removed the debugging red squares
This commit is contained in:
@@ -313,8 +313,8 @@ void Refresh_Player_Area(Rectangle area,Rectangle Hitbox){
|
||||
Get_Color_From_Background((Point){area.Position.X+x,(area.Position.Y+y)%SCREEN_HEIGHT},&color);
|
||||
}else{
|
||||
Get_Color_From_Background((Point){area.Position.X+x,(area.Position.Y+y)%SCREEN_HEIGHT},&color);
|
||||
if(y == 0 || y == area.Size.Height -1 || x == 0 || x == area.Size.Width -1)
|
||||
color = (Color){255,0,0};
|
||||
//if(y == 0 || y == area.Size.Height -1 || x == 0 || x == area.Size.Width -1)
|
||||
//color = (Color){255,0,0};
|
||||
}
|
||||
SendPixel(color.Red,color.Green,color.Blue);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user