Files
OCR_Decode/OCR_Decode/OcrImage.cs
T
2023-04-06 13:56:35 +02:00

320 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
using System.Drawing.Drawing2D;
using Accord.Imaging.Filters;
using System.Drawing.Imaging;
namespace OCR_Decode
{
//AT LEAST PART OF THIS CLASS HAVE BEEN CREATED USING CHATGPT
//Just so you know
public class OcrImage
{
Bitmap InputImage;
public enum WindowType
{
LapTime,
Text,
Sector,
Gap,
}
public OcrImage(Bitmap inputImage)
{
InputImage = inputImage;
}
public Bitmap Enhance(WindowType type = WindowType.Text)
{
Bitmap result = (Bitmap)InputImage.Clone();
switch (type)
{
case WindowType.LapTime:
result = Grayscale(result);
result = InvertColors(result);
result = Tresholding(result, 165);
result = Resize(result);
result = Resize(result);
break;
case WindowType.Text:
result = Grayscale(result);
result = InvertColors(result);
result = Tresholding(result, 165);
result = Resize(result);
result = Dilatation(result, 1);
break;
default:
result = Tresholding(result, 165);
result = Resize(result);
result = Resize(result);
result = Erode(result, 1);
break;
}
//result = Dilatation(result, 1);
return result;
}
public static Bitmap Grayscale(Bitmap input)
{
Bitmap bmp = input;
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
unsafe
{
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
for (int y = 0; y < bmp.Height; y++)
{
byte* currentLine = ptr + (y * bmpData.Stride);
for (int x = 0; x < bmp.Width; x++)
{
byte* pixel = currentLine + (x * bytesPerPixel);
byte blue = pixel[0];
byte green = pixel[1];
byte red = pixel[2];
int gray = (int)(red * 0.3 + green * 0.59 + blue * 0.11);
pixel[0] = pixel[1] = pixel[2] = (byte)gray;
}
}
}
bmp.UnlockBits(bmpData);
return bmp;
}
public static Bitmap Tresholding(Bitmap input, int threshold)
{
Bitmap bmp = input;
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
unsafe
{
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
for (int y = 0; y < bmp.Height; y++)
{
byte* currentLine = ptr + (y * bmpData.Stride);
for (int x = 0; x < bmp.Width; x++)
{
byte* pixel = currentLine + (x * bytesPerPixel);
byte blue = pixel[0];
byte green = pixel[1];
byte red = pixel[2];
int gray = (int)(red * 0.3 + green * 0.59 + blue * 0.11);
int value = gray < threshold ? 0 : 255;
pixel[0] = pixel[1] = pixel[2] = (byte)value;
}
}
}
bmp.UnlockBits(bmpData);
return bmp;
}
public static Bitmap InvertColors(Bitmap input)
{
Bitmap bmp = input;
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
unsafe
{
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
for (int y = 0; y < bmp.Height; y++)
{
byte* currentLine = ptr + (y * bmpData.Stride);
for (int x = 0; x < bmp.Width; x++)
{
byte* pixel = currentLine + (x * bytesPerPixel);
pixel[0] = (byte)(255 - pixel[0]);
pixel[1] = (byte)(255 - pixel[1]);
pixel[2] = (byte)(255 - pixel[2]);
}
}
}
bmp.UnlockBits(bmpData);
return bmp;
}
public static Bitmap ApplyGaussianBlur(Bitmap input, int radius)
{
GaussianBlur filter = new GaussianBlur(radius);
Bitmap output = filter.Apply(input);
return output;
}
public static Bitmap Resize(Bitmap sourceBitmap)
{
// Create a new Bitmap object to hold the resized image
var resultBitmap = new Bitmap(sourceBitmap.Width * 2, sourceBitmap.Height * 2);
// Create a Graphics object to draw the resized image
using (var graphics = Graphics.FromImage(resultBitmap))
{
// Set the interpolation mode to high-quality bicubic
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
// Draw the resized image using the Graphics object
graphics.DrawImage(sourceBitmap, new Rectangle(0, 0, resultBitmap.Width, resultBitmap.Height));
}
return resultBitmap;
}
public static Bitmap HighlightContours(Bitmap input)
{
Bitmap output = new Bitmap(input.Width, input.Height);
Bitmap grayscale = Grayscale(input);
Bitmap thresholded = Tresholding(grayscale, 128);
Bitmap dilated = Dilatation(thresholded, 3);
Bitmap eroded = Erode(dilated, 3);
for (int y = 0; y < input.Height; y++)
{
for (int x = 0; x < input.Width; x++)
{
Color pixel = input.GetPixel(x, y);
Color dilatedPixel = dilated.GetPixel(x, y);
Color erodedPixel = eroded.GetPixel(x, y);
int gray = (int)(pixel.R * 0.3 + pixel.G * 0.59 + pixel.B * 0.11);
int threshold = dilatedPixel.R;
if (gray > threshold)
{
output.SetPixel(x, y, Color.FromArgb(255, 255, 255));
}
else if (gray <= threshold && erodedPixel.R == 0)
{
output.SetPixel(x, y, Color.FromArgb(255, 0, 0));
}
else
{
output.SetPixel(x, y, Color.FromArgb(0, 0, 0));
}
}
}
return output;
}
public static Bitmap Erode(Bitmap input, int kernelSize)
{
Bitmap output = new Bitmap(input.Width, input.Height);
int[,] kernel = new int[kernelSize, kernelSize];
for (int i = 0; i < kernelSize; i++)
{
for (int j = 0; j < kernelSize; j++)
{
kernel[i, j] = 1;
}
}
for (int y = kernelSize / 2; y < input.Height - kernelSize / 2; y++)
{
for (int x = kernelSize / 2; x < input.Width - kernelSize / 2; x++)
{
bool flag = true;
for (int i = -kernelSize / 2; i <= kernelSize / 2; i++)
{
for (int j = -kernelSize / 2; j <= kernelSize / 2; j++)
{
Color pixel = input.GetPixel(x + i, y + j);
int gray = (int)(pixel.R * 0.3 + pixel.G * 0.59 + pixel.B * 0.11);
if (gray >= 128 && kernel[i + kernelSize / 2, j + kernelSize / 2] == 1)
{
flag = false;
break;
}
}
if (!flag)
{
break;
}
}
if (flag)
{
output.SetPixel(x, y, Color.FromArgb(255, 255, 255));
}
else
{
output.SetPixel(x, y, Color.FromArgb(0, 0, 0));
}
}
}
return output;
}
public static Bitmap Dilatation(Bitmap input, int kernelSize)
{
Bitmap output = new Bitmap(input.Width, input.Height);
int[,] kernel = new int[kernelSize, kernelSize];
for (int i = 0; i < kernelSize; i++)
{
for (int j = 0; j < kernelSize; j++)
{
kernel[i, j] = 1;
}
}
for (int y = kernelSize / 2; y < input.Height - kernelSize / 2; y++)
{
for (int x = kernelSize / 2; x < input.Width - kernelSize / 2; x++)
{
bool flag = false;
for (int i = -kernelSize / 2; i <= kernelSize / 2; i++)
{
for (int j = -kernelSize / 2; j <= kernelSize / 2; j++)
{
Color pixel = input.GetPixel(x + i, y + j);
int gray = (int)(pixel.R * 0.3 + pixel.G * 0.59 + pixel.B * 0.11);
if (gray < 128 && kernel[i + kernelSize / 2, j + kernelSize / 2] == 1)
{
flag = true;
break;
}
}
if (flag)
{
break;
}
}
if (flag)
{
output.SetPixel(x, y, Color.FromArgb(0, 0, 0));
}
else
{
output.SetPixel(x, y, Color.FromArgb(255, 255, 255));
}
}
}
return output;
}
}
}