Vec<Tile>,
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}
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impl Map{
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fn new() -> Self{
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//let (width,height) = (DEFAULT_MAP_WIDTH,DEFAULT_MAP_HEIGHT);
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Map{
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size:Point::new(DEFAULT_MAP_WIDTH,DEFAULT_MAP_HEIGHT),
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//grid:vec![;width as usize * height as usize],
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grid:DEFAULT_MAP.to_vec(),
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}
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}
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fn randomize(&mut self){
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let mut rng = rand::thread_rng();
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for x in 0..self.size.x{
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for y in 0..self.size.y{
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let index = x + self.size.x * y;
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//4 because there are 0-3 tiles possibles
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let rnd:i32 = rng.gen_range(0..4);
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let tile:Tile;
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match rnd{
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0=>{
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tile = Tile::sky;
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}
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1=>{
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tile = Tile::grass;
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}
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2=>{
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tile = Tile::rock;
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}
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3=>{
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tile = Tile::sand;
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}
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_=>{tile = Tile::debug}
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}
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self.grid[index as usize] = tile;
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}
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}
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}
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pub fn render(&mut self,ctx:&mut sdl2::render::Canvas<sdl2::video::Window>,debug:bool){
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let width = WINDOW_WIDTH / self.size.x;
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let height = WINDOW_HEIGHT / self.size.y;
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for x in 0..self.size.x{
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for y in 0..self.size.y{
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let rect = Rect::new(x * width,y * height,width as u32,height as u32);
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let index = x + self.size.x * y;
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let debug_color:Color = Color::RGB(0xFF, 0xFF, 0xFF);
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let tile_bg:Color;
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match self.grid[index as usize]{
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Tile::sky => {
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tile_bg = Color::RGB(0x81,0xC3,0xD7);
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}
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Tile::grass =>{
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tile_bg = Color::RGB(0x58, 0x81, 0x57);
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}
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Tile::rock =>{
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tile_bg = Color::RGB(0x28, 0x36, 0x18);
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}
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Tile::sand =>{
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tile_bg = Color::RGB(0xFE, 0xFA, 0xE0);
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}
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_ => {
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//uuuuuuh... whatever d100d1
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tile_bg = Color::RGB(0xd1, 0x00, 0xd1);
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},
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}
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ctx.set_draw_color(tile_bg);
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ctx.fill_rect(rect).expect("Could not render grid");
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if debug{
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ctx.set_draw_color(debug_color);
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ctx.draw_rect(rect).expect("Could not render debug grid");
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}
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}
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}
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}
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}
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pub struct Game{
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main_ball:Entity,
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draw_debug:bool,
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map:Map,
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}
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impl Game{
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pub fn render(&mut self,ctx:&mut sdl2::render::Canvas<sdl2::video::Window>){
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let main_ball_color:Color = Color::RGB(0xFA, 0xFD, 0xF6);
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let main_ball_outline:Color = Color::RGB(0x17, 0x2A, 0x33);
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let background_color:Color = Color::RGB(0xFF,0xFF,0xFF);
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let velocity_color:u8 = ((self.main_ball.velocity.x * 4).abs() + (self.main_ball.velocity.y * 4).abs()) as u8;
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let arrow_color:Color = Color::RGB(velocity_color,0x00,0x00);
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let arrow_outline:Color = Color::RGB(0x00,0x00,0x00);
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ctx.set_draw_color(background_color);
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ctx.clear();
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//map
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self.map.render(ctx,self.draw_debug);
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//ball
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let center:Point = Point::new(self.main_ball.shape.x + (self.main_ball.shape.width() / 2) as i32,self.main_ball.shape.y + (self.main_ball.shape.width() / 2) as i32);
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if self.draw_debug {
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ctx.set_draw_color(main_ball_color);
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ctx.fill_rect(self.main_ball.shape).expect("Could not fill the rectangle");
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ctx.set_draw_color(main_ball_outline);
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ctx.draw_rect(self.main_ball.shape).expect("Could not ouline the rectangle");
|
||||
let apex:Point = Point::new(center.x + (self.main_ball.velocity.x * DEBUG_FX_SIZE_RATIO) as i32,center.y + (self.main_ball.velocity.y * DEBUG_FX_SIZE_RATIO) as i32);
|
||||
ctx.draw_line(center,apex).expect("Could not render the Debug FX");
|
||||
}else{
|
||||
fill_circle(ctx, center.x, center.y,self.main_ball.shape.width() as i32 / 2, main_ball_color);
|
||||
draw_circle(ctx,center.x,center.y,self.main_ball.shape.width() as i32 / 2, main_ball_outline);
|
||||
draw_circle(ctx,center.x,center.y,self.main_ball.shape.width() as i32 / 2 + 1, main_ball_outline);
|
||||
|
||||
let apex:Point = Point::new(center.x + (self.main_ball.velocity.x * ARROW_SIZE_RATIO) as i32,center.y + (self.main_ball.velocity.y * ARROW_SIZE_RATIO) as i32);
|
||||
let offset = Point::new(((apex.x - center.x) as f32 / ARROW_PARTS as f32) as i32,((apex.y -center.y) as f32 / ARROW_PARTS as f32) as i32);
|
||||
for i in 0..ARROW_PARTS{
|
||||
ctx.set_draw_color(arrow_color);
|
||||
let center = Point::new(center.x + i*offset.x,center.y + i*offset.y);
|
||||
fill_circle(ctx, center.x, center.y, ARROW_WIDTH, arrow_color);
|
||||
draw_circle(ctx, center.x, center.y, ARROW_WIDTH + 1, arrow_outline);
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn up(&mut self){
|
||||
self.main_ball.velocity.y -= BALL_SPEED as i32;
|
||||
}
|
||||
pub fn down(&mut self){
|
||||
self.main_ball.velocity.y += BALL_SPEED as i32;
|
||||
}
|
||||
pub fn left(&mut self){
|
||||
self.main_ball.velocity.x -= BALL_SPEED as i32;
|
||||
}
|
||||
pub fn right(&mut self){
|
||||
self.main_ball.velocity.x += BALL_SPEED as i32;
|
||||
}
|
||||
pub fn toggle_debug(&mut self){
|
||||
self.draw_debug = !self.draw_debug;
|
||||
}
|
||||
pub fn left_click(&mut self,mouse_position:Point){
|
||||
// moves the bloc at the cursor position
|
||||
self.main_ball.shape.set_x(mouse_position.x - (self.main_ball.shape.width() / 2) as i32);
|
||||
self.main_ball.shape.set_y(mouse_position.y - (self.main_ball.shape.height() / 2) as i32);
|
||||
}
|
||||
pub fn right_click(&mut self,_mouse_position:Point){
|
||||
// Removes any vectors
|
||||
self.main_ball.velocity = Point::new(0,0);
|
||||
}
|
||||
pub fn update(&mut self){
|
||||
let bloc = &mut self.main_ball;
|
||||
let mut posx = bloc.shape.x;
|
||||
let mut posy = bloc.shape.y;
|
||||
let width = bloc.shape.width() as i32;
|
||||
let height = bloc.shape.height() as i32;
|
||||
|
||||
//Window Collision Detection
|
||||
if posy + height >= WINDOW_HEIGHT{
|
||||
posy = WINDOW_HEIGHT - height;
|
||||
bloc.velocity.y = bounce(bloc.velocity.y);
|
||||
}
|
||||
if posy <= 0{
|
||||
posy = 0;
|
||||
bloc.velocity.y = bounce(bloc.velocity.y);
|
||||
}
|
||||
if posx + width >= WINDOW_WIDTH{
|
||||
posx = WINDOW_WIDTH - width;
|
||||
bloc.velocity.x = bounce(bloc.velocity.x);
|
||||
}
|
||||
if posx <= 0{
|
||||
posx = 0;
|
||||
bloc.velocity.x = bounce(bloc.velocity.x);
|
||||
}
|
||||
|
||||
//Uggly way to maintain the bloc in a normal speed
|
||||
if bloc.velocity.x > MAX_SPEED as i32{
|
||||
bloc.velocity.x = MAX_SPEED as i32;
|
||||
}
|
||||
if bloc.velocity.x < -MAX_SPEED as i32{
|
||||
bloc.velocity.x = -MAX_SPEED as i32;
|
||||
}
|
||||
if bloc.velocity.y > MAX_SPEED as i32{
|
||||
bloc.velocity.y = MAX_SPEED as i32;
|
||||
}
|
||||
if bloc.velocity.y < -MAX_SPEED as i32{
|
||||
bloc.velocity.y = -MAX_SPEED as i32;
|
||||
}
|
||||
|
||||
posx += bloc.velocity.x;
|
||||
posy += bloc.velocity.y;
|
||||
|
||||
bloc.shape.set_x(posx);
|
||||
bloc.shape.set_y(posy);
|
||||
|
||||
}
|
||||
}
|
||||
pub fn bounce(acceleration:i32)->i32{
|
||||
-(acceleration as f32 / 100.0 * BOUNCE_RATIO as f32) as i32
|
||||
}
|
||||
//https://stackoverflow.com/questions/65723827/sdl2-function-to-draw-a-filled-circle ## Translated to Rust
|
||||
pub fn fill_circle(ctx:&mut sdl2::render::Canvas<sdl2::video::Window>, x:i32, y:i32, radius:i32, color:Color)
|
||||
{
|
||||
ctx.set_draw_color(color);
|
||||
let diameter = radius * 2;
|
||||
for w in 0..diameter{
|
||||
for h in 0..diameter{
|
||||
let dx = radius - w; // horizontal offset
|
||||
let dy = radius - h; // vertical offset
|
||||
if (dx*dx + dy*dy) <= (radius * radius)
|
||||
{
|
||||
ctx.draw_point(Point::new(x + dx, y + dy)).expect("Trouble rendering the circle");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// https://stackoverflow.com/questions/38334081/howto-draw-circles-arcs-and-vector-graphics-in-sdl ## Translated to Rust
|
||||
pub fn draw_circle(ctx:&mut sdl2::render::Canvas<sdl2::video::Window>, centre_x:i32, centre_y:i32, radius:i32, color:Color)
|
||||
{
|
||||
ctx.set_draw_color(color);
|
||||
let diameter = radius * 2;
|
||||
let mut x:i32 = radius - 1;
|
||||
let mut y:i32 = 0;
|
||||
let mut tx:i32 = 1;
|
||||
let mut ty:i32 = 1;
|
||||
let mut error:i32 = tx - diameter;
|
||||
|
||||
while x >= y
|
||||
{
|
||||
// Each of the following renders an octant of the circle
|
||||
ctx.draw_point(Point::new(centre_x + x, centre_y - y)).expect("Trouble rendering the circle");
|
||||
ctx.draw_point(Point::new(centre_x + x, centre_y + y)).expect("Trouble rendering the circle");
|
||||
ctx.draw_point(Point::new(centre_x - x, centre_y - y)).expect("Trouble rendering the circle");
|
||||
ctx.draw_point(Point::new(centre_x - x, centre_y + y)).expect("Trouble rendering the circle");
|
||||
ctx.draw_point(Point::new(centre_x + y, centre_y - x)).expect("Trouble rendering the circle");
|
||||
ctx.draw_point(Point::new(centre_x + y, centre_y + x)).expect("Trouble rendering the circle");
|
||||
ctx.draw_point(Point::new(centre_x - y, centre_y - x)).expect("Trouble rendering the circle");
|
||||
ctx.draw_point(Point::new(centre_x - y, centre_y + x)).expect("Trouble rendering the circle");
|
||||
|
||||
if error <= 0{
|
||||
y+= 1;
|
||||
error += ty;
|
||||
ty += 2;
|
||||
}
|
||||
if error > 0{
|
||||
x -= 1;
|
||||
tx += 2;
|
||||
error += tx - diameter;
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct Entity{
|
||||
shape:Rect,
|
||||
velocity:Point,
|
||||
}
|
||||
fn is_up_pressed(e: &sdl2::EventPump) -> bool {
|
||||
e.keyboard_state().is_scancode_pressed(Scancode::W) || e.keyboard_state().is_scancode_pressed(Scancode::Up)
|
||||
}
|
||||
fn is_down_pressed(e: &sdl2::EventPump)-> bool{
|
||||
e.keyboard_state().is_scancode_pressed(Scancode::S) || e.keyboard_state().is_scancode_pressed(Scancode::Down)
|
||||
}
|
||||
fn is_left_pressed(e: &sdl2::EventPump)-> bool{
|
||||
e.keyboard_state().is_scancode_pressed(Scancode::A) || e.keyboard_state().is_scancode_pressed(Scancode::Left)
|
||||
}
|
||||
fn is_right_pressed(e: &sdl2::EventPump)-> bool{
|
||||
e.keyboard_state().is_scancode_pressed(Scancode::D) || e.keyboard_state().is_scancode_pressed(Scancode::Right)
|
||||
}
|
||||
fn is_random_pressed(e: &sdl2::EventPump)-> bool{
|
||||
e.keyboard_state().is_scancode_pressed(Scancode::R)
|
||||
}
|
||||
fn is_tab_pressed(e: &sdl2::EventPump)-> bool{
|
||||
e.keyboard_state().is_scancode_pressed(Scancode::Tab)
|
||||
}
|
||||
fn is_space_pressed(e: &sdl2::EventPump)-> bool{
|
||||
e.keyboard_state().is_scancode_pressed(Scancode::Space)
|
||||
}
|
||||
fn check_mouse_left_pressed(e: &sdl2::EventPump) -> Point{
|
||||
if e.mouse_state().left(){
|
||||
return Point::new(e.mouse_state().x(),e.mouse_state().y());
|
||||
}else{
|
||||
return Point::new(-1,-1);
|
||||
}
|
||||
}
|
||||
fn check_mouse_right_pressed(e: &sdl2::EventPump) -> Point{
|
||||
if e.mouse_state().right(){
|
||||
return Point::new(e.mouse_state().x(),e.mouse_state().y());
|
||||
}else{
|
||||
return Point::new(-1,-1);
|
||||
}
|
||||
}
|
||||
pub fn main_loop(canvas: &mut sdl2::render::Canvas<sdl2::video::Window>,event_pump:&mut sdl2::EventPump,game:&mut Game){
|
||||
//let (mut up_state,mut down_state,mut left_state,mut right_state) = (false,false,false,false);
|
||||
let (mut tab_state,mut space_state) = (false,false);
|
||||
let mut quit = false;
|
||||
loop{
|
||||
if is_up_pressed(event_pump){
|
||||
game.up();
|
||||
}
|
||||
if is_down_pressed(event_pump){
|
||||
game.down();
|
||||
}
|
||||
if is_left_pressed(event_pump){
|
||||
game.left();
|
||||
}
|
||||
if is_right_pressed(event_pump){
|
||||
game.right();
|
||||
}
|
||||
if is_random_pressed(event_pump){
|
||||
game.map.randomize();
|
||||
}
|
||||
if is_tab_pressed(event_pump){
|
||||
if tab_state == false{
|
||||
//Keydown
|
||||
tab_state = true;
|
||||
game.toggle_debug();
|
||||
}
|
||||
}else{
|
||||
if tab_state == true{
|
||||
//keyUp
|
||||
tab_state = false
|
||||
}
|
||||
}
|
||||
if is_space_pressed(event_pump){
|
||||
if space_state == false{
|
||||
//KeyDown
|
||||
space_state = true;
|
||||
}
|
||||
}else{
|
||||
if space_state == true{
|
||||
//KeyDown
|
||||
space_state = false;
|
||||
}
|
||||
}
|
||||
let mut mouse_position:Point = check_mouse_left_pressed(event_pump);
|
||||
if mouse_position.x >=0 && mouse_position.y >= 0{
|
||||
game.left_click(mouse_position);
|
||||
}
|
||||
mouse_position = check_mouse_right_pressed(event_pump);
|
||||
if mouse_position.x >=0 && mouse_position.y >= 0{
|
||||
game.right_click(mouse_position);
|
||||
}
|
||||
|
||||
for event in event_pump.poll_iter() {
|
||||
match event {
|
||||
Event::Quit {..} |
|
||||
Event::KeyDown { keycode: Some(Keycode::Escape), .. } => {
|
||||
quit = true;
|
||||
break
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
// MAIN LOOP
|
||||
game.update();
|
||||
game.render(canvas);
|
||||
// MAIN LOOP
|
||||
|
||||
canvas.present();
|
||||
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
|
||||
|
||||
if quit{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn main() {
|
||||
let sdl_context = sdl2::init().unwrap();
|
||||
let video_subsystem = sdl_context.video().unwrap();
|
||||
|
||||
let window = video_subsystem.window("Rusty Jumpy", WINDOW_WIDTH as u32, WINDOW_HEIGHT as u32)
|
||||
.position_centered()
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
let mut canvas = window.into_canvas().build().unwrap();
|
||||
let mut event_pump = sdl_context.event_pump().unwrap();
|
||||
|
||||
canvas.set_draw_color(Color::RGB(0x6D, 0x6D, 0x64));
|
||||
|
||||
let main_ball_rectangle = Rect::new(
|
||||
DEFAULT_START_BALL_LOCATION_X,DEFAULT_START_BALL_LOCATION_Y, DEFAULT_BALL_WIDTH as u32, DEFAULT_BALL_WIDTH as u32);
|
||||
let main_ball_velocity = Point::new(0,0);
|
||||
let main_entity = Entity{
|
||||
shape:main_ball_rectangle,
|
||||
velocity:main_ball_velocity
|
||||
};
|
||||
let mut game = Game{main_ball:main_entity,draw_debug:false,map:Map::new()};
|
||||
main_loop(&mut canvas,&mut event_pump,&mut game);
|
||||
}
|
||||
Reference in New Issue
Block a user