Slightly improved performances of the tyre recognition and added some debug tools

This commit is contained in:
2023-04-25 10:46:06 +02:00
parent 13481445fa
commit 274cf48f37
+11 -1
View File
@@ -12,6 +12,7 @@ namespace OCR_Decode
internal class DriverTyresWindow : Window
{
private static Random rnd = new Random();
int seed = rnd.Next(0,10000);
public static Color SOFT_TYRE_COLOR = Color.FromArgb(0xff, 0x00, 0x00);
public static Color MEDIUM_TYRE_COLOR = Color.FromArgb(0xf5, 0xbf, 0x00);
@@ -32,8 +33,9 @@ namespace OCR_Decode
private async Task<Tyre> GetTyreInfos()
{
Bitmap tyreZone = GetSmallBitmapFromBigOne(WindowImage, FindTyreZone());
//tyreZone.Save(Reader.DEBUG_DUMP_FOLDER + "NewTyreZone_"+seed+".png");
Tyre.Type type = Tyre.Type.Undefined;
type = GetTyreTypeFromColor(OcrImage.GetAvgColorFromBitmap(OcrImage.Resize(tyreZone, 2)));
type = GetTyreTypeFromColor(OcrImage.GetAvgColorFromBitmap(tyreZone));
int laps = -1;
string number = await GetStringFromPng(tyreZone, Engine, "0123456789", OcrImage.WindowType.Tyre);
@@ -52,6 +54,9 @@ namespace OCR_Decode
private Rectangle FindTyreZone()
{
Bitmap bmp = WindowImage;
//bmp.Save(Reader.DEBUG_DUMP_FOLDER + "OldTyreZone_" + seed + ".png");
int currentPosition = bmp.Width;
int height = bmp.Height / 2;
Color limitColor = Color.FromArgb(0x50, 0x50, 0x50);
@@ -97,6 +102,11 @@ namespace OCR_Decode
}
}
//Bitmap colorBmp = new Bitmap(200, 100);
//Graphics g = Graphics.FromImage(colorBmp);
//g.FillRectangle(new SolidBrush(closestColor), new Rectangle(0, 0, colorBmp.Width, colorBmp.Height));
//colorBmp.Save(Reader.DEBUG_DUMP_FOLDER+"AVGCOLOR_"+closestColor.ToString()+"_"+seed+".png");
//We cant use a switch as the colors cant be constants ...
if (closestColor == SOFT_TYRE_COLOR)
type = Tyre.Type.Soft;