Initial commit
This commit is contained in:
403
.gitignore
vendored
Normal file
403
.gitignore
vendored
Normal file
@@ -0,0 +1,403 @@
|
||||
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/csharp
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=csharp
|
||||
|
||||
### Csharp ###
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/csharp
|
||||
25
Paint_2.sln
Normal file
25
Paint_2.sln
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.1.32319.34
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Paint_2", "Paint_2\Paint_2.csproj", "{9E7E824D-548E-4FF9-B555-FADC172A46B6}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{9E7E824D-548E-4FF9-B555-FADC172A46B6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9E7E824D-548E-4FF9-B555-FADC172A46B6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9E7E824D-548E-4FF9-B555-FADC172A46B6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9E7E824D-548E-4FF9-B555-FADC172A46B6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {C97A4005-21B8-47FF-905F-6B1E6A8FF4A5}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
6
Paint_2/App.config
Normal file
6
Paint_2/App.config
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
722
Paint_2/Form1.Designer.cs
generated
Normal file
722
Paint_2/Form1.Designer.cs
generated
Normal file
@@ -0,0 +1,722 @@
|
||||
namespace Paint_2
|
||||
{
|
||||
partial class PaintForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.tbxProjectName = new System.Windows.Forms.TextBox();
|
||||
this.btnSave = new System.Windows.Forms.Button();
|
||||
this.canvas = new System.Windows.Forms.PictureBox();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
|
||||
this.GroupBox3 = new System.Windows.Forms.GroupBox();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.button8 = new System.Windows.Forms.Button();
|
||||
this.button7 = new System.Windows.Forms.Button();
|
||||
this.button6 = new System.Windows.Forms.Button();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.button5 = new System.Windows.Forms.Button();
|
||||
this.groupBox4 = new System.Windows.Forms.GroupBox();
|
||||
this.button3 = new System.Windows.Forms.Button();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.groupBox5 = new System.Windows.Forms.GroupBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.button4 = new System.Windows.Forms.Button();
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.label6 = new System.Windows.Forms.Label();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.numericUpDown3 = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDown4 = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDown5 = new System.Windows.Forms.NumericUpDown();
|
||||
this.numericUpDown6 = new System.Windows.Forms.NumericUpDown();
|
||||
this.label8 = new System.Windows.Forms.Label();
|
||||
this.label9 = new System.Windows.Forms.Label();
|
||||
this.button9 = new System.Windows.Forms.Button();
|
||||
this.button10 = new System.Windows.Forms.Button();
|
||||
this.button11 = new System.Windows.Forms.Button();
|
||||
this.button12 = new System.Windows.Forms.Button();
|
||||
this.button13 = new System.Windows.Forms.Button();
|
||||
this.button15 = new System.Windows.Forms.Button();
|
||||
this.button16 = new System.Windows.Forms.Button();
|
||||
this.button14 = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.canvas)).BeginInit();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.groupBox2.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
|
||||
this.GroupBox3.SuspendLayout();
|
||||
this.groupBox4.SuspendLayout();
|
||||
this.groupBox5.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tbxProjectName
|
||||
//
|
||||
this.tbxProjectName.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.tbxProjectName.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.tbxProjectName.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.tbxProjectName.Location = new System.Drawing.Point(10, 26);
|
||||
this.tbxProjectName.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.tbxProjectName.Name = "tbxProjectName";
|
||||
this.tbxProjectName.Size = new System.Drawing.Size(230, 27);
|
||||
this.tbxProjectName.TabIndex = 0;
|
||||
this.tbxProjectName.Text = "Untitled Project";
|
||||
//
|
||||
// btnSave
|
||||
//
|
||||
this.btnSave.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.btnSave.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.btnSave.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.btnSave.Location = new System.Drawing.Point(244, 21);
|
||||
this.btnSave.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.btnSave.Name = "btnSave";
|
||||
this.btnSave.Size = new System.Drawing.Size(75, 38);
|
||||
this.btnSave.TabIndex = 1;
|
||||
this.btnSave.Text = "Save";
|
||||
this.btnSave.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// canvas
|
||||
//
|
||||
this.canvas.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
|
||||
this.canvas.Location = new System.Drawing.Point(12, 89);
|
||||
this.canvas.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.canvas.Name = "canvas";
|
||||
this.canvas.Size = new System.Drawing.Size(900, 500);
|
||||
this.canvas.TabIndex = 2;
|
||||
this.canvas.TabStop = false;
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Anchor = System.Windows.Forms.AnchorStyles.Top;
|
||||
this.groupBox1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
|
||||
this.groupBox1.Controls.Add(this.button1);
|
||||
this.groupBox1.Controls.Add(this.tbxProjectName);
|
||||
this.groupBox1.Controls.Add(this.btnSave);
|
||||
this.groupBox1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.groupBox1.Location = new System.Drawing.Point(12, 11);
|
||||
this.groupBox1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Padding = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.groupBox1.Size = new System.Drawing.Size(495, 71);
|
||||
this.groupBox1.TabIndex = 3;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "File";
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button1.Location = new System.Drawing.Point(325, 21);
|
||||
this.button1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(156, 38);
|
||||
this.button1.TabIndex = 2;
|
||||
this.button1.Text = "Save a copy";
|
||||
this.button1.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.Anchor = System.Windows.Forms.AnchorStyles.Top;
|
||||
this.groupBox2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
|
||||
this.groupBox2.Controls.Add(this.label1);
|
||||
this.groupBox2.Controls.Add(this.button2);
|
||||
this.groupBox2.Controls.Add(this.numericUpDown2);
|
||||
this.groupBox2.Controls.Add(this.numericUpDown1);
|
||||
this.groupBox2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.groupBox2.Location = new System.Drawing.Point(511, 12);
|
||||
this.groupBox2.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.groupBox2.Name = "groupBox2";
|
||||
this.groupBox2.Padding = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.groupBox2.Size = new System.Drawing.Size(410, 71);
|
||||
this.groupBox2.TabIndex = 4;
|
||||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "Drawing";
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(5, 28);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(110, 22);
|
||||
this.label1.TabIndex = 5;
|
||||
this.label1.Text = "Dimensions";
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button2.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button2.Location = new System.Drawing.Point(303, 20);
|
||||
this.button2.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(94, 38);
|
||||
this.button2.TabIndex = 3;
|
||||
this.button2.Text = "Resize";
|
||||
this.button2.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// numericUpDown2
|
||||
//
|
||||
this.numericUpDown2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown2.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown2.Location = new System.Drawing.Point(212, 26);
|
||||
this.numericUpDown2.Maximum = new decimal(new int[] {
|
||||
10000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown2.Name = "numericUpDown2";
|
||||
this.numericUpDown2.Size = new System.Drawing.Size(86, 23);
|
||||
this.numericUpDown2.TabIndex = 5;
|
||||
this.numericUpDown2.Value = new decimal(new int[] {
|
||||
500,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDown1
|
||||
//
|
||||
this.numericUpDown1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown1.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown1.Location = new System.Drawing.Point(121, 26);
|
||||
this.numericUpDown1.Maximum = new decimal(new int[] {
|
||||
10000,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown1.Name = "numericUpDown1";
|
||||
this.numericUpDown1.Size = new System.Drawing.Size(85, 23);
|
||||
this.numericUpDown1.TabIndex = 4;
|
||||
this.numericUpDown1.Value = new decimal(new int[] {
|
||||
900,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// GroupBox3
|
||||
//
|
||||
this.GroupBox3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
|
||||
this.GroupBox3.Controls.Add(this.button14);
|
||||
this.GroupBox3.Controls.Add(this.button16);
|
||||
this.GroupBox3.Controls.Add(this.button15);
|
||||
this.GroupBox3.Controls.Add(this.button13);
|
||||
this.GroupBox3.Controls.Add(this.button12);
|
||||
this.GroupBox3.Controls.Add(this.button11);
|
||||
this.GroupBox3.Controls.Add(this.button10);
|
||||
this.GroupBox3.Controls.Add(this.button9);
|
||||
this.GroupBox3.Controls.Add(this.label9);
|
||||
this.GroupBox3.Controls.Add(this.label8);
|
||||
this.GroupBox3.Controls.Add(this.numericUpDown6);
|
||||
this.GroupBox3.Controls.Add(this.numericUpDown5);
|
||||
this.GroupBox3.Controls.Add(this.numericUpDown4);
|
||||
this.GroupBox3.Controls.Add(this.numericUpDown3);
|
||||
this.GroupBox3.Controls.Add(this.label7);
|
||||
this.GroupBox3.Controls.Add(this.label6);
|
||||
this.GroupBox3.Controls.Add(this.textBox1);
|
||||
this.GroupBox3.Controls.Add(this.label5);
|
||||
this.GroupBox3.Controls.Add(this.button8);
|
||||
this.GroupBox3.Controls.Add(this.button7);
|
||||
this.GroupBox3.Controls.Add(this.button6);
|
||||
this.GroupBox3.Controls.Add(this.label4);
|
||||
this.GroupBox3.Controls.Add(this.button5);
|
||||
this.GroupBox3.Font = new System.Drawing.Font("Cascadia Code", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.GroupBox3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.GroupBox3.Location = new System.Drawing.Point(926, 12);
|
||||
this.GroupBox3.Name = "GroupBox3";
|
||||
this.GroupBox3.Size = new System.Drawing.Size(152, 642);
|
||||
this.GroupBox3.TabIndex = 5;
|
||||
this.GroupBox3.TabStop = false;
|
||||
this.GroupBox3.Text = "Tools";
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label5.Location = new System.Drawing.Point(26, 74);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(90, 20);
|
||||
this.label5.TabIndex = 9;
|
||||
this.label5.Text = "Set color";
|
||||
//
|
||||
// button8
|
||||
//
|
||||
this.button8.BackColor = System.Drawing.Color.Red;
|
||||
this.button8.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button8.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button8.Location = new System.Drawing.Point(103, 46);
|
||||
this.button8.Name = "button8";
|
||||
this.button8.Size = new System.Drawing.Size(25, 25);
|
||||
this.button8.TabIndex = 4;
|
||||
this.button8.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button7
|
||||
//
|
||||
this.button7.BackColor = System.Drawing.Color.Red;
|
||||
this.button7.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button7.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button7.Location = new System.Drawing.Point(72, 46);
|
||||
this.button7.Name = "button7";
|
||||
this.button7.Size = new System.Drawing.Size(25, 25);
|
||||
this.button7.TabIndex = 3;
|
||||
this.button7.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button6
|
||||
//
|
||||
this.button6.BackColor = System.Drawing.Color.Red;
|
||||
this.button6.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button6.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button6.Location = new System.Drawing.Point(41, 46);
|
||||
this.button6.Name = "button6";
|
||||
this.button6.Size = new System.Drawing.Size(25, 25);
|
||||
this.button6.TabIndex = 2;
|
||||
this.button6.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label4.Location = new System.Drawing.Point(6, 26);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(135, 20);
|
||||
this.label4.TabIndex = 1;
|
||||
this.label4.Text = "Colors history";
|
||||
//
|
||||
// button5
|
||||
//
|
||||
this.button5.BackColor = System.Drawing.Color.Green;
|
||||
this.button5.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button5.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button5.Location = new System.Drawing.Point(10, 46);
|
||||
this.button5.Name = "button5";
|
||||
this.button5.Size = new System.Drawing.Size(25, 25);
|
||||
this.button5.TabIndex = 0;
|
||||
this.button5.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// groupBox4
|
||||
//
|
||||
this.groupBox4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
|
||||
this.groupBox4.Controls.Add(this.button3);
|
||||
this.groupBox4.Controls.Add(this.label3);
|
||||
this.groupBox4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.groupBox4.Location = new System.Drawing.Point(12, 599);
|
||||
this.groupBox4.Name = "groupBox4";
|
||||
this.groupBox4.Size = new System.Drawing.Size(408, 55);
|
||||
this.groupBox4.TabIndex = 6;
|
||||
this.groupBox4.TabStop = false;
|
||||
this.groupBox4.Text = "Hovering color";
|
||||
//
|
||||
// button3
|
||||
//
|
||||
this.button3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button3.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button3.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button3.Location = new System.Drawing.Point(301, 19);
|
||||
this.button3.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(84, 26);
|
||||
this.button3.TabIndex = 3;
|
||||
this.button3.Text = "Select";
|
||||
this.button3.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(6, 23);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(290, 22);
|
||||
this.label3.TabIndex = 1;
|
||||
this.label3.Text = "Hex:FFFFFF R:255 G:255 B:255";
|
||||
//
|
||||
// groupBox5
|
||||
//
|
||||
this.groupBox5.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
|
||||
this.groupBox5.Controls.Add(this.label2);
|
||||
this.groupBox5.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.groupBox5.Location = new System.Drawing.Point(426, 599);
|
||||
this.groupBox5.Name = "groupBox5";
|
||||
this.groupBox5.Size = new System.Drawing.Size(319, 55);
|
||||
this.groupBox5.TabIndex = 7;
|
||||
this.groupBox5.TabStop = false;
|
||||
this.groupBox5.Text = "Selected color";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(6, 23);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(290, 22);
|
||||
this.label2.TabIndex = 1;
|
||||
this.label2.Text = "Hex:FFFFFF R:255 G:255 B:255";
|
||||
//
|
||||
// button4
|
||||
//
|
||||
this.button4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button4.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button4.Location = new System.Drawing.Point(750, 606);
|
||||
this.button4.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.button4.Name = "button4";
|
||||
this.button4.Size = new System.Drawing.Size(171, 48);
|
||||
this.button4.TabIndex = 6;
|
||||
this.button4.Text = "Import Image";
|
||||
this.button4.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.textBox1.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.textBox1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.textBox1.Location = new System.Drawing.Point(6, 117);
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Size = new System.Drawing.Size(141, 25);
|
||||
this.textBox1.TabIndex = 10;
|
||||
this.textBox1.Text = "#FFFFFF";
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.AutoSize = true;
|
||||
this.label6.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label6.Location = new System.Drawing.Point(6, 94);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(36, 20);
|
||||
this.label6.TabIndex = 11;
|
||||
this.label6.Text = "Hex";
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label7.Location = new System.Drawing.Point(6, 145);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(36, 20);
|
||||
this.label7.TabIndex = 12;
|
||||
this.label7.Text = "RGB";
|
||||
//
|
||||
// numericUpDown3
|
||||
//
|
||||
this.numericUpDown3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown3.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown3.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.numericUpDown3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown3.Location = new System.Drawing.Point(6, 168);
|
||||
this.numericUpDown3.Maximum = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown3.Name = "numericUpDown3";
|
||||
this.numericUpDown3.Size = new System.Drawing.Size(141, 21);
|
||||
this.numericUpDown3.TabIndex = 13;
|
||||
this.numericUpDown3.Value = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDown4
|
||||
//
|
||||
this.numericUpDown4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown4.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown4.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.numericUpDown4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown4.Location = new System.Drawing.Point(6, 199);
|
||||
this.numericUpDown4.Maximum = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown4.Name = "numericUpDown4";
|
||||
this.numericUpDown4.Size = new System.Drawing.Size(141, 21);
|
||||
this.numericUpDown4.TabIndex = 14;
|
||||
this.numericUpDown4.Value = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDown5
|
||||
//
|
||||
this.numericUpDown5.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown5.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown5.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.numericUpDown5.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown5.Location = new System.Drawing.Point(6, 230);
|
||||
this.numericUpDown5.Maximum = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown5.Name = "numericUpDown5";
|
||||
this.numericUpDown5.Size = new System.Drawing.Size(141, 21);
|
||||
this.numericUpDown5.TabIndex = 15;
|
||||
this.numericUpDown5.Value = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDown6
|
||||
//
|
||||
this.numericUpDown6.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown6.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown6.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.numericUpDown6.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown6.Location = new System.Drawing.Point(6, 310);
|
||||
this.numericUpDown6.Maximum = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown6.Name = "numericUpDown6";
|
||||
this.numericUpDown6.Size = new System.Drawing.Size(141, 21);
|
||||
this.numericUpDown6.TabIndex = 17;
|
||||
this.numericUpDown6.Value = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// label8
|
||||
//
|
||||
this.label8.AutoSize = true;
|
||||
this.label8.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label8.Location = new System.Drawing.Point(26, 258);
|
||||
this.label8.Name = "label8";
|
||||
this.label8.Size = new System.Drawing.Size(99, 20);
|
||||
this.label8.TabIndex = 18;
|
||||
this.label8.Text = "Set pencil";
|
||||
//
|
||||
// label9
|
||||
//
|
||||
this.label9.AutoSize = true;
|
||||
this.label9.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label9.Location = new System.Drawing.Point(6, 287);
|
||||
this.label9.Name = "label9";
|
||||
this.label9.Size = new System.Drawing.Size(54, 20);
|
||||
this.label9.TabIndex = 19;
|
||||
this.label9.Text = "Width";
|
||||
//
|
||||
// button9
|
||||
//
|
||||
this.button9.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button9.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button9.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button9.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button9.Location = new System.Drawing.Point(6, 341);
|
||||
this.button9.Name = "button9";
|
||||
this.button9.Size = new System.Drawing.Size(140, 31);
|
||||
this.button9.TabIndex = 20;
|
||||
this.button9.Text = "Pencil";
|
||||
this.button9.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button10
|
||||
//
|
||||
this.button10.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button10.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button10.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button10.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button10.Location = new System.Drawing.Point(6, 378);
|
||||
this.button10.Name = "button10";
|
||||
this.button10.Size = new System.Drawing.Size(140, 31);
|
||||
this.button10.TabIndex = 21;
|
||||
this.button10.Text = "Dot tracer";
|
||||
this.button10.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button11
|
||||
//
|
||||
this.button11.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button11.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button11.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button11.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button11.Location = new System.Drawing.Point(6, 415);
|
||||
this.button11.Name = "button11";
|
||||
this.button11.Size = new System.Drawing.Size(140, 31);
|
||||
this.button11.TabIndex = 22;
|
||||
this.button11.Text = "Shape creator";
|
||||
this.button11.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button12
|
||||
//
|
||||
this.button12.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button12.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button12.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button12.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button12.Location = new System.Drawing.Point(6, 452);
|
||||
this.button12.Name = "button12";
|
||||
this.button12.Size = new System.Drawing.Size(140, 31);
|
||||
this.button12.TabIndex = 23;
|
||||
this.button12.Text = "Spray";
|
||||
this.button12.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button13
|
||||
//
|
||||
this.button13.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button13.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button13.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button13.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button13.Location = new System.Drawing.Point(7, 489);
|
||||
this.button13.Name = "button13";
|
||||
this.button13.Size = new System.Drawing.Size(140, 31);
|
||||
this.button13.TabIndex = 24;
|
||||
this.button13.Text = "Rectangle";
|
||||
this.button13.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button15
|
||||
//
|
||||
this.button15.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button15.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button15.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button15.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button15.Location = new System.Drawing.Point(7, 563);
|
||||
this.button15.Name = "button15";
|
||||
this.button15.Size = new System.Drawing.Size(140, 31);
|
||||
this.button15.TabIndex = 26;
|
||||
this.button15.Text = "Circle";
|
||||
this.button15.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button16
|
||||
//
|
||||
this.button16.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button16.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button16.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button16.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button16.Location = new System.Drawing.Point(6, 600);
|
||||
this.button16.Name = "button16";
|
||||
this.button16.Size = new System.Drawing.Size(140, 31);
|
||||
this.button16.TabIndex = 27;
|
||||
this.button16.Text = "Clear";
|
||||
this.button16.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button14
|
||||
//
|
||||
this.button14.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button14.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button14.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button14.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button14.Location = new System.Drawing.Point(7, 526);
|
||||
this.button14.Name = "button14";
|
||||
this.button14.Size = new System.Drawing.Size(140, 31);
|
||||
this.button14.TabIndex = 28;
|
||||
this.button14.Text = "Fill";
|
||||
this.button14.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// PaintForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 22F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(18)))), ((int)(((byte)(18)))), ((int)(((byte)(18)))));
|
||||
this.ClientSize = new System.Drawing.Size(1085, 671);
|
||||
this.Controls.Add(this.button4);
|
||||
this.Controls.Add(this.groupBox5);
|
||||
this.Controls.Add(this.groupBox4);
|
||||
this.Controls.Add(this.GroupBox3);
|
||||
this.Controls.Add(this.groupBox2);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.canvas);
|
||||
this.Font = new System.Drawing.Font("Cascadia Code", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.Name = "PaintForm";
|
||||
this.Text = "Paint 2";
|
||||
((System.ComponentModel.ISupportInitialize)(this.canvas)).EndInit();
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.groupBox2.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
|
||||
this.GroupBox3.ResumeLayout(false);
|
||||
this.GroupBox3.PerformLayout();
|
||||
this.groupBox4.ResumeLayout(false);
|
||||
this.groupBox4.PerformLayout();
|
||||
this.groupBox5.ResumeLayout(false);
|
||||
this.groupBox5.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox tbxProjectName;
|
||||
private System.Windows.Forms.Button btnSave;
|
||||
private System.Windows.Forms.PictureBox canvas;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown2;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown1;
|
||||
private System.Windows.Forms.GroupBox GroupBox3;
|
||||
private System.Windows.Forms.Button button8;
|
||||
private System.Windows.Forms.Button button7;
|
||||
private System.Windows.Forms.Button button6;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.Button button5;
|
||||
private System.Windows.Forms.GroupBox groupBox4;
|
||||
private System.Windows.Forms.Button button3;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.GroupBox groupBox5;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button button4;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.Button button16;
|
||||
private System.Windows.Forms.Button button15;
|
||||
private System.Windows.Forms.Button button13;
|
||||
private System.Windows.Forms.Button button12;
|
||||
private System.Windows.Forms.Button button11;
|
||||
private System.Windows.Forms.Button button10;
|
||||
private System.Windows.Forms.Button button9;
|
||||
private System.Windows.Forms.Label label9;
|
||||
private System.Windows.Forms.Label label8;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown6;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown5;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown4;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown3;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.Label label6;
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
private System.Windows.Forms.Button button14;
|
||||
}
|
||||
}
|
||||
|
||||
24
Paint_2/Form1.cs
Normal file
24
Paint_2/Form1.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Paint_2
|
||||
{
|
||||
public partial class PaintForm : Form
|
||||
{
|
||||
public PaintForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void btnColorPick_Click(object sender, EventArgs e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Paint_2/Form1.resx
Normal file
120
Paint_2/Form1.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
83
Paint_2/Paint_2.csproj
Normal file
83
Paint_2/Paint_2.csproj
Normal file
@@ -0,0 +1,83 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{9E7E824D-548E-4FF9-B555-FADC172A46B6}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Paint_2</RootNamespace>
|
||||
<AssemblyName>Paint_2</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
22
Paint_2/Program.cs
Normal file
22
Paint_2/Program.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Paint_2
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new PaintForm());
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Paint_2/Properties/AssemblyInfo.cs
Normal file
36
Paint_2/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Paint_2")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Paint_2")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("9e7e824d-548e-4ff9-b555-fadc172a46b6")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
Paint_2/Properties/Resources.Designer.cs
generated
Normal file
71
Paint_2/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Paint_2.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Paint_2.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Paint_2/Properties/Resources.resx
Normal file
117
Paint_2/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
Paint_2/Properties/Settings.Designer.cs
generated
Normal file
30
Paint_2/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Paint_2.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Paint_2/Properties/Settings.settings
Normal file
7
Paint_2/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
Reference in New Issue
Block a user