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| Author | SHA1 | Date | |
|---|---|---|---|
| 4b9592c8e1 | |||
| f2761db4c9 | |||
| 57f19a1438 | |||
| 32b20ff317 | |||
| 7cb27ca69c | |||
| a784cef87f | |||
| fa07045199 | |||
| 274cf48f37 | |||
| 13481445fa | |||
| 997f6407f6 | |||
| 70085721f4 | |||
| 5f8f1f0704 |
@@ -1,4 +1,10 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverData.cs
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/// Brief : File that contains strcutures to store the found data
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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@@ -42,6 +48,10 @@ namespace OCR_Decode
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Sector3 = -1;
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CurrentTyre = new Tyre(Tyre.Type.Undefined,-1);
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}
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/// <summary>
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/// Method that displays all the data found in a string
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/// </summary>
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/// <returns>string containing all the driver datas</returns>
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public override string ToString()
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{
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string result = "";
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@@ -68,8 +78,10 @@ namespace OCR_Decode
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return result;
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}
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}
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//Structure to store tyres infos
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public struct Tyre
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{
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//If new tyres were to be added you will have to need to change this enum
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public enum Type
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{
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Soft,
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@@ -1,4 +1,10 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverGapToLeaderWindow.cs
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/// Brief : Window that contains infos about the driver Gap to leader
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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@@ -14,6 +20,10 @@ namespace OCR_Decode
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{
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Name = "Gap to leader";
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}
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/// <summary>
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/// Decodes the gap to leader using Tesseract OCR
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/// </summary>
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/// <returns></returns>
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public override async Task<object> DecodePng()
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{
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int result = await GetTimeFromPng(WindowImage, OcrImage.WindowType.Gap, Engine);
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@@ -1,4 +1,10 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverLapTimeWindow.cs
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/// Brief : Window that contains infos about a laptime of the driver
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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@@ -14,6 +20,10 @@ namespace OCR_Decode
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{
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Name = "Lap time";
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}
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/// <summary>
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/// Decodes the lap time contained in the image using OCR Tesseract
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/// </summary>
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/// <returns>The laptime in int (ms)</returns>
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public override async Task<object> DecodePng()
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{
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int result = await GetTimeFromPng(WindowImage, OcrImage.WindowType.LapTime,Engine);
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@@ -1,4 +1,10 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverNameWindow.cs
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/// Brief : Window that contains infos about the driver name in it
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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@@ -15,6 +21,11 @@ namespace OCR_Decode
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{
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Name = "Name";
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}
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/// <summary>
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/// Decodes using OCR wich driver name is in the image
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/// </summary>
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/// <param name="DriverList"></param>
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/// <returns>The driver name in string</returns>
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public override async Task<object> DecodePng(List<string> DriverList)
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{
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string result = "";
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@@ -27,11 +38,17 @@ namespace OCR_Decode
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}
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return result;
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}
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private static bool IsADriver(List<string> drivers, string potentialDriver)
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/// <summary>
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/// Verifies that the name found in the OCR is a valid name
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/// </summary>
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/// <param name="driverList"></param>
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/// <param name="potentialDriver"></param>
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/// <returns>If ye or no the driver exists</returns>
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private static bool IsADriver(List<string> driverList, string potentialDriver)
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{
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bool result = false;
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//I cant use drivers.Contains because it has missmatched cases and all
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foreach (string name in drivers)
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foreach (string name in driverList)
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{
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if (name.ToUpper() == potentialDriver.ToUpper())
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result = true;
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@@ -1,4 +1,10 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverPositionWindow.cs
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/// Brief : Window that contains infos about a driver position
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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@@ -14,19 +20,22 @@ namespace OCR_Decode
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{
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Name = "Position";
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}
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/// <summary>
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/// Decodes the position number using Tesseract OCR
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/// </summary>
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/// <returns>The position of the pilot in int</returns>
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public override async Task<object> DecodePng()
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{
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string result = await GetStringFromPng(WindowImage,Engine, "0123456789");
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string ocrResult = await GetStringFromPng(WindowImage,Engine, "0123456789");
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int position;
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try
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{
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position = Convert.ToInt32(result);
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position = Convert.ToInt32(ocrResult);
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}
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catch
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{
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position = -1;
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//WindowImage.Save(Reader.DEBUG_DUMP_FOLDER + "FailedPosition" + ".png");
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}
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return position;
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}
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@@ -1,4 +1,10 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverSector1Window.cs
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/// Brief : Window that contains infos about the first sector of a driver
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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@@ -14,10 +20,14 @@ namespace OCR_Decode
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{
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Name = "Sector 1";
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}
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/// <summary>
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/// Decodes the sector
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/// </summary>
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/// <returns>the sector time in int (ms)</returns>
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public override async Task<object> DecodePng()
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{
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int result = await GetTimeFromPng(WindowImage, OcrImage.WindowType.Sector, Engine);
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return result;
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int ocrResult = await GetTimeFromPng(WindowImage, OcrImage.WindowType.Sector, Engine);
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return ocrResult;
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}
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}
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}
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@@ -1,4 +1,11 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverSector2Window.cs
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/// Brief : Window that contains infos about the second sector of a driver
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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@@ -14,10 +21,14 @@ namespace OCR_Decode
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{
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Name = "Sector 2";
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}
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/// <summary>
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/// Decodes the sector
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/// </summary>
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/// <returns>the sector time in int (ms)</returns>
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public override async Task<object> DecodePng()
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{
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int result = await GetTimeFromPng(WindowImage, OcrImage.WindowType.Sector,Engine);
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return result;
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int ocrResult = await GetTimeFromPng(WindowImage, OcrImage.WindowType.Sector,Engine);
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return ocrResult;
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}
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}
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}
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@@ -1,4 +1,10 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverSector3Window.cs
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/// Brief : Window that contains infos about the third sector of a driver
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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@@ -15,10 +21,14 @@ namespace OCR_Decode
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{
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Name = "Sector 3";
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}
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/// <summary>
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/// Decodes the sector
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/// </summary>
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/// <returns>the sector time in int (ms)</returns>
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public override async Task<object> DecodePng()
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{
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int result = await GetTimeFromPng(WindowImage, OcrImage.WindowType.Sector,Engine);
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return result;
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int ocrResult = await GetTimeFromPng(WindowImage, OcrImage.WindowType.Sector,Engine);
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return ocrResult;
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}
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}
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}
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@@ -1,4 +1,10 @@
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using System;
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/// Author : Maxime Rohmer
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/// Date : 25/04/2023
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/// File : DriverTyresWindow.cs
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/// Brief : Window that contains infos about tyres and that can decode them
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/// Version : 0.1
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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@@ -12,60 +18,39 @@ namespace OCR_Decode
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internal class DriverTyresWindow : Window
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{
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private static Random rnd = new Random();
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int seed = rnd.Next(0,10000);
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//Those are the colors I found but you can change them if they change in the future like in 2019
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public static Color SOFT_TYRE_COLOR = Color.FromArgb(0xff, 0x00, 0x00);
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public static Color MEDIUM_TYRE_COLOR = Color.FromArgb(0xf5, 0xbf, 0x00);
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public static Color HARD_TYRE_COLOR = Color.FromArgb(0xd9, 0xd8, 0xd4);
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public static Color HARD_TYRE_COLOR = Color.FromArgb(0xa4, 0xa5, 0xa8);
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public static Color INTER_TYRE_COLOR = Color.FromArgb(0x00, 0xa4, 0x2e);
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public static Color WET_TYRE_COLOR = Color.FromArgb(0x27, 0x60, 0xa6);
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public static Color EMPTY_COLOR = Color.FromArgb(0x20,0x20,0x20);
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public DriverTyresWindow(Bitmap image, Rectangle bounds) : base(image, bounds)
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{
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Name = "Tyres";
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}
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/// <summary>
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/// This will decode the content of the image
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/// </summary>
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/// <returns>And object containing what was on the image</returns>
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public override async Task<object> DecodePng()
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{
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//WindowImage.Save(Reader.DEBUG_DUMP_FOLDER + "testTyres" + rnd.Next(0, 1000) + ".png");
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return await GetTyreInfos();
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}
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/// <summary>
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/// Method that will decode whats on the image and return the tyre infos it could manage to recover
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/// </summary>
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/// <returns>A tyre object containing tyre infos</returns>
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private async Task<Tyre> GetTyreInfos()
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{
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Bitmap tyreZone = GetSmallBitmapFromBigOne(WindowImage, FindTyreZone());
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//tyreZone.Save(Reader.DEBUG_DUMP_FOLDER + "ZONE" + ".png");
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Tyre.Type type = Tyre.Type.Undefined;
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type = GetTyreTypeFromColor(OcrImage.GetAvgColorFromBitmap(tyreZone));
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int laps = -1;
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//MHIWsmhiw so we can detect Soft Medium Hard Inters and Wet tyres
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string text = await GetStringFromPng(tyreZone,Engine, "SMHIW", OcrImage.WindowType.Tyre);
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if (text.Length == 1 && text != "")
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{
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//We found a tire letter
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laps = 0;
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text = text.ToUpper();
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switch (text[0])
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{
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case 'S':
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type = Tyre.Type.Soft;
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break;
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case 'M':
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type = Tyre.Type.Medium;
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break;
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case 'H':
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type = Tyre.Type.Hard;
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break;
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case 'I':
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type = Tyre.Type.Inter;
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break;
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case 'W':
|
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type = Tyre.Type.Wet;
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break;
|
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default:
|
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type = Tyre.Type.Undefined;
|
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break;
|
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}
|
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}
|
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else
|
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{
|
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|
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string number = await GetStringFromPng(tyreZone, Engine, "0123456789", OcrImage.WindowType.Tyre);
|
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try
|
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{
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@@ -73,14 +58,16 @@ namespace OCR_Decode
|
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}
|
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catch
|
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{
|
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laps = -1;
|
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//We could not convert the number so its a letter so its 0 laps old
|
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laps = 0;
|
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}
|
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type = GetTyreTypeFromColor(OcrImage.GetAvgColorFromBitmap(OcrImage.Resize(tyreZone)));
|
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}
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|
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//tyreZone.Save(Reader.DEBUG_DUMP_FOLDER + "Tyre" + type + "Laps" + laps + '#' + rnd.Next(0, 1000) + ".png");
|
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return new Tyre(type, laps);
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}
|
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/// <summary>
|
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/// Finds where the important part of the image is
|
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/// </summary>
|
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/// <returns>A rectangle containing position and dimensions of the important part of the image</returns>
|
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private Rectangle FindTyreZone()
|
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{
|
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Bitmap bmp = WindowImage;
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@@ -106,15 +93,23 @@ namespace OCR_Decode
|
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return new Rectangle(CorrectedX, CorrectedY, newWindowSize.Width, newWindowSize.Height);
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}
|
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//This method has been created with the help of chatGPT
|
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/// <summary>
|
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/// Methods that compares a list of colors to see wich is the closest from the input color and decide wich tyre type it is
|
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/// </summary>
|
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/// <param name="inputColor">The color that you found</param>
|
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/// <returns>The tyre type</returns>
|
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public Tyre.Type GetTyreTypeFromColor(Color inputColor)
|
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{
|
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Tyre.Type type = Tyre.Type.Undefined;
|
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List<Color> colors = new List<Color>();
|
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//dont forget that if for some reason someday F1 adds a new Tyre type you will need to add it in the constants but also here in the list
|
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//You will also need to add it below in the Tyre object's enum and add an if in the end of this method
|
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colors.Add(SOFT_TYRE_COLOR);
|
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colors.Add(MEDIUM_TYRE_COLOR);
|
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colors.Add(HARD_TYRE_COLOR);
|
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colors.Add(INTER_TYRE_COLOR);
|
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colors.Add(WET_TYRE_COLOR);
|
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colors.Add(EMPTY_COLOR);
|
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|
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Color closestColor = colors[0];
|
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int closestDistance = int.MaxValue;
|
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@@ -139,6 +134,8 @@ namespace OCR_Decode
|
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type = Tyre.Type.Inter;
|
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if (closestColor == WET_TYRE_COLOR)
|
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type = Tyre.Type.Wet;
|
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if (closestColor == EMPTY_COLOR)
|
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return Tyre.Type.Undefined;
|
||||
|
||||
return type;
|
||||
}
|
||||
|
||||
+243
-145
@@ -1,4 +1,10 @@
|
||||
using System;
|
||||
/// Author : Maxime Rohmer
|
||||
/// Date : 25/04/2023
|
||||
/// File : OcrImage.cs
|
||||
/// Brief : Class that contains all the post processing methods that can help with OCR
|
||||
/// Version : 0.1
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@@ -14,7 +20,10 @@ namespace OCR_Decode
|
||||
//Just so you know
|
||||
public class OcrImage
|
||||
{
|
||||
Bitmap InputImage;
|
||||
//this is a hardcoded value based on the colors of the F1TV data channel background you can change it if sometime in the future the color changes
|
||||
//Any color that has any of its R,G or B channel higher than the treshold will be considered as being usefull information
|
||||
public static Color F1TV_BACKGROUND_TRESHOLD = Color.FromArgb(0x50, 0x50, 0x50);
|
||||
Bitmap InputBitmap;
|
||||
public enum WindowType
|
||||
{
|
||||
LapTime,
|
||||
@@ -23,62 +32,116 @@ namespace OCR_Decode
|
||||
Gap,
|
||||
Tyre,
|
||||
}
|
||||
public OcrImage(Bitmap inputImage)
|
||||
//For debugging purposes
|
||||
public bool DumpDebugImages;
|
||||
Random rnd = new Random();
|
||||
int salt = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new Ocr image to help enhance the given bitmap for OCR
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The image you want to enhance</param>
|
||||
public OcrImage(Bitmap inputBitmap)
|
||||
{
|
||||
InputImage = inputImage;
|
||||
InputBitmap = inputBitmap;
|
||||
//Before turning this on check that the DEBUG_DUMP_FOLDER constant has been changed in the Reader.cs file
|
||||
DumpDebugImages = false;
|
||||
|
||||
//To help debugging
|
||||
salt = rnd.Next(0, 10000);
|
||||
}
|
||||
/// <summary>
|
||||
/// Enhances the image depending on wich type of window the image comes from
|
||||
/// </summary>
|
||||
/// <param name="type">The type of the window. Depending on it different enhancing features will be applied</param>
|
||||
/// <returns>The enhanced Bitmap</returns>
|
||||
public Bitmap Enhance(WindowType type = WindowType.Text)
|
||||
{
|
||||
Bitmap result = (Bitmap)InputImage.Clone();
|
||||
|
||||
Bitmap outputBitmap = (Bitmap)InputBitmap.Clone();
|
||||
switch (type)
|
||||
{
|
||||
case WindowType.LapTime:
|
||||
result = Tresholding(result, 185);
|
||||
result = Resize(result);
|
||||
result = Resize(result);
|
||||
result = Dilatation(result,1);
|
||||
result = Erode(result,1);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "LapTimeBefore_" + salt + ".png");
|
||||
|
||||
outputBitmap = Tresholding(outputBitmap, 185);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "LapTimeFilter1_" + salt + ".png");
|
||||
|
||||
outputBitmap = Resize(outputBitmap, 2);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "LapTimeFilter2_" + salt + ".png");
|
||||
|
||||
outputBitmap = Dilatation(outputBitmap, 1);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "LapTimeFilter3_" + salt + ".png");
|
||||
|
||||
outputBitmap = Erode(outputBitmap, 1);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "LapTimeAfter_" + salt + ".png");
|
||||
break;
|
||||
case WindowType.Text:
|
||||
result = Grayscale(result);
|
||||
result = InvertColors(result);
|
||||
result = Tresholding(result, 165);
|
||||
result = Resize(result);
|
||||
result = Dilatation(result, 1);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TextBefore_" + salt + ".png");
|
||||
|
||||
outputBitmap = InvertColors(outputBitmap);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TextFilter1_" + salt + ".png");
|
||||
|
||||
outputBitmap = Tresholding(outputBitmap, 165);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TextFilter2_" + salt + ".png");
|
||||
|
||||
outputBitmap = Resize(outputBitmap, 2);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TextFilter3_" + salt + ".png");
|
||||
|
||||
outputBitmap = Dilatation(outputBitmap, 1);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TextAfter_" + salt + ".png");
|
||||
break;
|
||||
case WindowType.Tyre:
|
||||
//result = RemoveBG(result);
|
||||
result = RemoveUseless(result);
|
||||
result = Resize(result);
|
||||
result = Resize(result);
|
||||
result = Resize(result);
|
||||
result = Dilatation(result, 1);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TyreBefore_" + salt + ".png");
|
||||
|
||||
outputBitmap = RemoveUseless(outputBitmap);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TyreFilter01_" + salt + ".png");
|
||||
|
||||
outputBitmap = Resize(outputBitmap, 4);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TyreFilter02_" + salt + ".png");
|
||||
|
||||
outputBitmap = Dilatation(outputBitmap, 1);
|
||||
if (DumpDebugImages)
|
||||
outputBitmap.Save(Reader.DEBUG_DUMP_FOLDER + "TyreAfter_" + salt + ".png");
|
||||
break;
|
||||
default:
|
||||
result = Tresholding(result, 165);
|
||||
result = Resize(result);
|
||||
result = Resize(result);
|
||||
result = Erode(result, 1);
|
||||
outputBitmap = Tresholding(outputBitmap, 165);
|
||||
outputBitmap = Resize(outputBitmap, 4);
|
||||
outputBitmap = Erode(outputBitmap, 1);
|
||||
break;
|
||||
}
|
||||
//result = Dilatation(result, 1);
|
||||
return result;
|
||||
return outputBitmap;
|
||||
}
|
||||
public static Bitmap Grayscale(Bitmap input)
|
||||
/// <summary>
|
||||
/// Method that convert a colored RGB bitmap into a GrayScale image
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The Bitmap you want to convert</param>
|
||||
/// <returns>The bitmap in grayscale</returns>
|
||||
public static Bitmap Grayscale(Bitmap inputBitmap)
|
||||
{
|
||||
Bitmap bmp = input;
|
||||
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
|
||||
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
|
||||
Rectangle rect = new Rectangle(0, 0, inputBitmap.Width, inputBitmap.Height);
|
||||
BitmapData bmpData = inputBitmap.LockBits(rect, ImageLockMode.ReadWrite, inputBitmap.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(inputBitmap.PixelFormat) / 8;
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
for (int y = 0; y < inputBitmap.Height; y++)
|
||||
{
|
||||
byte* currentLine = ptr + (y * bmpData.Stride);
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
for (int x = 0; x < inputBitmap.Width; x++)
|
||||
{
|
||||
byte* pixel = currentLine + (x * bytesPerPixel);
|
||||
|
||||
@@ -86,63 +149,74 @@ namespace OCR_Decode
|
||||
byte green = pixel[1];
|
||||
byte red = pixel[2];
|
||||
|
||||
//Those a specific values to correct the weights so its more pleasing to the human eye
|
||||
int gray = (int)(red * 0.3 + green * 0.59 + blue * 0.11);
|
||||
|
||||
pixel[0] = pixel[1] = pixel[2] = (byte)gray;
|
||||
}
|
||||
}
|
||||
}
|
||||
bmp.UnlockBits(bmpData);
|
||||
inputBitmap.UnlockBits(bmpData);
|
||||
|
||||
return bmp;
|
||||
return inputBitmap;
|
||||
}
|
||||
public static Bitmap Tresholding(Bitmap input, int threshold)
|
||||
/// <summary>
|
||||
/// Method that binaries the input image up to a certain treshold given
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">the bitmap you want to convert to binary colors</param>
|
||||
/// <param name="threshold">The floor at wich the color is considered as white or black</param>
|
||||
/// <returns>The binarised bitmap</returns>
|
||||
public static Bitmap Tresholding(Bitmap inputBitmap, int threshold)
|
||||
{
|
||||
Bitmap bmp = input;
|
||||
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
|
||||
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
|
||||
Rectangle rect = new Rectangle(0, 0, inputBitmap.Width, inputBitmap.Height);
|
||||
BitmapData bmpData = inputBitmap.LockBits(rect, ImageLockMode.ReadWrite, inputBitmap.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(inputBitmap.PixelFormat) / 8;
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
int bmpHeight = inputBitmap.Height;
|
||||
int bmpWidth = inputBitmap.Width;
|
||||
Parallel.For(0, bmpHeight, y =>
|
||||
{
|
||||
byte* currentLine = ptr + (y * bmpData.Stride);
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
for (int x = 0; x < bmpWidth; x++)
|
||||
{
|
||||
byte* pixel = currentLine + (x * bytesPerPixel);
|
||||
|
||||
byte blue = pixel[0];
|
||||
byte green = pixel[1];
|
||||
byte red = pixel[2];
|
||||
|
||||
//Those a specific values to correct the weights so its more pleasing to the human eye
|
||||
int gray = (int)(red * 0.3 + green * 0.59 + blue * 0.11);
|
||||
int value = gray < threshold ? 0 : 255;
|
||||
|
||||
pixel[0] = pixel[1] = pixel[2] = (byte)value;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
bmp.UnlockBits(bmpData);
|
||||
inputBitmap.UnlockBits(bmpData);
|
||||
|
||||
return bmp;
|
||||
return inputBitmap;
|
||||
}
|
||||
public static Bitmap RemoveBG(Bitmap input)
|
||||
/// <summary>
|
||||
/// Method that removes the pixels that are flagged as background
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The bitmap you want to remove the background from</param>
|
||||
/// <returns>The Bitmap without the background</returns>
|
||||
public static Bitmap RemoveBG(Bitmap inputBitmap)
|
||||
{
|
||||
Color limitColor = Color.FromArgb(0x50, 0x50, 0x50);
|
||||
Bitmap bmp = input;
|
||||
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
|
||||
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
|
||||
Rectangle rect = new Rectangle(0, 0, inputBitmap.Width, inputBitmap.Height);
|
||||
BitmapData bmpData = inputBitmap.LockBits(rect, ImageLockMode.ReadWrite, inputBitmap.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(inputBitmap.PixelFormat) / 8;
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
for (int y = 0; y < inputBitmap.Height; y++)
|
||||
{
|
||||
byte* currentLine = ptr + (y * bmpData.Stride);
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
for (int x = 0; x < inputBitmap.Width; x++)
|
||||
{
|
||||
byte* pixel = currentLine + (x * bytesPerPixel);
|
||||
|
||||
@@ -150,25 +224,29 @@ namespace OCR_Decode
|
||||
int G = pixel[1];
|
||||
int R = pixel[2];
|
||||
|
||||
if (R <= limitColor.R && G <= limitColor.G && B <= limitColor.B)
|
||||
if (R <= F1TV_BACKGROUND_TRESHOLD.R && G <= F1TV_BACKGROUND_TRESHOLD.G && B <= F1TV_BACKGROUND_TRESHOLD.B)
|
||||
pixel[0] = pixel[1] = pixel[2] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
bmp.UnlockBits(bmpData);
|
||||
inputBitmap.UnlockBits(bmpData);
|
||||
|
||||
return bmp;
|
||||
return inputBitmap;
|
||||
}
|
||||
public unsafe static Bitmap RemoveUseless(Bitmap bmp)
|
||||
/// <summary>
|
||||
/// Method that removes all the useless things from the image and returns hopefully only the numbers
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The bitmap you want to remove useless things from (Expects a cropped part of the TyreWindow)</param>
|
||||
/// <returns>The bitmap with (hopefully) only the digits</returns>
|
||||
public unsafe static Bitmap RemoveUseless(Bitmap inputBitmap)
|
||||
{
|
||||
bmp = RemoveBG(bmp);
|
||||
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
|
||||
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
|
||||
|
||||
//Note you can use something else than a cropped tyre window but I would recommend checking the code first to see if it fits your intended use
|
||||
Rectangle rect = new Rectangle(0, 0, inputBitmap.Width, inputBitmap.Height);
|
||||
BitmapData bmpData = inputBitmap.LockBits(rect, ImageLockMode.ReadWrite, inputBitmap.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(inputBitmap.PixelFormat) / 8;
|
||||
|
||||
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
for (int y = 0; y < inputBitmap.Height; y++)
|
||||
{
|
||||
byte* currentLine = ptr + (y * bmpData.Stride);
|
||||
|
||||
@@ -176,7 +254,7 @@ namespace OCR_Decode
|
||||
|
||||
bool fromBorder = true;
|
||||
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
for (int x = 0; x < inputBitmap.Width; x++)
|
||||
{
|
||||
byte* pixel = currentLine + (x * bytesPerPixel);
|
||||
|
||||
@@ -184,17 +262,21 @@ namespace OCR_Decode
|
||||
int G = pixel[1];
|
||||
int R = pixel[2];
|
||||
|
||||
if (fromBorder && B < 0x10 && G < 0x10 && R < 0x10)
|
||||
if (fromBorder && B < F1TV_BACKGROUND_TRESHOLD.B && G < F1TV_BACKGROUND_TRESHOLD.G && R < F1TV_BACKGROUND_TRESHOLD.R)
|
||||
{
|
||||
pixelsToRemove.Add(x);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (fromBorder)
|
||||
{
|
||||
fromBorder = false;
|
||||
pixelsToRemove.Add(x);
|
||||
}
|
||||
}
|
||||
}
|
||||
fromBorder = true;
|
||||
for (int x = bmp.Width - 1; x > 0; x--)
|
||||
for (int x = inputBitmap.Width - 1; x > 0; x--)
|
||||
{
|
||||
byte* pixel = currentLine + (x * bytesPerPixel);
|
||||
|
||||
@@ -202,13 +284,17 @@ namespace OCR_Decode
|
||||
int G = pixel[1];
|
||||
int R = pixel[2];
|
||||
|
||||
if (fromBorder && B < 0x10 && G < 0x10 && R < 0x10)
|
||||
if (fromBorder && B < F1TV_BACKGROUND_TRESHOLD.B && G < F1TV_BACKGROUND_TRESHOLD.G && R < F1TV_BACKGROUND_TRESHOLD.R)
|
||||
{
|
||||
pixelsToRemove.Add(x);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (fromBorder)
|
||||
{
|
||||
fromBorder = false;
|
||||
pixelsToRemove.Add(x);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -222,13 +308,11 @@ namespace OCR_Decode
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//NOW REMOVING THE COLOR
|
||||
Color limitColor = Color.FromArgb(0x50, 0x50, 0x50);
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
//Removing the color parts
|
||||
for (int y = 0; y < inputBitmap.Height; y++)
|
||||
{
|
||||
byte* currentLine = ptr + (y * bmpData.Stride);
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
for (int x = 0; x < inputBitmap.Width; x++)
|
||||
{
|
||||
byte* pixel = currentLine + (x * bytesPerPixel);
|
||||
|
||||
@@ -236,9 +320,7 @@ namespace OCR_Decode
|
||||
int G = pixel[1];
|
||||
int R = pixel[2];
|
||||
|
||||
//We remove the background pixels
|
||||
|
||||
if (R >= limitColor.R || G >= limitColor.G || B >= limitColor.B)
|
||||
if (R >= F1TV_BACKGROUND_TRESHOLD.R + 15 || G >= F1TV_BACKGROUND_TRESHOLD.G + 15 || B >= F1TV_BACKGROUND_TRESHOLD.B + 15)
|
||||
{
|
||||
pixel[0] = 0xFF;
|
||||
pixel[1] = 0xFF;
|
||||
@@ -247,18 +329,19 @@ namespace OCR_Decode
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
bmp.UnlockBits(bmpData);
|
||||
|
||||
return bmp;
|
||||
inputBitmap.UnlockBits(bmpData);
|
||||
return inputBitmap;
|
||||
}
|
||||
public static Color GetAvgColorFromBitmap(Bitmap bmp)
|
||||
/// <summary>
|
||||
/// Recovers the average colors from the Image. NOTE : It wont take in account colors that are lower than the background
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The bitmap you want to get the average color from</param>
|
||||
/// <returns>The average color of the bitmap</returns>
|
||||
public static Color GetAvgColorFromBitmap(Bitmap inputBitmap)
|
||||
{
|
||||
Color limitColor = Color.FromArgb(0x50, 0x50, 0x50);
|
||||
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
|
||||
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
|
||||
Rectangle rect = new Rectangle(0, 0, inputBitmap.Width, inputBitmap.Height);
|
||||
BitmapData bmpData = inputBitmap.LockBits(rect, ImageLockMode.ReadWrite, inputBitmap.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(inputBitmap.PixelFormat) / 8;
|
||||
|
||||
int totR = 0;
|
||||
int totG = 0;
|
||||
@@ -269,10 +352,12 @@ namespace OCR_Decode
|
||||
unsafe
|
||||
{
|
||||
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
int bmpHeight = inputBitmap.Height;
|
||||
int bmpWidth = inputBitmap.Width;
|
||||
Parallel.For(0, bmpHeight, y =>
|
||||
{
|
||||
byte* currentLine = ptr + (y * bmpData.Stride);
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
for (int x = 0; x < bmpWidth; x++)
|
||||
{
|
||||
byte* pixel = currentLine + (x * bytesPerPixel);
|
||||
|
||||
@@ -280,9 +365,7 @@ namespace OCR_Decode
|
||||
int G = pixel[1];
|
||||
int R = pixel[2];
|
||||
|
||||
//We remove the background pixels
|
||||
|
||||
if (R >= limitColor.R || G >= limitColor.G || B >= limitColor.B)
|
||||
if (R >= F1TV_BACKGROUND_TRESHOLD.R || G >= F1TV_BACKGROUND_TRESHOLD.G || B >= F1TV_BACKGROUND_TRESHOLD.B)
|
||||
{
|
||||
totPixels++;
|
||||
totB += pixel[0];
|
||||
@@ -290,26 +373,30 @@ namespace OCR_Decode
|
||||
totR += pixel[2];
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
bmp.UnlockBits(bmpData);
|
||||
inputBitmap.UnlockBits(bmpData);
|
||||
|
||||
return Color.FromArgb(255, Convert.ToInt32((float)totR / (float)totPixels), Convert.ToInt32((float)totG / (float)totPixels), Convert.ToInt32((float)totB / (float)totPixels));
|
||||
}
|
||||
public static Bitmap InvertColors(Bitmap input)
|
||||
/// <summary>
|
||||
/// This method simply inverts all the colors in a Bitmap
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">the bitmap you want to invert the colors from</param>
|
||||
/// <returns>The bitmap with inverted colors</returns>
|
||||
public static Bitmap InvertColors(Bitmap inputBitmap)
|
||||
{
|
||||
Bitmap bmp = input;
|
||||
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
|
||||
BitmapData bmpData = bmp.LockBits(rect, ImageLockMode.ReadWrite, bmp.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(bmp.PixelFormat) / 8;
|
||||
Rectangle rect = new Rectangle(0, 0, inputBitmap.Width, inputBitmap.Height);
|
||||
BitmapData bmpData = inputBitmap.LockBits(rect, ImageLockMode.ReadWrite, inputBitmap.PixelFormat);
|
||||
int bytesPerPixel = Bitmap.GetPixelFormatSize(inputBitmap.PixelFormat) / 8;
|
||||
|
||||
unsafe
|
||||
{
|
||||
byte* ptr = (byte*)bmpData.Scan0.ToPointer();
|
||||
for (int y = 0; y < bmp.Height; y++)
|
||||
for (int y = 0; y < inputBitmap.Height; y++)
|
||||
{
|
||||
byte* currentLine = ptr + (y * bmpData.Stride);
|
||||
for (int x = 0; x < bmp.Width; x++)
|
||||
for (int x = 0; x < inputBitmap.Width; x++)
|
||||
{
|
||||
byte* pixel = currentLine + (x * bytesPerPixel);
|
||||
|
||||
@@ -319,47 +406,47 @@ namespace OCR_Decode
|
||||
}
|
||||
}
|
||||
}
|
||||
bmp.UnlockBits(bmpData);
|
||||
inputBitmap.UnlockBits(bmpData);
|
||||
|
||||
return bmp;
|
||||
return inputBitmap;
|
||||
}
|
||||
public static Bitmap ApplyGaussianBlur(Bitmap input, int radius)
|
||||
/// <summary>
|
||||
/// Methods that applies Bicubic interpolation to increase the size and resolution of an image
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The bitmap you want to resize</param>
|
||||
/// <param name="resizeFactor">The factor of resizing you want to use. I recommend using even numbers</param>
|
||||
/// <returns>The bitmap witht the new size</returns>
|
||||
public static Bitmap Resize(Bitmap inputBitmap, int resizeFactor)
|
||||
{
|
||||
GaussianBlur filter = new GaussianBlur(radius);
|
||||
Bitmap output = filter.Apply(input);
|
||||
return output;
|
||||
}
|
||||
public static Bitmap Resize(Bitmap sourceBitmap)
|
||||
{
|
||||
// Create a new Bitmap object to hold the resized image
|
||||
var resultBitmap = new Bitmap(sourceBitmap.Width * 2, sourceBitmap.Height * 2);
|
||||
var resultBitmap = new Bitmap(inputBitmap.Width * resizeFactor, inputBitmap.Height * resizeFactor);
|
||||
|
||||
// Create a Graphics object to draw the resized image
|
||||
using (var graphics = Graphics.FromImage(resultBitmap))
|
||||
{
|
||||
// Set the interpolation mode to high-quality bicubic
|
||||
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
||||
|
||||
// Draw the resized image using the Graphics object
|
||||
graphics.DrawImage(sourceBitmap, new Rectangle(0, 0, resultBitmap.Width, resultBitmap.Height));
|
||||
graphics.DrawImage(inputBitmap, new Rectangle(0, 0, resultBitmap.Width, resultBitmap.Height));
|
||||
}
|
||||
|
||||
return resultBitmap;
|
||||
}
|
||||
public static Bitmap HighlightContours(Bitmap input)
|
||||
/// <summary>
|
||||
/// method that Highlights the countours of a Bitmap
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The bitmap you want to highlight the countours of</param>
|
||||
/// <returns>The bitmap with countours highlighted</returns>
|
||||
public static Bitmap HighlightContours(Bitmap inputBitmap)
|
||||
{
|
||||
Bitmap output = new Bitmap(input.Width, input.Height);
|
||||
Bitmap outputBitmap = new Bitmap(inputBitmap.Width, inputBitmap.Height);
|
||||
|
||||
Bitmap grayscale = Grayscale(input);
|
||||
Bitmap grayscale = Grayscale(inputBitmap);
|
||||
Bitmap thresholded = Tresholding(grayscale, 128);
|
||||
Bitmap dilated = Dilatation(thresholded, 3);
|
||||
Bitmap eroded = Erode(dilated, 3);
|
||||
|
||||
for (int y = 0; y < input.Height; y++)
|
||||
for (int y = 0; y < inputBitmap.Height; y++)
|
||||
{
|
||||
for (int x = 0; x < input.Width; x++)
|
||||
for (int x = 0; x < inputBitmap.Width; x++)
|
||||
{
|
||||
Color pixel = input.GetPixel(x, y);
|
||||
Color pixel = inputBitmap.GetPixel(x, y);
|
||||
Color dilatedPixel = dilated.GetPixel(x, y);
|
||||
Color erodedPixel = eroded.GetPixel(x, y);
|
||||
|
||||
@@ -368,24 +455,30 @@ namespace OCR_Decode
|
||||
|
||||
if (gray > threshold)
|
||||
{
|
||||
output.SetPixel(x, y, Color.FromArgb(255, 255, 255));
|
||||
outputBitmap.SetPixel(x, y, Color.FromArgb(255, 255, 255));
|
||||
}
|
||||
else if (gray <= threshold && erodedPixel.R == 0)
|
||||
{
|
||||
output.SetPixel(x, y, Color.FromArgb(255, 0, 0));
|
||||
outputBitmap.SetPixel(x, y, Color.FromArgb(255, 0, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
output.SetPixel(x, y, Color.FromArgb(0, 0, 0));
|
||||
outputBitmap.SetPixel(x, y, Color.FromArgb(0, 0, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
return outputBitmap;
|
||||
}
|
||||
public static Bitmap Erode(Bitmap input, int kernelSize)
|
||||
/// <summary>
|
||||
/// Method that that erodes the morphology of a bitmap
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The bitmap you want to erode</param>
|
||||
/// <param name="kernelSize">The amount of Erosion you want (be carefull its expensive on ressources)</param>
|
||||
/// <returns>The Bitmap with the eroded contents</returns>
|
||||
public static Bitmap Erode(Bitmap inputBitmap, int kernelSize)
|
||||
{
|
||||
Bitmap output = new Bitmap(input.Width, input.Height);
|
||||
Bitmap outputBitmap = new Bitmap(inputBitmap.Width, inputBitmap.Height);
|
||||
|
||||
int[,] kernel = new int[kernelSize, kernelSize];
|
||||
|
||||
@@ -397,9 +490,9 @@ namespace OCR_Decode
|
||||
}
|
||||
}
|
||||
|
||||
for (int y = kernelSize / 2; y < input.Height - kernelSize / 2; y++)
|
||||
for (int y = kernelSize / 2; y < inputBitmap.Height - kernelSize / 2; y++)
|
||||
{
|
||||
for (int x = kernelSize / 2; x < input.Width - kernelSize / 2; x++)
|
||||
for (int x = kernelSize / 2; x < inputBitmap.Width - kernelSize / 2; x++)
|
||||
{
|
||||
bool flag = true;
|
||||
|
||||
@@ -407,7 +500,7 @@ namespace OCR_Decode
|
||||
{
|
||||
for (int j = -kernelSize / 2; j <= kernelSize / 2; j++)
|
||||
{
|
||||
Color pixel = input.GetPixel(x + i, y + j);
|
||||
Color pixel = inputBitmap.GetPixel(x + i, y + j);
|
||||
int gray = (int)(pixel.R * 0.3 + pixel.G * 0.59 + pixel.B * 0.11);
|
||||
|
||||
if (gray >= 128 && kernel[i + kernelSize / 2, j + kernelSize / 2] == 1)
|
||||
@@ -425,21 +518,26 @@ namespace OCR_Decode
|
||||
|
||||
if (flag)
|
||||
{
|
||||
output.SetPixel(x, y, Color.FromArgb(255, 255, 255));
|
||||
outputBitmap.SetPixel(x, y, Color.FromArgb(255, 255, 255));
|
||||
}
|
||||
else
|
||||
{
|
||||
output.SetPixel(x, y, Color.FromArgb(0, 0, 0));
|
||||
outputBitmap.SetPixel(x, y, Color.FromArgb(0, 0, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
return outputBitmap;
|
||||
}
|
||||
|
||||
public static Bitmap Dilatation(Bitmap input, int kernelSize)
|
||||
/// <summary>
|
||||
/// Method that that use dilatation of the morphology of a bitmap
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The bitmap you want to use dilatation on</param>
|
||||
/// <param name="kernelSize">The amount of dilatation you want (be carefull its expensive on ressources)</param>
|
||||
/// <returns>The Bitmap after Dilatation</returns>
|
||||
public static Bitmap Dilatation(Bitmap inputBitmap, int kernelSize)
|
||||
{
|
||||
Bitmap output = new Bitmap(input.Width, input.Height);
|
||||
Bitmap outputBitmap = new Bitmap(inputBitmap.Width, inputBitmap.Height);
|
||||
|
||||
int[,] kernel = new int[kernelSize, kernelSize];
|
||||
|
||||
@@ -451,9 +549,9 @@ namespace OCR_Decode
|
||||
}
|
||||
}
|
||||
|
||||
for (int y = kernelSize / 2; y < input.Height - kernelSize / 2; y++)
|
||||
for (int y = kernelSize / 2; y < inputBitmap.Height - kernelSize / 2; y++)
|
||||
{
|
||||
for (int x = kernelSize / 2; x < input.Width - kernelSize / 2; x++)
|
||||
for (int x = kernelSize / 2; x < inputBitmap.Width - kernelSize / 2; x++)
|
||||
{
|
||||
bool flag = false;
|
||||
|
||||
@@ -461,7 +559,7 @@ namespace OCR_Decode
|
||||
{
|
||||
for (int j = -kernelSize / 2; j <= kernelSize / 2; j++)
|
||||
{
|
||||
Color pixel = input.GetPixel(x + i, y + j);
|
||||
Color pixel = inputBitmap.GetPixel(x + i, y + j);
|
||||
int gray = (int)(pixel.R * 0.3 + pixel.G * 0.59 + pixel.B * 0.11);
|
||||
|
||||
if (gray < 128 && kernel[i + kernelSize / 2, j + kernelSize / 2] == 1)
|
||||
@@ -479,16 +577,16 @@ namespace OCR_Decode
|
||||
|
||||
if (flag)
|
||||
{
|
||||
output.SetPixel(x, y, Color.FromArgb(0, 0, 0));
|
||||
outputBitmap.SetPixel(x, y, Color.FromArgb(0, 0, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
output.SetPixel(x, y, Color.FromArgb(255, 255, 255));
|
||||
outputBitmap.SetPixel(x, y, Color.FromArgb(255, 255, 255));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
return outputBitmap;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+33
-9
@@ -1,4 +1,10 @@
|
||||
using System;
|
||||
/// Author : Maxime Rohmer
|
||||
/// Date : 25/04/2023
|
||||
/// File : Reader.cs
|
||||
/// Brief : Model that contains all the classes and methods to manage the OCR
|
||||
/// Version : 0.1
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@@ -23,7 +29,9 @@ namespace OCR_Decode
|
||||
public List<string> Drivers { get => _drivers; private set => _drivers = value; }
|
||||
public List<Zone> MainZones { get => _mainZones; set => _mainZones = value; }
|
||||
|
||||
//All the image infos will be deleted in not too much time when the merge with the program that recovers the images
|
||||
const string DEFAULT_IMAGE_NAME = "screen_";
|
||||
// You will defenitely have to change this if you want to be able to see debug images
|
||||
public const string DEBUG_DUMP_FOLDER = @"C:\Users\Moi\Desktop\imgDump\Decode\";
|
||||
const int NUMBER_OF_DRIVERS = 20;
|
||||
|
||||
@@ -33,6 +41,10 @@ namespace OCR_Decode
|
||||
ImagesFolder = imageFolder;
|
||||
Load(82);
|
||||
}
|
||||
/// <summary>
|
||||
/// Method that reads the JSON config file and create all the Zones and Windows
|
||||
/// </summary>
|
||||
/// <param name="imageNumber">The image #id on wich you want to create the zones on</param>
|
||||
private void Load(int imageNumber)
|
||||
{
|
||||
MainZones = new List<Zone>();
|
||||
@@ -159,6 +171,10 @@ namespace OCR_Decode
|
||||
MessageBox.Show("Invalid JSON format: " + ex.Message);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Changes the zones and windows to the new image
|
||||
/// </summary>
|
||||
/// <param name="imageNumber">The #id of the new image on wich to do OCR</param>
|
||||
public void ChangeImage(int imageNumber)
|
||||
{
|
||||
Bitmap img = null;
|
||||
@@ -180,6 +196,11 @@ namespace OCR_Decode
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Method that calls all the zones and windows to get the content they can find on the image to display them
|
||||
/// </summary>
|
||||
/// <param name="idImage">The id of the image we are working with</param>
|
||||
/// <returns>a string representation of all the returns</returns>
|
||||
public async Task<string> Decode(int idImage)
|
||||
{
|
||||
string result = "";
|
||||
@@ -198,9 +219,8 @@ namespace OCR_Decode
|
||||
mainResults.Add(await z.Decode(Drivers));
|
||||
}
|
||||
break;
|
||||
//Next there will be the title and laps added
|
||||
//Next there could be a Title Zone and TrackInfoZone
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//Display
|
||||
@@ -212,6 +232,11 @@ namespace OCR_Decode
|
||||
|
||||
return result;
|
||||
}
|
||||
/// <summary>
|
||||
/// Method that can be used to convert an amount of miliseconds into a more readable human form
|
||||
/// </summary>
|
||||
/// <param name="amountOfMs">The given amount of miliseconds ton convert</param>
|
||||
/// <returns>A human readable string that represents the ms</returns>
|
||||
public static string ConvertMsToTime(int amountOfMs)
|
||||
{
|
||||
//Convert.ToInt32 would round upand I dont want that
|
||||
@@ -221,6 +246,11 @@ namespace OCR_Decode
|
||||
|
||||
return minuts + ":" + seconds.ToString("00") + ":" + ms.ToString("000");
|
||||
}
|
||||
/// <summary>
|
||||
/// Old method that can draw on an image where the windows and zones are created. mostly used for debugging
|
||||
/// </summary>
|
||||
/// <param name="idImage">the #id of the image we are working with</param>
|
||||
/// <returns>the drawed bitmap</returns>
|
||||
public Bitmap Draw(int idImage)
|
||||
{
|
||||
Bitmap result;
|
||||
@@ -241,12 +271,6 @@ namespace OCR_Decode
|
||||
int count = 0;
|
||||
foreach (Zone zz in z.Zones)
|
||||
{
|
||||
//string driverFolder = DEBUG_DUMP_FOLDER + "driver" + count + "\\";
|
||||
//if (!Directory.Exists(driverFolder))
|
||||
//Directory.CreateDirectory(driverFolder);
|
||||
|
||||
//zz.ZoneImage.Save(driverFolder + "FullImage.png");
|
||||
|
||||
g.DrawRectangle(Pens.Red, z.Bounds);
|
||||
foreach (Window w in zz.Windows)
|
||||
{
|
||||
|
||||
+99
-42
@@ -1,4 +1,10 @@
|
||||
using System;
|
||||
/// Author : Maxime Rohmer
|
||||
/// Date : 25/04/2023
|
||||
/// File : Window.cs
|
||||
/// Brief : Parent for futur windows and framework for the childrens
|
||||
/// Version : 0.1
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@@ -20,13 +26,14 @@ namespace OCR_Decode
|
||||
public Rectangle Bounds { get => _bounds; private set => _bounds = value; }
|
||||
public Bitmap Image { get => _image; set => _image = value; }
|
||||
public string Name { get => _name; protected set => _name = value; }
|
||||
|
||||
//This will have to be changed if you want to make it run on your machine
|
||||
public static DirectoryInfo TESS_DATA_FOLDER = new DirectoryInfo(@"C:\Users\Moi\Pictures\SeleniumScreens\TessData");
|
||||
|
||||
public Bitmap WindowImage
|
||||
{
|
||||
get
|
||||
{
|
||||
//This little trickery lets you have the image that the window sees
|
||||
Bitmap sample = new Bitmap(Bounds.Width, Bounds.Height);
|
||||
Graphics g = Graphics.FromImage(sample);
|
||||
g.DrawImage(Image, new Rectangle(0, 0, sample.Width, sample.Height), Bounds, GraphicsUnit.Pixel);
|
||||
@@ -40,36 +47,61 @@ namespace OCR_Decode
|
||||
Engine = new TesseractEngine(TESS_DATA_FOLDER.FullName, "eng", EngineMode.Default);
|
||||
Engine.DefaultPageSegMode = PageSegMode.SingleLine;
|
||||
}
|
||||
/// <summary>
|
||||
/// Method that will have to be used by the childrens to let the model make them decode the images they have
|
||||
/// </summary>
|
||||
/// <returns>Returns an object because we dont know what kind of return it will be</returns>
|
||||
public virtual async Task<Object> DecodePng()
|
||||
{
|
||||
return "NaN";
|
||||
}
|
||||
public virtual async Task<Object> DecodePng(List<string> drivers)
|
||||
/// <summary>
|
||||
/// Method that will have to be used by the childrens to let the model make them decode the images they have
|
||||
/// </summary>
|
||||
/// <param name="driverList">This is a list of the different possible drivers in the race. It should not be too big but NEVER be too short</param>
|
||||
/// <returns>Returns an object because we dont know what kind of return it will be</returns>
|
||||
public virtual async Task<Object> DecodePng(List<string> driverList)
|
||||
{
|
||||
return "NaN";
|
||||
}
|
||||
public static byte[] ImageToByte(Image img)
|
||||
/// <summary>
|
||||
/// This converts an image into a byte[]. It can be usefull when doing unsafe stuff. Use at your own risks
|
||||
/// </summary>
|
||||
/// <param name="inputImage">The image you want to convert</param>
|
||||
/// <returns>A byte array containing the image informations</returns>
|
||||
public static byte[] ImageToByte(Image inputImage)
|
||||
{
|
||||
using (var stream = new MemoryStream())
|
||||
{
|
||||
img.Save(stream, System.Drawing.Imaging.ImageFormat.Png);
|
||||
inputImage.Save(stream, System.Drawing.Imaging.ImageFormat.Png);
|
||||
return stream.ToArray();
|
||||
}
|
||||
}
|
||||
public static async Task<int> GetTimeFromPng(Bitmap wImage,OcrImage.WindowType type, TesseractEngine Engine)
|
||||
/// <summary>
|
||||
/// This method is used to recover a time from a PNG using Tesseract OCR
|
||||
/// </summary>
|
||||
/// <param name="windowImage">The image where the text is</param>
|
||||
/// <param name="windowType">The type of window it is</param>
|
||||
/// <param name="Engine">The Tesseract Engine</param>
|
||||
/// <returns>The time in milliseconds</returns>
|
||||
public static async Task<int> GetTimeFromPng(Bitmap windowImage,OcrImage.WindowType windowType, TesseractEngine Engine)
|
||||
{
|
||||
//Kind of a big method but it has a lot of error handling and has to work with three special cases
|
||||
string rawResult = "";
|
||||
int result = 0;
|
||||
|
||||
switch (type)
|
||||
switch (windowType)
|
||||
{
|
||||
case OcrImage.WindowType.Sector:
|
||||
//The usual sector is in this form : 33.456
|
||||
Engine.SetVariable("tessedit_char_whitelist", "0123456789.");
|
||||
break;
|
||||
case OcrImage.WindowType.LapTime:
|
||||
//The usual Lap time is in this form : 1:45:345
|
||||
Engine.SetVariable("tessedit_char_whitelist", "0123456789.:");
|
||||
break;
|
||||
case OcrImage.WindowType.Gap:
|
||||
//The usual Gap is in this form : + 34.567
|
||||
Engine.SetVariable("tessedit_char_whitelist", "0123456789.+");
|
||||
break;
|
||||
default:
|
||||
@@ -78,7 +110,7 @@ namespace OCR_Decode
|
||||
}
|
||||
|
||||
|
||||
Bitmap enhancedImage = new OcrImage(wImage).Enhance(type);
|
||||
Bitmap enhancedImage = new OcrImage(windowImage).Enhance(windowType);
|
||||
|
||||
var tessImage = Pix.LoadFromMemory(ImageToByte(enhancedImage));
|
||||
|
||||
@@ -103,12 +135,10 @@ namespace OCR_Decode
|
||||
} while (iter.Next(PageIteratorLevel.Word));
|
||||
}
|
||||
|
||||
enhancedImage.Save(Reader.DEBUG_DUMP_FOLDER + Regex.Replace(rawResult, "[^0-9A-Za-z]", "") + ".png");
|
||||
|
||||
List<string> rawNumbers;
|
||||
|
||||
//In the gaps we can find '+' but we dont care about it its redondant
|
||||
if(type == OcrImage.WindowType.Gap)
|
||||
//In the gaps we can find '+' but we dont care about it its redondant a driver will never be - something
|
||||
if(windowType == OcrImage.WindowType.Gap)
|
||||
rawResult = Regex.Replace(rawResult, "[^0-9.:]", "");
|
||||
|
||||
//Splits into minuts seconds miliseconds
|
||||
@@ -127,6 +157,17 @@ namespace OCR_Decode
|
||||
{
|
||||
//ss:ms
|
||||
result = (Convert.ToInt32(rawNumbers[0]) * 1000) + Convert.ToInt32(rawNumbers[1]);
|
||||
|
||||
if (result > 999999)
|
||||
{
|
||||
//We know that we have way too much seconds to make a minut
|
||||
//Its usually because the ":" have been interpreted as a number
|
||||
int minuts = (int)(rawNumbers[0][0] - '0');
|
||||
// rawNumbers[0][1] should contain the : that has been mistaken
|
||||
int seconds = Convert.ToInt32(rawNumbers[0][2].ToString() + rawNumbers[0][3].ToString());
|
||||
int ms = Convert.ToInt32(rawNumbers[1]);
|
||||
result = (Convert.ToInt32(minuts) * 1000 * 60) + (Convert.ToInt32(seconds) * 1000) + Convert.ToInt32(ms);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -152,13 +193,21 @@ namespace OCR_Decode
|
||||
page.Dispose();
|
||||
return result;
|
||||
}
|
||||
public static async Task<string> GetStringFromPng(Bitmap image, TesseractEngine Engine, string allowedChars = "",OcrImage.WindowType windowType = OcrImage.WindowType.Text)
|
||||
/// <summary>
|
||||
/// Method that recovers strings from an image using Tesseract OCR
|
||||
/// </summary>
|
||||
/// <param name="WindowImage">The image of the window that contains text</param>
|
||||
/// <param name="Engine">The Tesseract engine</param>
|
||||
/// <param name="allowedChars">The list of allowed chars</param>
|
||||
/// <param name="windowType">The type of window the text is on. Depending on the context the OCR will behave differently</param>
|
||||
/// <returns>the string it found</returns>
|
||||
public static async Task<string> GetStringFromPng(Bitmap WindowImage, TesseractEngine Engine, string allowedChars = "",OcrImage.WindowType windowType = OcrImage.WindowType.Text)
|
||||
{
|
||||
string result = "";
|
||||
|
||||
Engine.SetVariable("tessedit_char_whitelist", allowedChars);
|
||||
|
||||
Bitmap rawData = image;
|
||||
Bitmap rawData = WindowImage;
|
||||
Bitmap enhancedImage = new OcrImage(rawData).Enhance(windowType);
|
||||
|
||||
Page page = Engine.Process(enhancedImage);
|
||||
@@ -170,34 +219,36 @@ namespace OCR_Decode
|
||||
result += iter.GetText(PageIteratorLevel.Word);
|
||||
} while (iter.Next(PageIteratorLevel.Word));
|
||||
}
|
||||
|
||||
if (allowedChars.Contains("S"))
|
||||
{
|
||||
enhancedImage.Save(Reader.DEBUG_DUMP_FOLDER + "Tyre" + result +".png");
|
||||
}
|
||||
else
|
||||
{
|
||||
enhancedImage.Save(Reader.DEBUG_DUMP_FOLDER + result +".png");
|
||||
}
|
||||
|
||||
page.Dispose();
|
||||
return result;
|
||||
}
|
||||
protected Bitmap GetSmallBitmapFromBigOne(Bitmap bmp, Rectangle rectangle)
|
||||
/// <summary>
|
||||
/// Get a smaller image from a bigger one
|
||||
/// </summary>
|
||||
/// <param name="inputBitmap">The big bitmap you want to get a part of</param>
|
||||
/// <param name="newBitmapDimensions">The dimensions of the new bitmap</param>
|
||||
/// <returns>The little bitmap</returns>
|
||||
protected Bitmap GetSmallBitmapFromBigOne(Bitmap inputBitmap, Rectangle newBitmapDimensions)
|
||||
{
|
||||
Bitmap sample = new Bitmap(rectangle.Width, rectangle.Height);
|
||||
Bitmap sample = new Bitmap(newBitmapDimensions.Width, newBitmapDimensions.Height);
|
||||
Graphics g = Graphics.FromImage(sample);
|
||||
g.DrawImage(bmp, new Rectangle(0, 0, sample.Width, sample.Height), rectangle, GraphicsUnit.Pixel);
|
||||
g.DrawImage(inputBitmap, new Rectangle(0, 0, sample.Width, sample.Height), newBitmapDimensions, GraphicsUnit.Pixel);
|
||||
return sample;
|
||||
}
|
||||
protected static string FindClosestMatch(List<string> array, string target)
|
||||
/// <summary>
|
||||
/// Returns the closest string from a list of options
|
||||
/// </summary>
|
||||
/// <param name="options">an array of all the possibilities</param>
|
||||
/// <param name="testString">the string you want to compare</param>
|
||||
/// <returns>The closest option</returns>
|
||||
protected static string FindClosestMatch(List<string> options, string testString)
|
||||
{
|
||||
var closestMatch = "";
|
||||
var closestDistance = int.MaxValue;
|
||||
|
||||
foreach (var item in array)
|
||||
foreach (var item in options)
|
||||
{
|
||||
var distance = LevenshteinDistance(item, target);
|
||||
var distance = LevenshteinDistance(item, testString);
|
||||
if (distance < closestDistance)
|
||||
{
|
||||
closestMatch = item;
|
||||
@@ -207,39 +258,45 @@ namespace OCR_Decode
|
||||
return closestMatch;
|
||||
}
|
||||
//This method has been generated with the help of ChatGPT
|
||||
protected static int LevenshteinDistance(string s1, string s2)
|
||||
/// <summary>
|
||||
/// Method that computes a score of distance between two strings
|
||||
/// </summary>
|
||||
/// <param name="string1">The first string (order irrelevant)</param>
|
||||
/// <param name="string2">The second string (order irrelevant)</param>
|
||||
/// <returns>The levenshtein distance</returns>
|
||||
protected static int LevenshteinDistance(string string1, string string2)
|
||||
{
|
||||
if (string.IsNullOrEmpty(s1))
|
||||
if (string.IsNullOrEmpty(string1))
|
||||
{
|
||||
return string.IsNullOrEmpty(s2) ? 0 : s2.Length;
|
||||
return string.IsNullOrEmpty(string2) ? 0 : string2.Length;
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(s2))
|
||||
if (string.IsNullOrEmpty(string2))
|
||||
{
|
||||
return string.IsNullOrEmpty(s1) ? 0 : s1.Length;
|
||||
return string.IsNullOrEmpty(string1) ? 0 : string1.Length;
|
||||
}
|
||||
|
||||
var d = new int[s1.Length + 1, s2.Length + 1];
|
||||
for (var i = 0; i <= s1.Length; i++)
|
||||
var d = new int[string1.Length + 1, string2.Length + 1];
|
||||
for (var i = 0; i <= string1.Length; i++)
|
||||
{
|
||||
d[i, 0] = i;
|
||||
}
|
||||
|
||||
for (var j = 0; j <= s2.Length; j++)
|
||||
for (var j = 0; j <= string2.Length; j++)
|
||||
{
|
||||
d[0, j] = j;
|
||||
}
|
||||
|
||||
for (var i = 1; i <= s1.Length; i++)
|
||||
for (var i = 1; i <= string1.Length; i++)
|
||||
{
|
||||
for (var j = 1; j <= s2.Length; j++)
|
||||
for (var j = 1; j <= string2.Length; j++)
|
||||
{
|
||||
var cost = (s1[i - 1] == s2[j - 1]) ? 0 : 1;
|
||||
var cost = (string1[i - 1] == string2[j - 1]) ? 0 : 1;
|
||||
d[i, j] = Math.Min(Math.Min(d[i - 1, j] + 1, d[i, j - 1] + 1), d[i - 1, j - 1] + cost);
|
||||
}
|
||||
}
|
||||
|
||||
return d[s1.Length, s2.Length];
|
||||
return d[string1.Length, string2.Length];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+25
-3
@@ -1,4 +1,10 @@
|
||||
using System;
|
||||
/// Author : Maxime Rohmer
|
||||
/// Date : 25/04/2023
|
||||
/// File : Zone.cs
|
||||
/// Brief : Parent for futur zones and the that contains all the usefull methods for any zone
|
||||
/// Version : 0.1
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@@ -18,6 +24,7 @@ namespace OCR_Decode
|
||||
{
|
||||
get
|
||||
{
|
||||
//This little trickery lets you have the image that the zone sees
|
||||
Bitmap sample = new Bitmap(Bounds.Width, Bounds.Height);
|
||||
Graphics g = Graphics.FromImage(sample);
|
||||
g.DrawImage(Image, new Rectangle(0, 0, sample.Width, sample.Height), Bounds, GraphicsUnit.Pixel);
|
||||
@@ -29,6 +36,7 @@ namespace OCR_Decode
|
||||
get { return _image; }
|
||||
set
|
||||
{
|
||||
//It automatically sets the image for the contained windows and zones
|
||||
_image = Image;
|
||||
foreach (Window w in Windows)
|
||||
{
|
||||
@@ -54,21 +62,35 @@ namespace OCR_Decode
|
||||
_image = image;
|
||||
Bounds = bounds;
|
||||
}
|
||||
/// <summary>
|
||||
/// Adds a zone to the list of zones
|
||||
/// </summary>
|
||||
/// <param name="zone">The zone you want to add</param>
|
||||
public virtual void AddZone(Zone zone)
|
||||
{
|
||||
Zones.Add(zone);
|
||||
}
|
||||
/// <summary>
|
||||
/// Add a window to the list of windows
|
||||
/// </summary>
|
||||
/// <param name="window">the window you want to add</param>
|
||||
public virtual void AddWindow(Window window)
|
||||
{
|
||||
Windows.Add(window);
|
||||
}
|
||||
public virtual async Task<DriverData> Decode(List<string> drivers)
|
||||
/// <summary>
|
||||
/// Calls all the windows to do OCR and to give back the results so we can send them to the model
|
||||
/// </summary>
|
||||
/// <param name="driverList">A list of all the driver in the race to help with text recognition</param>
|
||||
/// <returns>A driver data object that contains all the infos about a driver</returns>
|
||||
public virtual async Task<DriverData> Decode(List<string> driverList)
|
||||
{
|
||||
DriverData result = new DriverData();
|
||||
Parallel.ForEach(Windows,async w =>
|
||||
{
|
||||
// A switch would be prettier but I dont think its supported in this C# version
|
||||
if (w is DriverNameWindow)
|
||||
result.Name = (string)await (w as DriverNameWindow).DecodePng(drivers);
|
||||
result.Name = (string)await (w as DriverNameWindow).DecodePng(driverList);
|
||||
if (w is DriverDrsWindow)
|
||||
result.DRS = (bool)await (w as DriverDrsWindow).DecodePng();
|
||||
if (w is DriverGapToLeaderWindow)
|
||||
|
||||
Reference in New Issue
Block a user