Initial commit
This commit is contained in:
@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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Generated
+722
@@ -0,0 +1,722 @@
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namespace Paint_2
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{
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partial class PaintForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.tbxProjectName = new System.Windows.Forms.TextBox();
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this.btnSave = new System.Windows.Forms.Button();
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this.canvas = new System.Windows.Forms.PictureBox();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.button1 = new System.Windows.Forms.Button();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.label1 = new System.Windows.Forms.Label();
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this.button2 = new System.Windows.Forms.Button();
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this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
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this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
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this.GroupBox3 = new System.Windows.Forms.GroupBox();
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this.label5 = new System.Windows.Forms.Label();
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this.button8 = new System.Windows.Forms.Button();
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this.button7 = new System.Windows.Forms.Button();
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this.button6 = new System.Windows.Forms.Button();
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this.label4 = new System.Windows.Forms.Label();
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this.button5 = new System.Windows.Forms.Button();
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this.groupBox4 = new System.Windows.Forms.GroupBox();
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this.button3 = new System.Windows.Forms.Button();
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this.label3 = new System.Windows.Forms.Label();
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this.groupBox5 = new System.Windows.Forms.GroupBox();
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this.label2 = new System.Windows.Forms.Label();
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this.button4 = new System.Windows.Forms.Button();
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this.textBox1 = new System.Windows.Forms.TextBox();
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this.label6 = new System.Windows.Forms.Label();
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this.label7 = new System.Windows.Forms.Label();
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this.numericUpDown3 = new System.Windows.Forms.NumericUpDown();
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this.numericUpDown4 = new System.Windows.Forms.NumericUpDown();
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this.numericUpDown5 = new System.Windows.Forms.NumericUpDown();
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this.numericUpDown6 = new System.Windows.Forms.NumericUpDown();
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this.label8 = new System.Windows.Forms.Label();
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this.label9 = new System.Windows.Forms.Label();
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this.button9 = new System.Windows.Forms.Button();
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this.button10 = new System.Windows.Forms.Button();
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this.button11 = new System.Windows.Forms.Button();
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this.button12 = new System.Windows.Forms.Button();
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this.button13 = new System.Windows.Forms.Button();
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this.button15 = new System.Windows.Forms.Button();
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this.button16 = new System.Windows.Forms.Button();
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this.button14 = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.canvas)).BeginInit();
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this.groupBox1.SuspendLayout();
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this.groupBox2.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
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this.GroupBox3.SuspendLayout();
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this.groupBox4.SuspendLayout();
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this.groupBox5.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).BeginInit();
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this.SuspendLayout();
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//
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// tbxProjectName
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//
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this.tbxProjectName.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
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this.tbxProjectName.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.tbxProjectName.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
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this.tbxProjectName.Location = new System.Drawing.Point(10, 26);
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this.tbxProjectName.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.tbxProjectName.Name = "tbxProjectName";
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this.tbxProjectName.Size = new System.Drawing.Size(230, 27);
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this.tbxProjectName.TabIndex = 0;
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this.tbxProjectName.Text = "Untitled Project";
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//
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// btnSave
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//
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this.btnSave.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
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this.btnSave.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
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this.btnSave.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
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this.btnSave.Location = new System.Drawing.Point(244, 21);
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this.btnSave.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.btnSave.Name = "btnSave";
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this.btnSave.Size = new System.Drawing.Size(75, 38);
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this.btnSave.TabIndex = 1;
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this.btnSave.Text = "Save";
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this.btnSave.UseVisualStyleBackColor = false;
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//
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// canvas
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//
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this.canvas.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
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this.canvas.Location = new System.Drawing.Point(12, 89);
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this.canvas.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.canvas.Name = "canvas";
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this.canvas.Size = new System.Drawing.Size(900, 500);
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this.canvas.TabIndex = 2;
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this.canvas.TabStop = false;
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//
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// groupBox1
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//
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this.groupBox1.Anchor = System.Windows.Forms.AnchorStyles.Top;
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this.groupBox1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
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this.groupBox1.Controls.Add(this.button1);
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this.groupBox1.Controls.Add(this.tbxProjectName);
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this.groupBox1.Controls.Add(this.btnSave);
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this.groupBox1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
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this.groupBox1.Location = new System.Drawing.Point(12, 11);
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this.groupBox1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Padding = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.groupBox1.Size = new System.Drawing.Size(495, 71);
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this.groupBox1.TabIndex = 3;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "File";
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//
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// button1
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//
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this.button1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
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this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
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this.button1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
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this.button1.Location = new System.Drawing.Point(325, 21);
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this.button1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(156, 38);
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this.button1.TabIndex = 2;
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this.button1.Text = "Save a copy";
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this.button1.UseVisualStyleBackColor = false;
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//
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// groupBox2
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//
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this.groupBox2.Anchor = System.Windows.Forms.AnchorStyles.Top;
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this.groupBox2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
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this.groupBox2.Controls.Add(this.label1);
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this.groupBox2.Controls.Add(this.button2);
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this.groupBox2.Controls.Add(this.numericUpDown2);
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this.groupBox2.Controls.Add(this.numericUpDown1);
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this.groupBox2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
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this.groupBox2.Location = new System.Drawing.Point(511, 12);
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this.groupBox2.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Padding = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.groupBox2.Size = new System.Drawing.Size(410, 71);
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this.groupBox2.TabIndex = 4;
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this.groupBox2.TabStop = false;
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this.groupBox2.Text = "Drawing";
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(5, 28);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(110, 22);
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this.label1.TabIndex = 5;
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this.label1.Text = "Dimensions";
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//
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// button2
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//
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this.button2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
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this.button2.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
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this.button2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
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this.button2.Location = new System.Drawing.Point(303, 20);
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this.button2.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(94, 38);
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this.button2.TabIndex = 3;
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this.button2.Text = "Resize";
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this.button2.UseVisualStyleBackColor = false;
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//
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// numericUpDown2
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//
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this.numericUpDown2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
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this.numericUpDown2.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.numericUpDown2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
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this.numericUpDown2.Location = new System.Drawing.Point(212, 26);
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this.numericUpDown2.Maximum = new decimal(new int[] {
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10000,
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0,
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0,
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0});
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this.numericUpDown2.Name = "numericUpDown2";
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this.numericUpDown2.Size = new System.Drawing.Size(86, 23);
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this.numericUpDown2.TabIndex = 5;
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this.numericUpDown2.Value = new decimal(new int[] {
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500,
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0,
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0,
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0});
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//
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// numericUpDown1
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//
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this.numericUpDown1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
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this.numericUpDown1.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.numericUpDown1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
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this.numericUpDown1.Location = new System.Drawing.Point(121, 26);
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this.numericUpDown1.Maximum = new decimal(new int[] {
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10000,
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0,
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0,
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0});
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this.numericUpDown1.Name = "numericUpDown1";
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this.numericUpDown1.Size = new System.Drawing.Size(85, 23);
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this.numericUpDown1.TabIndex = 4;
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this.numericUpDown1.Value = new decimal(new int[] {
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900,
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0,
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0,
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0});
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//
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// GroupBox3
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//
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this.GroupBox3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
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this.GroupBox3.Controls.Add(this.button14);
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||||
this.GroupBox3.Controls.Add(this.button16);
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||||
this.GroupBox3.Controls.Add(this.button15);
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||||
this.GroupBox3.Controls.Add(this.button13);
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||||
this.GroupBox3.Controls.Add(this.button12);
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||||
this.GroupBox3.Controls.Add(this.button11);
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||||
this.GroupBox3.Controls.Add(this.button10);
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||||
this.GroupBox3.Controls.Add(this.button9);
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||||
this.GroupBox3.Controls.Add(this.label9);
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||||
this.GroupBox3.Controls.Add(this.label8);
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||||
this.GroupBox3.Controls.Add(this.numericUpDown6);
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||||
this.GroupBox3.Controls.Add(this.numericUpDown5);
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||||
this.GroupBox3.Controls.Add(this.numericUpDown4);
|
||||
this.GroupBox3.Controls.Add(this.numericUpDown3);
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||||
this.GroupBox3.Controls.Add(this.label7);
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||||
this.GroupBox3.Controls.Add(this.label6);
|
||||
this.GroupBox3.Controls.Add(this.textBox1);
|
||||
this.GroupBox3.Controls.Add(this.label5);
|
||||
this.GroupBox3.Controls.Add(this.button8);
|
||||
this.GroupBox3.Controls.Add(this.button7);
|
||||
this.GroupBox3.Controls.Add(this.button6);
|
||||
this.GroupBox3.Controls.Add(this.label4);
|
||||
this.GroupBox3.Controls.Add(this.button5);
|
||||
this.GroupBox3.Font = new System.Drawing.Font("Cascadia Code", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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||||
this.GroupBox3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.GroupBox3.Location = new System.Drawing.Point(926, 12);
|
||||
this.GroupBox3.Name = "GroupBox3";
|
||||
this.GroupBox3.Size = new System.Drawing.Size(152, 642);
|
||||
this.GroupBox3.TabIndex = 5;
|
||||
this.GroupBox3.TabStop = false;
|
||||
this.GroupBox3.Text = "Tools";
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label5.Location = new System.Drawing.Point(26, 74);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(90, 20);
|
||||
this.label5.TabIndex = 9;
|
||||
this.label5.Text = "Set color";
|
||||
//
|
||||
// button8
|
||||
//
|
||||
this.button8.BackColor = System.Drawing.Color.Red;
|
||||
this.button8.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button8.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button8.Location = new System.Drawing.Point(103, 46);
|
||||
this.button8.Name = "button8";
|
||||
this.button8.Size = new System.Drawing.Size(25, 25);
|
||||
this.button8.TabIndex = 4;
|
||||
this.button8.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button7
|
||||
//
|
||||
this.button7.BackColor = System.Drawing.Color.Red;
|
||||
this.button7.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button7.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button7.Location = new System.Drawing.Point(72, 46);
|
||||
this.button7.Name = "button7";
|
||||
this.button7.Size = new System.Drawing.Size(25, 25);
|
||||
this.button7.TabIndex = 3;
|
||||
this.button7.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button6
|
||||
//
|
||||
this.button6.BackColor = System.Drawing.Color.Red;
|
||||
this.button6.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button6.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button6.Location = new System.Drawing.Point(41, 46);
|
||||
this.button6.Name = "button6";
|
||||
this.button6.Size = new System.Drawing.Size(25, 25);
|
||||
this.button6.TabIndex = 2;
|
||||
this.button6.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// label4
|
||||
//
|
||||
this.label4.AutoSize = true;
|
||||
this.label4.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label4.Location = new System.Drawing.Point(6, 26);
|
||||
this.label4.Name = "label4";
|
||||
this.label4.Size = new System.Drawing.Size(135, 20);
|
||||
this.label4.TabIndex = 1;
|
||||
this.label4.Text = "Colors history";
|
||||
//
|
||||
// button5
|
||||
//
|
||||
this.button5.BackColor = System.Drawing.Color.Green;
|
||||
this.button5.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button5.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button5.Location = new System.Drawing.Point(10, 46);
|
||||
this.button5.Name = "button5";
|
||||
this.button5.Size = new System.Drawing.Size(25, 25);
|
||||
this.button5.TabIndex = 0;
|
||||
this.button5.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// groupBox4
|
||||
//
|
||||
this.groupBox4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
|
||||
this.groupBox4.Controls.Add(this.button3);
|
||||
this.groupBox4.Controls.Add(this.label3);
|
||||
this.groupBox4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.groupBox4.Location = new System.Drawing.Point(12, 599);
|
||||
this.groupBox4.Name = "groupBox4";
|
||||
this.groupBox4.Size = new System.Drawing.Size(408, 55);
|
||||
this.groupBox4.TabIndex = 6;
|
||||
this.groupBox4.TabStop = false;
|
||||
this.groupBox4.Text = "Hovering color";
|
||||
//
|
||||
// button3
|
||||
//
|
||||
this.button3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button3.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button3.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button3.Location = new System.Drawing.Point(301, 19);
|
||||
this.button3.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(84, 26);
|
||||
this.button3.TabIndex = 3;
|
||||
this.button3.Text = "Select";
|
||||
this.button3.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(6, 23);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(290, 22);
|
||||
this.label3.TabIndex = 1;
|
||||
this.label3.Text = "Hex:FFFFFF R:255 G:255 B:255";
|
||||
//
|
||||
// groupBox5
|
||||
//
|
||||
this.groupBox5.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(31)))), ((int)(((byte)(31)))), ((int)(((byte)(31)))));
|
||||
this.groupBox5.Controls.Add(this.label2);
|
||||
this.groupBox5.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.groupBox5.Location = new System.Drawing.Point(426, 599);
|
||||
this.groupBox5.Name = "groupBox5";
|
||||
this.groupBox5.Size = new System.Drawing.Size(319, 55);
|
||||
this.groupBox5.TabIndex = 7;
|
||||
this.groupBox5.TabStop = false;
|
||||
this.groupBox5.Text = "Selected color";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(6, 23);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(290, 22);
|
||||
this.label2.TabIndex = 1;
|
||||
this.label2.Text = "Hex:FFFFFF R:255 G:255 B:255";
|
||||
//
|
||||
// button4
|
||||
//
|
||||
this.button4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button4.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button4.Location = new System.Drawing.Point(750, 606);
|
||||
this.button4.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
|
||||
this.button4.Name = "button4";
|
||||
this.button4.Size = new System.Drawing.Size(171, 48);
|
||||
this.button4.TabIndex = 6;
|
||||
this.button4.Text = "Import Image";
|
||||
this.button4.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.textBox1.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.textBox1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.textBox1.Location = new System.Drawing.Point(6, 117);
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Size = new System.Drawing.Size(141, 25);
|
||||
this.textBox1.TabIndex = 10;
|
||||
this.textBox1.Text = "#FFFFFF";
|
||||
//
|
||||
// label6
|
||||
//
|
||||
this.label6.AutoSize = true;
|
||||
this.label6.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label6.Location = new System.Drawing.Point(6, 94);
|
||||
this.label6.Name = "label6";
|
||||
this.label6.Size = new System.Drawing.Size(36, 20);
|
||||
this.label6.TabIndex = 11;
|
||||
this.label6.Text = "Hex";
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label7.Location = new System.Drawing.Point(6, 145);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(36, 20);
|
||||
this.label7.TabIndex = 12;
|
||||
this.label7.Text = "RGB";
|
||||
//
|
||||
// numericUpDown3
|
||||
//
|
||||
this.numericUpDown3.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown3.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown3.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.numericUpDown3.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown3.Location = new System.Drawing.Point(6, 168);
|
||||
this.numericUpDown3.Maximum = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown3.Name = "numericUpDown3";
|
||||
this.numericUpDown3.Size = new System.Drawing.Size(141, 21);
|
||||
this.numericUpDown3.TabIndex = 13;
|
||||
this.numericUpDown3.Value = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDown4
|
||||
//
|
||||
this.numericUpDown4.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown4.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown4.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.numericUpDown4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown4.Location = new System.Drawing.Point(6, 199);
|
||||
this.numericUpDown4.Maximum = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown4.Name = "numericUpDown4";
|
||||
this.numericUpDown4.Size = new System.Drawing.Size(141, 21);
|
||||
this.numericUpDown4.TabIndex = 14;
|
||||
this.numericUpDown4.Value = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDown5
|
||||
//
|
||||
this.numericUpDown5.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown5.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown5.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.numericUpDown5.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown5.Location = new System.Drawing.Point(6, 230);
|
||||
this.numericUpDown5.Maximum = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown5.Name = "numericUpDown5";
|
||||
this.numericUpDown5.Size = new System.Drawing.Size(141, 21);
|
||||
this.numericUpDown5.TabIndex = 15;
|
||||
this.numericUpDown5.Value = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// numericUpDown6
|
||||
//
|
||||
this.numericUpDown6.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.numericUpDown6.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.numericUpDown6.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.numericUpDown6.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.numericUpDown6.Location = new System.Drawing.Point(6, 310);
|
||||
this.numericUpDown6.Maximum = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.numericUpDown6.Name = "numericUpDown6";
|
||||
this.numericUpDown6.Size = new System.Drawing.Size(141, 21);
|
||||
this.numericUpDown6.TabIndex = 17;
|
||||
this.numericUpDown6.Value = new decimal(new int[] {
|
||||
255,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// label8
|
||||
//
|
||||
this.label8.AutoSize = true;
|
||||
this.label8.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label8.Location = new System.Drawing.Point(26, 258);
|
||||
this.label8.Name = "label8";
|
||||
this.label8.Size = new System.Drawing.Size(99, 20);
|
||||
this.label8.TabIndex = 18;
|
||||
this.label8.Text = "Set pencil";
|
||||
//
|
||||
// label9
|
||||
//
|
||||
this.label9.AutoSize = true;
|
||||
this.label9.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label9.Location = new System.Drawing.Point(6, 287);
|
||||
this.label9.Name = "label9";
|
||||
this.label9.Size = new System.Drawing.Size(54, 20);
|
||||
this.label9.TabIndex = 19;
|
||||
this.label9.Text = "Width";
|
||||
//
|
||||
// button9
|
||||
//
|
||||
this.button9.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button9.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button9.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button9.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button9.Location = new System.Drawing.Point(6, 341);
|
||||
this.button9.Name = "button9";
|
||||
this.button9.Size = new System.Drawing.Size(140, 31);
|
||||
this.button9.TabIndex = 20;
|
||||
this.button9.Text = "Pencil";
|
||||
this.button9.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button10
|
||||
//
|
||||
this.button10.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button10.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button10.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button10.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button10.Location = new System.Drawing.Point(6, 378);
|
||||
this.button10.Name = "button10";
|
||||
this.button10.Size = new System.Drawing.Size(140, 31);
|
||||
this.button10.TabIndex = 21;
|
||||
this.button10.Text = "Dot tracer";
|
||||
this.button10.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button11
|
||||
//
|
||||
this.button11.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button11.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button11.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button11.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button11.Location = new System.Drawing.Point(6, 415);
|
||||
this.button11.Name = "button11";
|
||||
this.button11.Size = new System.Drawing.Size(140, 31);
|
||||
this.button11.TabIndex = 22;
|
||||
this.button11.Text = "Shape creator";
|
||||
this.button11.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button12
|
||||
//
|
||||
this.button12.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button12.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button12.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button12.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button12.Location = new System.Drawing.Point(6, 452);
|
||||
this.button12.Name = "button12";
|
||||
this.button12.Size = new System.Drawing.Size(140, 31);
|
||||
this.button12.TabIndex = 23;
|
||||
this.button12.Text = "Spray";
|
||||
this.button12.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button13
|
||||
//
|
||||
this.button13.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button13.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button13.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button13.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button13.Location = new System.Drawing.Point(7, 489);
|
||||
this.button13.Name = "button13";
|
||||
this.button13.Size = new System.Drawing.Size(140, 31);
|
||||
this.button13.TabIndex = 24;
|
||||
this.button13.Text = "Rectangle";
|
||||
this.button13.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button15
|
||||
//
|
||||
this.button15.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button15.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button15.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button15.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button15.Location = new System.Drawing.Point(7, 563);
|
||||
this.button15.Name = "button15";
|
||||
this.button15.Size = new System.Drawing.Size(140, 31);
|
||||
this.button15.TabIndex = 26;
|
||||
this.button15.Text = "Circle";
|
||||
this.button15.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button16
|
||||
//
|
||||
this.button16.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button16.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button16.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button16.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button16.Location = new System.Drawing.Point(6, 600);
|
||||
this.button16.Name = "button16";
|
||||
this.button16.Size = new System.Drawing.Size(140, 31);
|
||||
this.button16.TabIndex = 27;
|
||||
this.button16.Text = "Clear";
|
||||
this.button16.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// button14
|
||||
//
|
||||
this.button14.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(41)))), ((int)(((byte)(41)))), ((int)(((byte)(41)))));
|
||||
this.button14.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
|
||||
this.button14.Font = new System.Drawing.Font("Cascadia Code", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.button14.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.button14.Location = new System.Drawing.Point(7, 526);
|
||||
this.button14.Name = "button14";
|
||||
this.button14.Size = new System.Drawing.Size(140, 31);
|
||||
this.button14.TabIndex = 28;
|
||||
this.button14.Text = "Fill";
|
||||
this.button14.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// PaintForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 22F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(18)))), ((int)(((byte)(18)))), ((int)(((byte)(18)))));
|
||||
this.ClientSize = new System.Drawing.Size(1085, 671);
|
||||
this.Controls.Add(this.button4);
|
||||
this.Controls.Add(this.groupBox5);
|
||||
this.Controls.Add(this.groupBox4);
|
||||
this.Controls.Add(this.GroupBox3);
|
||||
this.Controls.Add(this.groupBox2);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.canvas);
|
||||
this.Font = new System.Drawing.Font("Cascadia Code", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(206)))), ((int)(((byte)(122)))));
|
||||
this.Margin = new System.Windows.Forms.Padding(4);
|
||||
this.Name = "PaintForm";
|
||||
this.Text = "Paint 2";
|
||||
((System.ComponentModel.ISupportInitialize)(this.canvas)).EndInit();
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.groupBox2.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
|
||||
this.GroupBox3.ResumeLayout(false);
|
||||
this.GroupBox3.PerformLayout();
|
||||
this.groupBox4.ResumeLayout(false);
|
||||
this.groupBox4.PerformLayout();
|
||||
this.groupBox5.ResumeLayout(false);
|
||||
this.groupBox5.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TextBox tbxProjectName;
|
||||
private System.Windows.Forms.Button btnSave;
|
||||
private System.Windows.Forms.PictureBox canvas;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown2;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown1;
|
||||
private System.Windows.Forms.GroupBox GroupBox3;
|
||||
private System.Windows.Forms.Button button8;
|
||||
private System.Windows.Forms.Button button7;
|
||||
private System.Windows.Forms.Button button6;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.Button button5;
|
||||
private System.Windows.Forms.GroupBox groupBox4;
|
||||
private System.Windows.Forms.Button button3;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.GroupBox groupBox5;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button button4;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.Button button16;
|
||||
private System.Windows.Forms.Button button15;
|
||||
private System.Windows.Forms.Button button13;
|
||||
private System.Windows.Forms.Button button12;
|
||||
private System.Windows.Forms.Button button11;
|
||||
private System.Windows.Forms.Button button10;
|
||||
private System.Windows.Forms.Button button9;
|
||||
private System.Windows.Forms.Label label9;
|
||||
private System.Windows.Forms.Label label8;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown6;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown5;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown4;
|
||||
private System.Windows.Forms.NumericUpDown numericUpDown3;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.Label label6;
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
private System.Windows.Forms.Button button14;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Paint_2
|
||||
{
|
||||
public partial class PaintForm : Form
|
||||
{
|
||||
public PaintForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void btnColorPick_Click(object sender, EventArgs e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
@@ -0,0 +1,83 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{9E7E824D-548E-4FF9-B555-FADC172A46B6}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Paint_2</RootNamespace>
|
||||
<AssemblyName>Paint_2</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Paint_2
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new PaintForm());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Paint_2")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Paint_2")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("9e7e824d-548e-4ff9-b555-fadc172a46b6")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
Generated
+71
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Paint_2.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Paint_2.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Generated
+30
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Paint_2.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
Reference in New Issue
Block a user