Files
Paint2/Paint_2/DotPencil.cs

188 lines
6.4 KiB
C#

/// file: DotPencil.cs
/// Author: Maxime Rohmer <maxluligames@gmail.com>
/// Brief: A variant of the default tool
/// Version: 0.1.0
/// Date: 25/05/2022
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
namespace Paint_2
{
public class DotPencil : PaintTool
{
const int POST_PROCESSING_PRECISION = 3;
private List<List<Point>> _drawings;
private List<List<Point>> _drawingsRedo;
private List<Color> _colors;
private List<Color> _colorsRedo;
private List<int> _widths;
private List<int> _widthsRedo;
private Color _color;
private string _name;
private int _width;
public List<List<Point>> Drawings { get => _drawings; set => _drawings = value; }
public List<List<Point>> DrawingsRedo { get => _drawingsRedo; set => _drawingsRedo = value; }
public List<Color> Colors { get => _colors; set => _colors = value; }
public List<Color> ColorsRedo { get => _colorsRedo; set => _colorsRedo = value; }
public List<int> Widths { get => _widths; set => _widths = value; }
public List<int> WidthsRedo { get => _widthsRedo; set => _widthsRedo = value; }
public Color Color { get => _color; set => _color = value; }
public string Name { get => _name; set => _name = value; }
public int Width { get => _width; set => _width = value; }
public DotPencil(string name)
{
Drawings = new List<List<Point>>();
DrawingsRedo = new List<List<Point>>();
Colors = new List<Color>();
ColorsRedo = new List<Color>();
Widths = new List<int>();
WidthsRedo = new List<int>();
Name = name;
}
public void Add(Point point)
{
Drawings[Drawings.Count - 1].Add(point);
}
public void Paint(Bitmap canvas)
{
Graphics gr = Graphics.FromImage(canvas);
int drawingCounter = 0;
Size pointSize;
foreach (List<Point> drawing in Drawings)
{
int pointCounter = 0;
foreach (Point p in drawing)
{
if (pointCounter > 0)
{
pointSize = new Size(Widths[drawingCounter], Widths[drawingCounter]);
gr.FillEllipse(new SolidBrush(Colors[drawingCounter]), new Rectangle(new Point(p.X - pointSize.Width / 2, p.Y - pointSize.Height / 2), pointSize));
}
pointCounter += 1;
}
drawingCounter += 1;
}
}
public void Start(Color color, int width)
{
Color = color;
Width = width;
List<Point> points = new List<Point>();
Drawings.Add(points);
Colors.Add(Color);
Widths.Add(Width);
}
public void Clear()
{
Drawings = new List<List<Point>>();
DrawingsRedo = new List<List<Point>>();
Colors = new List<Color>();
ColorsRedo = new List<Color>();
Widths = new List<int>();
WidthsRedo = new List<int>();
}
public void Stop()
{
for (int i = 0;i<POST_PROCESSING_PRECISION;i++)
{
List<Point> Drawing = Drawings[Drawings.Count - 1];
Drawings[Drawings.Count - 1] = PostProcessing(Drawing);
}
}
private List<Point> PostProcessing(List<Point> Drawing)
{
//THIS SHOULD BE REMOVED, IT IS ONLY HERE TO BE EASIER TO DEBUG THE CONCEPT
List<Point> NewDrawing = new List<Point>();
Point previous = new Point(-1, -1);
//Implementing a post processing
foreach (Point point in Drawing)
{
if (previous != new Point(-1, -1))
{
NewDrawing.Add(new Point((previous.X + point.X) / 2, (previous.Y + point.Y) / 2));
previous = point;
}
else
{
previous = point;
}
NewDrawing.Add(point);
}
return NewDrawing;
}
public List<Color> GetLastColors(int colorNumber)
{
List<Color> result = new List<Color>();
if (Colors.Count <= colorNumber)
{
//We need to fill with black color
for (int i = Colors.Count; i > 0; i--)
{
result.Add(Colors[(Colors.Count) - i]);
}
for (int i = colorNumber - Colors.Count; i > 0; i--)
{
result.Add(Color.FromArgb(0x00, 0x00, 0x00));
}
}
else
{
for (int i = colorNumber; i > 0; i--)
{
result.Add(Colors[(Colors.Count) - i]);
}
}
return result;
}
public override string ToString()
{
return Name;
}
public void Undo()
{
int last = Drawings.Count - 1;
if (Drawings.Count > 1)
{
DrawingsRedo.Add(Drawings[last]);
Drawings.RemoveAt(Drawings.Count - 1);
ColorsRedo.Add(Colors[last]);
Colors.RemoveAt(Colors.Count - 1);
WidthsRedo.Add(Widths[last]);
Widths.RemoveAt(Widths.Count - 1);
}
else
{
DrawingsRedo.Add(Drawings[0]);
Drawings.Clear();
ColorsRedo.Add(Colors[0]);
Colors.Clear();
WidthsRedo.Add(Widths[0]);
Widths.Clear();
}
}
public void Redo()
{
if (DrawingsRedo.Count > 0 && WidthsRedo.Count > 0 && ColorsRedo.Count > 0)
{
Drawings.Add(DrawingsRedo[DrawingsRedo.Count - 1]);
DrawingsRedo.RemoveAt(DrawingsRedo.Count - 1);
Colors.Add(ColorsRedo[ColorsRedo.Count - 1]);
ColorsRedo.RemoveAt(ColorsRedo.Count - 1);
Widths.Add(WidthsRedo[WidthsRedo.Count - 1]);
WidthsRedo.RemoveAt(WidthsRedo.Count - 1);
}
}
}
}